The team match PATROL MISSION against the Northwind Irregulars is in need of one more Citizen of Camelot (whether Knight or Lady). Please review the challenge and provide skills in defending our honor.
NealBishop Dec 31, 2011
Merry Christmas :P More matches. Locked on Sept. 1. Go Knights! :O We have none now! Play hard in the others! Princess Hollyfire ;-)
Hollyfire53 Aug 1, 2011
Since I'm posting this at a pretty awkward time of the month, these will be locked around the first of July. Please join if you haven't already, your realm of Camelot is calling! http://www.chess.com/groups/team_match.html?id=73940 http://www.chess.com/groups/team_match.html?id=74094 Thanks, Lauren
Hollyfire53 Jun 7, 2011
These will all be locked on June 1st. I ask you to please look at them and join if you haven't already done so. http://www.chess.com/groups/team_match.html?id=69822 http://www.chess.com/groups/team_match.html?id=69760 http://www.chess.com/groups/team_match.html?id=69246
Hollyfire53 Jun 7, 2011
http://www.chess.com/groups/team_match.html?id=67311 http://www.chess.com/groups/team_match.html?id=67415 http://www.chess.com/groups/team_match.html?id=67483 http://www.chess.com/groups/team_match.html?id=66665 I'm going to lock our team on May 15, 2011, whether we are even with the other team or not. Please join before then; we have a lot of open matches, and we need to get many of them started! Your Realm is calling, brave knights of Camelot! This is your Quest, to earn Honor! Will you answer, and fight? Lauren
DoctorWho May 16, 2011
We have a lot of open matches. If you haven't already signed up, please do so. Your realm of Camelot is calling you, brave knights. http://www.chess.com/groups/team_match.html?id=63840 Against THE CHESS PLAYERS TEAM. They have already locked and are waiting on us. Open rating. Three more players needed. http://www.chess.com/groups/team_match.html?id=62275 Against PHILIPPINES' FINEST. Locked and waiting on us. ONLY two more players needed. Open rating. http://www.chess.com/groups/team_match.html?id=64489 Against Team 54- Five For Fighting. Locked and waiting on us. Three more to reach maximum. 1200-1499 rating range. http://www.chess.com/groups/team_match.html?id=64542 Against United Macedonians. Open rating. Eight to get even with them. Asked them to lock already. http://www.chess.com/groups/team_match.html?id=64545 Against United Macedonians again. Open rating. Seven to get even. Asked them to lock already.
Hollyfire53 Mar 30, 2011
How would you guys feel about a Vote Chess game? We haven't tried one as a group yet, and we haven't accepted any challenges or even issued any. We don't want to challenge someone though and have two people respond. So would you like to try it? I think it would be interesting, to say the least.
EricBlom1 Mar 26, 2011
Hi, everybody. Maybe you weren't aware, but we have several matches open in need of more players so that they can start. Please take a look at them, and see if they would be a match that you would like to join. http://www.chess.com/groups/team_match.html?id=62275 That one is against PHILIPPINE'S FINEST. We need AT LEAST nine more players, twenty-seven to reach the max. http://www.chess.com/groups/team_match.html?id=62581 That one is against Team 54. We need only one more player! http://www.chess.com/groups/team_match.html?id=63159 Another against Team 54. Only one more player needed! http://www.chess.com/groups/team_match.html?id=62323 Above is against TheWinningCombinations. We need three more players to start. http://www.chess.com/groups/team_match.html?id=62444 The last one is against Celine Chess Dream Team. We need two more players. Thank you, brave knights of Camelot, for fighting for your realm. Holly
Hollyfire53 Mar 23, 2011
if you have a Facebook account, I invite you all to join the Facebook Chess.com User's Group (click on that link). NM Chris von Krogh and I are admins. Lots of titled players too. A grreat place to ask questions and learn.
MikeDoyle Mar 14, 2011
Alright, we all have known about a couple of principles such as Knights before Bishops, develop quick and castle early, etc. But how many of us have actually put that to use? Not many really do, typically a lot of people win or lose a chess game because they were simply outplayed. I'm not here to make you an International Master, but I am here to help you seek out a few flaws in your game and perhaps even more. So here are some of the basics I know. 1. Knights before Bishops - Always develop the Knights before the bishops. 2. In the opening, every move you make has to have some sort of idea to control the central squares e4, e5, d4 and d5. 3. No more then three pawn moves in the opening. 4. Try not to move the same piece in the opening more then once. 5. Castle early. Your king can be left wide open in the middle of the board. These rules have to be followed with a strict understanding that there will be many exceptions to those rules. Chess is a game of skillful trickery, not a gambling game of luck. Many of you probably knew a lot of that though. So here is what I want you to do, look at all of your most recent games and see how often you put those basic principles to use. If you put them to use in more then half of them, odds are your rating is over 1600. Right? If you hardly put these things to use, you're probably closer to 1300 or 1400, or you've faced a lot of tough opponents. (~1600-1700+) Always, always always put these to use as much as possible. If you want a practice game, trying to use these, challenge me or anyone else from the group (Unrated, of course) and see how you do. This will probably end up being a very long post, as I have a lot to introduce. So please bare with me! Now, let's say you finally have these down and you have solid opening theory knowledge to put to use. What next? The mid-game is where the going gets tough, and more often then not everyone will play dirty! (Not cheating, mind you, they just know how to manipulate what you do) The opening is what introduces you to your options, so many people like to play an opening that puts them in their comfort zone. Many people who like to play aggressively, tactically, often play variations around 1. e4. Ruy Lopez, King's Pawn Gambit, King's Indian Attack are all great examples of games like these. Many players who like to sit back and let their opponents mess up, moving amongst the shadows waiting for the perfect chance to strike will play stuff usually around 1. d4. The Colle, the English Attack, the French defense. "I don't have white and my opponent played something that will take me to a bad place I don't like!" No need to fear! None of these openings and what they lead to are set in stone. More often then not, there is a positional and a tactical approach to every opening. Taking the King's Gambit in mind that I mentioned, it will look like this at first. It is up to black now to decide what he or she wants to do. For the tactical... And for the positional... Mid-Game play requires a few key factors you need to understand. 1. Good Bishop and Bad Bishop 2. You need a plan. Don't just move pieces around blindly. 3. Pins, skewers, forks, mate threats. All of these will need to be watch for under the best of surveillance. Stay sharp, slow down and think. You have time, more then a day on here and if you are OTB you usually have a few hours. This is what they are for. 4. Don't be so quick to trade down and simplify the position. If the position is roughly equal this is usually something to go by. Keep it complicated, make your opponent think. Use his time against him to think as well. 5. If you are up a piece up and control the board, trade down. This is usually good, trading down when you have a material and positional advantage. Less pieces means that your opponent has a smaller chance of evening the playing field. 6. Don't trade queens early. No matter if you can rush down the d-file and make your opponent lose his castling privilege, it's usually not worth it in the long run. Your queen is a great and powerful piece, and when she is used in conjunction with your bishops and Knights, even rooks, she is one beautiful piece for every player. Positional and Tactical alike. Attacking or defending. 7. Bishops are slightly better then knights in an opened position, knights are slight better then bishops in closed positions. Once again, these rules must be followed with the extreme understanding that there will always be exceptions. So continue to use your best judgement, just use these to give you an idea to work on. An example for number 6. Don't trade your queen early. Look at this puzzle. Now by no means was that a brilliant opening or a masterpiece for the ages, but it was an opening that I've stumbled across of a few times myself. (As white AND black!) Sometimes when you're up in material and have a great attack going on, occasionally you need to look at the position and see if you can spot any potential checkmates. If you can, perhaps trading down pieces will stop those checkmates from happening. So again, use the idea to trade down to your advantage, after scanning the board for anything else that will give you something more. As Larsen once said "If you see a great move, look for one even better." End-games. This is where so many people can turn a drawn, or even outright winning position into a loss game. I'll probably make an entire new thread about end-games. But some quick tips. 1. Bishops are usually better then Knights. 2. Rooks shine the brightest on open files and ranks. 3. You want an active King. Contrary to the opening and mid-game, you will want your king to be very active in the end-game. 4. The player with the most pawns can usually salvage the game and make it into a win, or force a drawn position. I'll leave it here for now and let you guys ask me some questions on this. I know you're going to have some, so put em out there and I'll answer to the best of my knowledge!
The Round Table - first mentioned by Wace in his "Roman de Brut" - was not only a physical table, but the highest Order of Chivalry at the Court of King Arthur. Its members were supposedly the cream of the British military who followed a strict code of honour and service. Sir Thomas Malory outlines this as: To never do outrage nor murder Always to flee treason To by no means be cruel but to give mercy unto him who asks for mercy To always do ladies, gentlewomen and widows succor To never force ladies, gentlewomen or widows Not to take up battles in wrongful quarrels for love or worldly goods Giovanni Boccaccio in his "De Casibus Virorum Illustrium" further says that the twelve basic rules of the Knights of the Round Table were: When called upon, to defend the rights of the weak with all one's strength To never lay down arms To seek after wonders When called upon, to defend the rights of the weak with all one's strength To injure no one Not to attack one another To fight for the safety of one's country To give one's life for one's country To seek nothing before honour Never to break faith for any reason To practice religion most diligently To grant hospitality to anyone, each according to his ability Whether in honour or disgrace, to make a report with the greatest fidelity to truth to those who keep the annals
Hollyfire53 Mar 12, 2011
The names of the 25 knights inscribed on the Winchester Round Table are given as: Kyng Arthur King Arthur Sir Galahallt Sir Galahad Sir Launcelot Deulake Sir Lancelot du Lac Sir Gauen Sir Gawain Sir Percyvale Sir Percivale Sir Lyonell Sir Lionell Sir Trystram Delyens Sir Tristram de Lyones Sir Garethe Sir Gareth Sir Bedwere Sir Bedivere Sir Blubrys Sir Bleoberis Sir Lacotemale Tayle La Cote Male Taile Sir Lucane Sir Lucan Sir Plomyde Sir Palomedes Sir Lamorak Sir Lamorak Sir Bors De Ganys Sir Bors de Ganis Sir Safer Sir Safer Sir Pelleus Sir Pelleas Sir Kay Sir Kay Sir Ectorde Marys Sir Ector de Maris Sir Dagonet Sir Dagonet Sir Degore Sir Degore Sir Brumear Sir Brunor le Noir Sir Lybyus Dysconyus Le Bel Desconneu Sir Alynore Sir Alymere Sir Mordrede Sir Mordred
wordcraftsman Mar 4, 2011