Shortest-proof-game challenge

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Avatar of tygxc

@5855

First try:

Avatar of n9531l1
tygxc wrote:

@5855

First try:

Slightly shorter.

Avatar of n9531l1
Kyobir wrote:
reach final position (#5856)

After you improve on Kyobir's 22-move game, see if you can improve on the 53.5 move game for this old position.

Avatar of amrugg
Kyobir wrote:
reach final position

Looks to me like the key to getting this shorter would be to make sure Black keeps capturing and ends with a capture on b4/d4.

Avatar of n9531l1
amrugg wrote:
Kyobir wrote:
reach final position (#5856)

Looks to me like the key to getting this shorter would be to make sure Black keeps capturing and ends with a capture on b4/d4.

Here's one way to get it shorter.

Avatar of RewanDemontay
n9531l1 wrote:
amrugg wrote:
Kyobir wrote:
reach final position (#5856)

Looks to me like the key to getting this shorter would be to make sure Black keeps capturing and ends with a capture on b4/d4.

Here's one way to get it shorter.

In reverse, this is optimal: https://puzzling.stackexchange.com/questions/45647/chess-the-lone-king

Avatar of tygxc

@5858

Slightly shorter

Avatar of tygxc

@5858

Slightly shorter

Avatar of amrugg

Fastest game where White to move is checkmate and Black to move is checkmate:

Avatar of EndgameEnthusiast2357
Avatar of Arisktotle

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Asymmetrical:

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Avatar of Arisktotle

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More:

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Avatar of BishopTakesH7

Second challenge: find the fastest position where white/black to move is mate, but the queens never move and the queens are not the mating pieces.

Avatar of amrugg

My attempt.

Avatar of Arisktotle
BishopTakesH7 wrote:

Second challenge: find the fastest position where white/black to move is mate, but the queens never move and the queens are not the mating pieces.

A queen (or any piece) can never be a mating piece unless it moves anyway. Read this thread (all posts wink): https://www.chess.com/forum/view/endgames/how-can-you-deliver-checkmate-with-a-king

It is possible though to specify that the queen does not attack the king in the checkmate position.

Avatar of dhruvstrathaim
n9531l1 wrote:
#925

what about

Avatar of Arisktotle
dhruvstrathaim wrote:
n9531l1 wrote:
#925

what about

This is an illegal proof game by FIDE law as the position is "dead" (no one can checkmate the other side) after 17. .. Kxe7 which terminates the game automatically in a draw. To get the final diagram legally you'll need to make the rook capture as the final move on e8!

This issue has recently been discovered by the retro-community though I've known it for 15 years. It caused problems in standard compositions which were drawn before the point designated by the author. I think they changed the rule now or are in the process of doing so. One of these days I'll look where they have gone with it. Probably the wrong way as they have a habit of doing.

Note that "dead positions" are a basic FIDE law (article 5.2.2) and not some weird "competition rule" or "Codex convention".

Avatar of n9531l1
Arisktotle wrote:
dhruvstrathaim wrote:
n9531l1 wrote:#925

what about

This is an illegal proof game by FIDE law as the position is "dead" (no one can checkmate the other side) after 17. .. Kxe7 which terminates the game automatically in a draw.

True, and that was noted when this game was posted a couple of years ago. Article 17A of the Codex says "Unless expressly stipulated, the rule of dead position does not apply to the solution of chess compositions except for retro-problems." This being a retro-problem, the dead position rule does apply.

Avatar of athlblue

... how 'bout you guys just have fun and not worry about the rules

Avatar of EndgameEnthusiast2357