How to Calculate Tactics Scientifically (part-3)

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Earth64

Before Sharing the core knowledge of tactics, I have to inform about ---

  •     It comes from an original pure research
  •     It will be presented in optimized way
  •     Without much practice , it will worsen your Bullet and blitz
  •      Any kinds of rational and relevant critisize are welcome
  •     The tactical theories can be used in various format
  •     The theories are for direct tactics , not deep aimed tactics.
  •     The theories are not applicable for semi-tactical position and Endgames.





  

Earth64
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Earth64
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Earth64
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kco

To DrSpudnik, is this your friend ?

Earth64
kco wrote:

To DrSpudnik, is this your friend ?

No way

Earth64

Soon I am coming with more new and interesting ideas which are never seen before by anyone. One  of them are about Mate in 2 Calculation.
These Mate in 2 is not easy.

Olivier124
[COMMENT DELETED]
DrSpudnik
Earth64 wrote:
kco wrote:

To DrSpudnik, is this your friend ?

No way

Dang.

He looks friendly.

Earth64

@ oliver,
 I figure out your issues ---

  • More Cardinality
  • Level of Priority
  • Max-Min
  • Acceleration

    That's Nice , but  Many readers will be distracted by extra information.

DrSpudnik

I think we need more weird terms:

  • Enhanced Proxiloquity
  • Turnadal Hexedolphiny
  • Zim-zam Cranifram
  • Cruxitorpal monobat

Find something to describe with these terms and you can punch your own ticket!

Earth64
DrSpudnik wrote:

I think we need more weird terms:

 Do u Know what does it mean by  SOF ?

Crazy_Assassin

Will read it nicely later.. lots of unique terms.

DrSpudnik
Earth64 wrote:
DrSpudnik wrote:

I think we need more weird terms:

 Do u Know what does it mean by  SOF ?

Silly Old Fart

Earth64
DrSpudnik wrote:
Earth64 wrote:
DrSpudnik wrote:

I think we need more weird terms:

 Do u Know what does it mean by  SOF ?

Silly Old Fart

captnding123

My hot dog has a first name its Oscar!!!!!!

EricSatie
DrSpudnik wrote:
... Turnadal Hexedolphiny ...

Find something to describe with these terms and you can punch your own ticket!

"Turnadal Hexedolphiny" is derived from Kasparov's famous Octopus Knight principle (good for killing Karpovs with). Here it refers to a Bishop (Dolphin! They have similar noses!) in a tournament game which importantly attacks 6 (Six! Hex... !) squares simultaneously, the key to all successful tactics!

eciruam
DrSpudnik wrote:

I think we need more weird terms:

Enhanced Proxiloquity Turnadal Hexedolphiny Zim-zam Cranifram Cruxitorpal monobat

Find something to describe with these terms and you can punch your own ticket!

....The most sensible contribution to this thread.