Is it possible to change the point values of pieces during the setup phase? Just curious
A Guide on How to Use "promotedFrom", a (unintended) Crazyhouse Feature
Is it possible to change the point values of pieces during the setup phase? Just curious
Pretty sure that's not possible because the point value of the pieces in the setup bank is something that goes directly to the server, so you can't cheese it by assigning it to another piece's point value
Maybe "Brick(X), Transparent brick(x), Duck(Θ) have point value 0" should also be added to the piece point value table.
Maybe "Brick(X), Transparent brick(x), Duck(Θ) have point value 0" should also be added to the piece point value table.
...Why would you want to make a piece worth 0 points
I'm running into an issue where the promotedFrom variable kills itself every time I exit the analysis, even if I clicked "load." Is this because crazyhouse needs to be on when promotedFrom is used?
I'm running into an issue where the promotedFrom variable kills itself every time I exit the analysis, even if I clicked "load." Is this because crazyhouse needs to be on when promotedFrom is used?
Yes. Crazyhouse is a requirement.
Btw guys I'm maybe going to make an updated guide to this soon since I haven't updated it and there are some interesting stuff we have found
Found this in the directory today! I can't believe how I missed all of 2025 because of one variant. I might consider using these concepts in my upcoming special variant...
Found this in the directory today! I can't believe how I missed all of 2025 because of one variant. I might consider using these concepts in my upcoming special variant...
I’d probably make a newer version of this, this is very outdated
Just edit the existing one
Legit I can’t, the formatting is so horrible that I can’t change most of the stuff here lol
what semi checky thing
The semi-checky fog-but-not-fog thing from Exploring The Ocean
Please request it at the forum for restricted crazyhouse, this is specifically for promotedFrom uses