Here are a couple from some of my recent games. Let me know what you think!
Avatar of The_Chess_Ninja
The_Chess_Ninja Jan 20, 2011
If you'd like to post one of your puzzles.... Just send me a message and I'll consider it :D No matter where the king moves after 1.(Insert correct move here) it is mate in 3
Avatar of The_Chess_Ninja
The_Chess_Ninja Jan 20, 2011
Kasparyan If you didn't understand the problem, this is where I got it from. You can check a few more endgame problems from this user. http://www.youtube.com/user/EndgameStudies#p/u/0/J7qHUnhMVO0
Avatar of The_Chess_Ninja
The_Chess_Ninja Jan 20, 2011
I get really nervous when I'm in a game where I am pushing passed pawns. I always feel like I made some major screw-up and blew it even though it seemed just fine. Here are 3 games that I won with a passer. Please tell me what you think!
Avatar of The_Chess_Ninja
The_Chess_Ninja Jan 20, 2011
http://www.youtube.com/watch?v=as-ciX3zsBU Tell me your opinion...I am confused !!
hey people join my awsome tourney. Name: For awsome players
Avatar of schreibs16
schreibs16 Jul 19, 2010
In April, I played it The Alabama State Championship K-7. In the first round I was in a winning postion, but I made a blunder that eventually led to something like this: He had about 2 minutes on his clock (no delay). Since I was the 2008 K-5 champion, my pride would not let me draw against a <1000 player. So I moved my king all around my pawn until he made a mistake. Then I took the initiative and eventually promoted the pawn and checkmated him. I know that this is legal, but is it bad etiquette to play a drawn position until your opponent either runs out of time or make a mistake?
I am really surprised he closed his account. It was only a couple of weeks ago he was trying to get me to recruit my IM friend to this group and it was only a month ago that he actually recruited me to this group.
Avatar of david1995
david1995 Jul 15, 2010
OK, I know I didn't delete the PRIVATE messages that Charles sent to me regarding the fubar currently happening. So WHO DID and why did you do it?
This is a bullet game that I played against RainbowRising (2035) this was, an unfortunate unrated game.
That's right everyone! It's time for the 2nd ever official Chess Association Weekly Puzzle!!! So here it is. White to play and win.
Avatar of david1995
david1995 Jun 29, 2010
This is the first edition of my weekly puzzle. When trying to decide what to do I considered either a famous position or a simple mating pattern we are all familiar with. I settled with this. Don't Be Fooled By Material Gain! Difficulty: Hard
Avatar of ItalianGame-inactive
ItalianGame-inactive Jun 24, 2010
A big Hi from Norwich UK! Thanks for accepting me in your group! Cleo
Two options for some basic rules. This is only a contribution. Option A 1. Track the game by clicking "notify me of new comments". 2. Submit your opinion and don't vote. This way everyone learns more possibilities, in the end our vote will be more consistent and we will work as a team. 3. One of the super administrator or administrator will be responsible to vote 24 hours before the dead line to assure we don't loose on time (in a big group like this that shouldn't happen but we never know...). That way he can control the movespercentage as the votes are submitted (one has to count that sometimes members don't follow rules and that a winning move is not the ideal and even deviant from the main expressed lines). 4. On the final 24 hours, if a move is a consensus, the same administrator will guide the votes on that direction, if there's no consensus he will decide wich one will be voted. Option B 1. Track the game by clicking "notify me of new comments". 2. Submit your opinion and wait to vote as much as you possibly can. This way everyone learns more possibilities and our vote will be more consistent. 3. Decide your vote based on the analysis of each participant member. Of course If you disagree you are free to submit your own move. Try however to be sure about it. 4. One of the super administrator or administrator will be responsible to vote 24 hours before the dead line to assure we don't loose on time (in a big group like this that shouldn't happen but we never know...). That way he can control the movespercentage as the votes are submitted (sometimes a winning move is not the ideal and even deviant from the main expressed lines) Now this was posted in a vote chess game comment which I thought was a pretty good idea. To me it seems like it would save on confusion an we all could learn more thru the posting of ideas that each person has. Just a idea :)
--- if the 4th grade south park boys were to have a chess tournament -- who do you think would win? --- who do you think would take second spot?
Avatar of brettregan1
brettregan1 May 22, 2010
- Dear chess people --- I have played chess for about twenty years but I only push pawns --- I knew about openings from the beginning but never took lessons and couldn't be bothered taking the time and trouble to learn openings -- now I think I am stuck in a rut and I cannot get better unless I learn some openings but I got to thinking ??:? how do chess players use opening? by that I mean I look at the moves of one -- I think it is called the two knights defense -- well if you move one move fine , make the second move fine , make the third move ?:??? now I am wondering -- what if the other guy does not make the corresponding moves for your particular "opening"??? what do good chess players do?? do you continue to make all the moves of that opening??? -- so having thought about it --- long story short -- I came up with the question I asked you -- namely -- how do good chess players use the openings?? I would really appreciate if you could help me with a short answer to this dilemma -- please and thank you -----------------------------------------------------------------------some people could debate the "luck" "skill" thing in chess and they are welcome to their opinion on that but I personally believe my game is all luck -- as a player who merely pushes pawns -- well my opening -- if you call it that -- well I respond "knee jerk" to the moves the player I am playing against makes --- well if at the end of the opening my players support each other and control lots of squares and can move freely and not block each other and my king cannot be put in check -- I was "lucky" and made a good opening --- however some times in responding to the other players moves at the end of the opening -- well your pieces can wind up being in each others way and blocking each other --- your pieces can be "deployed" but useless and not guarding or attacking any important squares --- and one's pawn structure could be destroyed leaving no good way to castle --- worse yet if the opponent can even remotely "put one's king in check" then He can "check" you numerous times until he flukes a material advantage -- or even check mate ----- in my personal game I personally try total attack and if my opponent defends my attack generally then when my attack peeters out I get whumped --- so many people maintain chess is all skill but I maintain that unless you are a chess master ( then it is all skill ) but unless you are a chess master my personal theory is that chess for lesser players involves about 75 percent luck --- ----------------------------------------------------------------------So having just pushed pawns all these years I am totally confused as to how opening work and how good chess players use openings in a "PRACTICAL" way. meaning what if the player does not make the corresponding moves for the opening you try to play?????
-- I am from Canada is it true that Australians play chess upside down?
Avatar of vijaykulkarni
vijaykulkarni May 17, 2010
All you need is five hours per day for ten years, and you will be a chess genius. Such is the prospect suggested in David Shenk's new book, The Genius in All of Us (2010). Shenk is well known to chess players due to his earlier The Immortal Game: A History of Chess, or How 32 Carved Pieces on a Board Illuminated Our Understanding of War, Art, Science and the Human Brain (2006). In The Genius in All of Us, Shenk expands on his discussion in the earlier book concerning the science of memory and learning, and its relationship to genetics. If you still cling to the old nature/nurture dichotomy that is useful for starting discussions, but that has not reflected the best science for many decades, this book will disabuse you of your errors. Shenk does not offer anything new to those up to date on the sciences of learning and training nor of genetics, but aims, as he puts it, "to distill it all into a new lingua franca, adopting helpful new phrases and metaphors that scientists could share with teachers, journalists, politicians, and so on" (141).
Avatar of KairavJoshi
KairavJoshi May 9, 2010