We had a good game group last night. Wish all of you were there.
Gaian is the name of my world. I don't do so well in creating "short and sweet" games. My worlds are very fluid and very open, giving wide ranges of choices for my players and lots for my players to do. I typically just set up a scenario and let my players fend for themselves in that given scenario. When DM'ing for skilled role players, this generally creates complex, rich and epic worlds (I couldn't do it without them)!
Currently, we are playing in a world called Shermaine. Shermaine is LG and has been at war with its neighbor to the south, Xertian, for hundreds of years. Due to the mountains that separate the two nations, and due to a "bottleneck" of plains areas between the mountains and sea coasts, neither side can much advance. Shermaine's prominate God is Paladine (or, otherwise known as, Behamut). Now, I have taken great liberties with my dieties; my world is heavily based on Greco-Roman mythos, but there are a smattering of D&D dieties and dieties of other civilizations. Thus, the Greco-Roman mythos does have some rewriting to incorporate this.
Currently, my players are on a quest I have called, "The Five Ancient Cities". During their travels, they will find .... Oops, can't say too much, jtfelker is a member of that D&D club!
Let me tell you a little about jtfelker: He is a Bard player extraodrinary. He was new to D&D when I pulled him into the game several years ago, so I started him out with Warrior, as I thought this would be the least amount of rules to contend with and a good first learning character. Eventually, he ended up with a Rogue in his hands, and this guy hit the ground running! He's also good with Priests. Those are jtfelker's classes, no doubt!
Okay, got off topic, my bad.
Lawful Goods, being so strict and honorable, are not always the best leaders or strategists. This was recognized by a Prince long ago. So, this Prince created a special, secret division of the Royal Guard. He recruited elite and special troops; those who, by law, were conscripted into the military but who really didn't fit in (Rangers, Bards, Rogues, etc). With these men, he formed "The King's Own". The King's Own perform the special functions that LG would frown upon as well as espionage and other special functions. Three of my characters; Fletch (Ranger), Nancy (Bard, male, more on him later) and Blackblade (Fighter). (Keep in mind these are code names to assist in implementing clandestine operations; they do have real names, but these are their code names).
The bard, Nancy, was first rolled up; I have my players roll a Comeliness score on 3d6 upon character creation which measures the attractiveness of the character. I see comeliness as very different than Charisma. People don't follow others into battle just because they are good looking. Some very handsome people have the personality of a gnat; and some persons of history have not been extrememely good looking, but through charisma, were able to sway the flow of history. Comeliness has very little affect on the game.
When Nancy was first rolled up, he rolled a very high Comeliness. The player made a statement, "Wouldn't I stick out? Aren't I too good-looking for undercover work?" And boy, the military-hardened Sergeant, Blackblade, jumped right on that, read him the riot act, and immediately code-named him Nancy until he "earned a better code name!"
Garrus has joined the group. Garrus is a Priest of Paladine. the player has done great giving this guy character! He's a short, portly dude who struggles with food gluttony and occasional brashness, but catches himself and repents of his ways often. Interesting guy you have there, jtflelker.
For the most part, most of the game the other day was role playing, which I encourage as I feel role playing is the heart of the game. We had the Priest and a huge warrior competing for the breakfast food. We have Fletch really putting the moves on Nancy. (In most areas of my world, there is a neutral response to same-sex relationships; after all, look at Greco-Roman history and this issue!) Nancy wants nothing to do with that and has threatened Fletch's life about 3 times!
There was no combat; at the first part of the game play, the players were moving through heavily-patrolled areas of an LG realm, and in the 2nd part of the play (I roll on random weather charts; throwing in weather gives opportunities for role play), we had a lightning storm going on, so I figured the monsters and animals were taking cover.
But, stay tuned. There are mysteries and secrets of my world that have never been revealed that will be revealed. When they are, my entire world's population will have to ponder what they thought they knew about the history of their world and their origins. They will discover ancient cities, lost dieties, .... I'd better not say more! Don't want to ruin it for jtfelker!