Another variant: Planet board variant: Pieces can loop at any wall, pawns moves differentily and have different promotion area. Whites promotion: f7 g7 f6 g6. Blacks promotion: b2 b3 c2 c3. I dont know how the pawns would move yet
How does the loop work: Example the rook in a1 can go to g1
Nice one. Beautiful. The natural motion for the pawns is straight outwards. For instance, the pawn on a2 can go to h2, the pawn on f8 can go to f1, and so on.
The pawn captures moves are the black bishops and the non-capture moves are the knights, is that how you described the pawn moves? I didnt understood it very well.
Haha, we are on totally different pages. Your idea is the pawns promoting on some sort of zig-zagging path, my idea is the pawns going straight line and promoting 4 squares from starting position. Step by step, one step at a time.
I think that the pawns shouldnt really capture on the same range that could non-capture move, if you know what I mean.
Another variant: Planet board variant: Pieces can loop at any wall, pawns moves differentily and have different promotion area. Whites promotion: f7 g7 f6 g6. Blacks promotion: b2 b3 c2 c3. I dont know how the pawns would move yet
How does the loop work: Example the rook in a1 can go to g1
Nice one. Beautiful. The natural motion for the pawns is straight outwards. For instance, the pawn on a2 can go to h2, the pawn on f8 can go to f1, and so on.
The pawn captures moves are the black bishops and the non-capture moves are the knights, is that how you described the pawn moves? I didnt understood it very well.
Haha, we are on totally different pages. Your idea is the pawns promoting on some sort of zig-zagging path, my idea is the pawns going straight line and promoting 4 squares from starting position. Step by step, one step at a time.