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Couple questions about zombies in custom varients.
For the first question, they do, but only as a last resort (their only legal moves).
For the second question, I'm not too sure about the answer yet.
For the first question, they do, but only as a last resort (their only legal moves).
For the second question, I'm not too sure about the answer yet.
does this also apply for non-futer zombies?
For second question, what I’d do is make lots of material for non-immune zombies (immune zombies don’t count towards points!) so that the last player can get a lot of points for remaining material, though there are rare exceptions in which it fails.
https://www.chess.com/clubs/forum/view/ncv-the-kalinga-war In here it is denied partly because losing the royal piece to a zombie is draw, and I also realized in Thermopyael it is a win for green
https://www.chess.com/clubs/forum/view/ncv-the-kalinga-war In here it is denied partly because losing the royal piece to a zombie is draw, and I also realized in Thermopyael it is a win for green
You have to give a certain player starting points, i.e. in Thermopylae green has 14 starting points for example, and as such any draw is an automatic win for green.
1. Do zombies attack other zombies?
2. Is there a way to make losing a royal piece to a zombie a loss instead of draw?