Ameture's Corner #3: Development and why it works

  • 3 years ago · Quote · #1


    Hello again.

    Today we look at development, something I touched upon in my first attempt, I decided that it needs more depth and to begin with what happens when you have it and your opponent doesn't

    of course that was the Opera Game constructed by America's Own Paul Morphy. but notice how he developed each piece including both rooks and used every piece to deliver mate. That is why Morphy was head and shoulders above everyone else at the time.

    here is an example from my games as to the importance of not only development, but of optimal development.

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