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my game and pawn movments

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mrhjornevik

In many of my late games I have found myself in a position as this. 

 

 

 

 

 

 

 

Totaly pawn outnumbered on one side, but with a majorety on the opposite.

I wanted too check out how the game would turn out, even more miss matched, so I did this.

Does anyone have any points to make? In the end it worked out well. We exchanged a pair of rooks and queens, and with different colored bishops I could hold him of until he made a tiny miss.

What should I do in the future? Continue to splitt my pawns or would it be better to keep them more toghterer?

KinglyWrath

Doubled pawns are often weak and give you more weaknesses that can be exploited by your opponent. Also in this example your pawns blockade your DSB, which does not do your position any favors. While having a bad pawn structure can often be bad for you, the pawns in these examples are a little good since they create a pawn chain and take center space, but they do weaken your kingside. Often times try to keep your pawns away from being isolated, doubled, or even tripled. (It does happen)                                          

mrhjornevik

I have seen some tripple pawns (think there was  one in a majore tournament not long ago).

In this game it worked out fine, but I will try to keep them more gathered in the future :)

wrathss

Well for one Ne5? is definitely incorrect (I can't even think of a point to the move).

In the initial position given just talking pawn structure white is preferable because the black queenside pawn majority is on open files and are subject to long range rook attacks in the future. Imagine rooks on b1 and c1 and black will have a difficult defence job. This is true in the middle game where black's pawns are not threatening to queen anytime soon. On the other hand white's pawn anchors are very secure and the loose pawn on a2 is mobile and rather hard to get to.

Talking as a whole white wants to play either Rb1 or Qc2, but both are awkward because Rb1 loses the a-pawn and Qc2 is a very awkward pin with Bf5. Looking at the light squares (Bf5 especially) white should push 1. e4! and then hold the center (defending the d4 pawn) for an advantage with good central control.

Without e4 white could try piece play but the black bishops are powerful and would make it very diffcult for white to get to a good attacking setup.