Bulldog Endgame Theory

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Marks1420

captaintugwash

Kb4

Marks1420

Careful stepping into a pin

captaintugwash

You can't attack the pinned piece!

Kb5

Marks1420

But I can stall

PandasAwesome

Also I just noticed that the Time Thief is the best at endgame technique.

captaintugwash

Kb4 was optimal because I have access to both b5 and c4

captaintugwash

Hmm I do need to be careful here. 

aronian22
PandasAwesome wrote:

Also I just noticed that the Time Thief is the best at endgame technique.

Yes, it's overpowered when the king is exposed

captaintugwash

Kc6

PandasAwesome

this looks bad for black, but you also forgot to count moves so that you get 50 move rule

Marks1420

captaintugwash

I don't think 50-move is a concern here. It should become clear soon if he can force the issue here.

captaintugwash

Kb6

Marks1420

captaintugwash

Gc4

Marks1420

I think I will run into a problem: My bishops will run out of diagonals as the board shrinks.

 

Also, unless everything starts in the corners, I don't think 50 moves will come into play.

aronian22

I just realized that I got my Marks-Tug game I wanted in my other thread 

captaintugwash

Yeah, driving me to the edge is only half the battle.

captaintugwash

I don't see what Ke4 is, that's not progress. Bd8+ seems the way forwards.