well why isn’t the first slam working
bug?
I do agree with Martin Stahl.
Additionally, Android makes it hard for developers to create a consistent user experience.
Just think of the multiple different view ratios (16:9 / 16:10), even the more strange ones, and the different android versions. It proves upmost difficult to optimise and create the same look and feel on all devices.
That might be a possible explanation for the problem. In a browser, it should scale automatically…
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why panning doesn't work normally on phones??
(at least for me)