Imo, I think you should do a brief guide on Restricted Crazyhouse, since it isn't that hard to do (or am I thinking of the wrong one?).
A Guide on How to Use "promotedFrom", a (unintended) Crazyhouse Feature

Imo, I think you should do a brief guide on Restricted Crazyhouse, since it isn't that hard to do (or am I thinking of the wrong one?).
"(Disclaimer: There isn't a forum on how to use restricted crazyhouse, but one will be made by the creator, @CzarnyResorak567)"

Imo, I think you should do a brief guide on Restricted Crazyhouse, since it isn't that hard to do (or am I thinking of the wrong one?).
"(Disclaimer: There isn't a forum on how to use restricted crazyhouse, but one will be made by the creator, @CzarnyResorak567)"
yeah I do see that, but
oh he wanted to make it? okay

you might wanna check https://www.chess.com/clubs/forum/view/custom-variants-club-directory again

I think community guides like these should be in their own section -- Community Guides. Otherwise there'll just be way too much to digest in the Creating A Variant section.
In other words, the forums for how to MAKE a variant should be in Creating A Variant while bonuses like these should be under Community Guides.

But this is directly related to making a variant
yeah but it's not as crucial as some of the other forums under Making A Variant
This is more of a "here's a little trick you can use if you want to do this"

But this is directly related to making a variant
yeah but it's not as crucial as some of the other forums under Making A Variant
This is more of a "here's a little trick you can use if you want to do this"
I'd argue that this along with FEN4 tips and tricks belong in creating a variant cause these talk about things you can do when creating a variant

Make a forum that can only be edited by admins that has links to all the FEN4 tricks!
in the directory club thing already i think

Updated - finished Custom Point Values and included two new discoveries by @wolyn. Also slightly changed some screenshots and the format a bit.
Make sure to click "Follow" when an update has been done, because new discoveries keep being found 🙂

Question: after calculating, I found that some pieces should be 8 pts or 3.25pts. what should I do?
Unfortunately, no pieces can be able to have those point values because of actual editor limits. Your best bet is to round it to 7 or 9, for the second to 3 or 4 to signify one is stronger.
Hi there!
In the past few months a lot of features (mainly bugs) have been utilized in variant creation, with all of them relating to crazyhouse, and some of these use a hidden feature called "promotedFrom". Because some aspects of promotedFrom are really hidden, it can cause confusion among beginners which means that some people don't know the objective, and some variant creators aswell don't know how to use the feature. Because of this, I have decided to make a guide on how to use this feature (bug) to it's full potential, as well as some of the gimmicks which have been used for this feature.
This bug goes hand in hand with another bug called Restricted Crazyhouse if you do not want any crazyhouse to be included in your variant, if you do want crazyhouse then it's fine, but the only requirement for all these gimmicks is that crazyhouse must be on.
(PS: This will get updated anytime a new gimmick has been made with the promotedFrom tag!)
Double Royals
Now, yes, this feature can be used to make double (or even more!) royals without some complicated machinery! But the type double royals I'm mentioning here is that you must capture one royal instead of both (seen in the updated version of Fatty Queens, https://www.chess.com/variants/game/85953311). It is possible to require both royals to be captured, but in here I'm going to only list how to use and make the kind that only one has to be captured.
If you do not want crazyhouse features in your variant, then you must use Restricted Crazyhouse on all the pieces other than the royal. If you do want crazyhouse, then you may proceed.
Setting some disclaimers aside, there are two ways to implement it into your variant. One where there are no royals on the board, and another where there is a royal currently on the board.
If there are no royals in the board:
This step is optional. Since I do not want pieces to be able to crazyhouse, I'll add restricted crazyhouse.To do this, I will have to add dead pieces to each player's banks. You will soon be able to learn how to add restricted crazyhouse without including an intruder, which are essential for 4PC variants.
So now, my position is finished. You might be wondering how this way works, so I'll explain it.
Now you might be asking, what if I already have a royal on the board, for say something like a clock, and I want to have a royal or maybe even more royals. What do I do?
This is the second way, which includes how to add a "royal" if there is a royal in the board.
If you're wondering how this works, the ferz is, again, "promoted from" a queen, which means that when capturing the ferz, a queen will be in your bank.
Now, you put the promoted queen behind your opponent's royal bishop...
and of course, take the royal bishop and win the game.
This is the end of how to implement both ways of double royals, one when there are no royals on the board, and one where there is a royal on the board. If you have any questions, feel free to let me know! Now, we move on to the next section...
Custom Point Values
Custom point values is definitely one of the most requested features in variants. After all, the point values of many pieces should most definitely be higher or lower in many cases, such as the sergeants being worth 2 points, bishops worth 3, etc. In fact, many variants that would be drawish or may have claim win be overpowered can actually be balanced!
Since most do not know the notations and point values of each piece, I have provided a chart right of this text. Take this time to also note that you must change point values responsibly, and please make sure that you note that you have used custom point values on specific pieces when submitting your variants to variants.world.
Alright, now that you have taken a look at the chart, or will take a look later, I would like to note that there two ways to attach custom point values, one for if you need crazyhouse for a gimmick, and the second if you do not need crazyhouse at all. Normal Crazyhouse will not work if you use custom point values, so you need to have Restricted Crazyhouse or a setup block. Promoted pieces will always be worth 1 point.
For Restricted Crazyhouse, do not use the promotedFrom Restricted Crazyhouse, use the one by @CzarnyResorak567. Just add different colored pieces in each player's banks for every piece. Remember that for the pieces you assigned a custom point value for only need the piece that is is promoted to, so for me, it would be a Xiangqi Horse.
Now, the explanation. Since sergeants and wazirs here are "promoted from" a Xiangqi Horse, they will each be worth 2 points. So in this position, if I capture the sergeants, I should be able to...
Of course, this is the end of how to assign Custom Point Values. Like I said before, please make sure to note that you have used custom point values and which pieces you have applied them to when you posts variants in variants.world. Again, if you have any questions or would like to add anything, feel free to let me know. As for now, this is the last (finished) chapter of the promotedFrom guide.
Immune Pieces
Undocumented - guide coming soon!
(hidden) Restricted Crazyhouse
Undocumented - guide coming soon!
So now that I've explained how to create and use a bunch of new features, feel free to use them in your own variants! More features will always be discovered using promotedFrom, which means more freedom to make your variant dreams come true.
As always, goodbye and have a great time creating!