The Best and Most Difficult Chess Puzzles Ever

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drdos7

White to move and mate in 23:

Arisktotle

That's a great #23 - with underpromotions and without duals if I'm not mistaken! As a composer I would attempt to extend it with a number of introductory moves creating the "almost stalemate position" (e.g. Re3-e5 and g4-g3 if analysis supports it) though that is a matter of taste. Not that hard and a bit harder to crack for engines I suppose.

Inaccurate_move
Arisktotle
Inaccurate_move wrote:
 

A worthy candidate! I'd have preferred to place the knight on f2 with the thematic .Be1? try but that's just peanuts.

drdos7

White to play and win, feel free to use an engine::

drdos7
Arisktotle wrote:
Inaccurate_move wrote:
 

A worthy candidate! I'd have preferred to place the knight on f2 with the thematic .Be1? try but that's just peanuts.

This is a good old White to play and draw study by G. Frederic Lazard from 1946 which can be found here:

Lazard study

Arisktotle
drdos7 wrote:

This is a good old White to play and draw study by G. Frederic Lazard from 1946 which can be found here:

Yes! Lazard made a number of these mega spectacular endgame studies. One of the most creative minds in the business. Btw, this ending lends itself to a unique underpromotion (probably a rook) and I wonder if anyone made it. If not, I may one of these days.

drdos7

White to move and mate in 6:

drdos7

White to move and mate in 9

yeet8884
queen sacrifice and mate in 4
v
ChunkyTomb7751

a very hard chess puzzle!

ChunkyTomb7751
ChunkyTomb7751

checkmate in 130! even stockfish cant find it!

Arisktotle
ChunkyTomb7751 wrote:

checkmate in 130! even stockfish cant find it!

Yes, it's a difficult puzzle! Has been posted several times in these forums over the past months though. Would be nice if you can find some less common puzzles! Thanks anyway!

ChunkyTomb7751

A extreme puzzle! can you solve it?

Arisktotle

Very nice! Like many of the hard puzzles they are actually compositions. Compositions have different rules from chess.com puzzles or mathematicians fooling around. One important difference is that they are created with a stipulation (assignment) which tells you precisely what the goal is. Here it is #4 (checkmate in 4 moves). Your stipulation is 1-0 which means "white wins". Obviously white can win in a million ways when there is no narrow down of the goal. So instead of "1-0" you ought to specify "#4" - out of respect for the composer who made it that way. The stipulation "checkmate as fast as possible" does not exist in the standard composition domain.

ChunkyTomb7751

A very hard puzzle! Black to move and no checkmate this time, but try to win material! Win 3 points of material in 3 moves! Game played by me!

Arisktotle

That is an extremely easy puzzle unlike the previous one. A 1500 rated player ought to find it in a sec, no sweat!

ChunkyTomb7751

Oh, i thought it was a very hard puzzle, im trying to find some harder puzzles!

Arisktotle
ChunkyTomb7751 wrote:

Oh, i thought it was a very hard puzzle, im trying to find some harder puzzles!

It is hard to judge puzzles when you are not a high level player or an experienced puzzle solver. Did you know that the WFCC has its own rating system with masters and grandmasters in solving?! I am neither though I am a good solver but my strength is in composing puzzles.