Moves Details
AnalyzeGet PGNFlip BoardFEN:1.c4Ne6 2.g4Nf6 3.Ne3d54.cxd5Nd45.Bd3Bc66.dxc6bxc67.Ba6+Kd78.Bb7h59.Nf5e610.Nxd4Ke811.Bxc6+Nd712.Bxa8Qh713.g5Ne514.Nc6Rd515.Nxb8Rc5#
1. Your c4 g4 pawn opening created some big openings for your opponent and they could not be defended witout further weakening your pawn structure.
2. Ne6 was allowed to go uncontested, from it's e6 position it controls the center and has freedom to continue to the 4th rank?
3. Nf6 now joins the attack and further controls the center, threatens g4
4. Ne3 joins and protects c4,g4, but inhibits your development.
5. D5 an obvious clearing move and you went for it? You now left your king naked which led to the finish of your game
6. Cxd5 completely opening the file and allowing Nd4.
7. Nd4 a strong move to control the left side of the board and pressure you to attempt to bring yur pieces to the rescue.
8. Bd3 good move but too late (b bishop free to attack and you still have 5 pieces on their original positions and blocked by your own previous moves.
9. Bc6, brilliant move, which you should have ignored or backed up with your Bc4.
10. Dxc6 (worst error) that was a trap and you missed it.
11. Bxc6, setting up a clearing move for black
12. Ba6+ wasted check and allowed black to free up more pieces
13. Kd7, almost as good as castling.
14. Bb7 winning the rook, but could not be protected and taken out of any attacking or protecting mode.
15. H5, obvious move to release the queen.
16. An attempt to develop but easily refuted by e6
17. Nxd4 removes a piece but no pressure put on the opponent.
18. Ke8, getting to safety
19. Bxc6+, again wasted check, true you still are winning the rook and you force black to a move maybe not in his plan.
20. Nd7, storng move to keep black's plan inforced.
21. Bxa8, good in inning a piece but you take away the knight pin again allowing black freedom of movement
22. At this point white holds a commanding lead in material (1 - 13) and anyone would believe white for a sure win. But you still have 5 pieces on their original squares?
23. Qh7, black now is preparing for completion of his attack and white's doom.
24. G5, oops, should have left alone and possibly brought out your queen (c6), pin the knight, force the king to move, delay any further queenside advance.
25. Ne5, free to attack and rook now enters the game.
26. Nc6, forking the bishop - rook combo, but jailing your queen on original h1 square.
27. Rd5, the beginning of the end?
28. Nxb8, win a piece lose the game. Better would have been d3, block the queen and open the board for your pieces which are all blocked in?
29. Rc5#.
30. In playing 960, do not forget standard chess tactics and strategy, it's still the same game just requires more thinking then standard chess. Development is still as important and look for your opponents weak areas, attack them but protect yours at the same time.