well I have noticed some sandbagging players who were lowering their rating on purpose, but it's very easy to catch them so I don't really think it's an issue, these guys have a short life
also, probably the way rating is calculated in teams need to be fixed, the average is a bit unfair since the level of a team is much closer to the higher rated guy level
Today in the chat @Ne2willdo said that one of the top players is cheating. I asked how exactly. @Ne2willdo did not answer yet, but Martin0 said:
"Currently rating in teams is calculated based on average rating, so one easy way to cheat in teams is to have a partner that has sandbagged his rating."
I did not know about this cheating way before. I was sure that Teams Mode is protected from cheating. Now I am not sure.
So, if one player has a rating of, let's say, 1700 and his/her teammate is 900, their average rating is 1300. So, if they play vs 2 x 1200-1300 guys they will earn noticeable amount of points. If that "900" account is a second account of the same player or his/her friend (who is actually 1700 too) then it is definitely cheating.
If both teammates have 1700 and play with their real (not secondary, "zombie") accounts then in a game vs. 2 x 1200-1300 guys they get only +2 or +3 points for a win. This way they need to win 40 or 50 games to become 1800.
Any ideas how can it be fixed?
Maybe something like "You can invite a player to a rated game if the rating difference is less than 300?" But this does not fix the case with random teammates. Set an auto-range +-300 in matchmaking for random teammates?