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Descriptions for Tricks

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HorribleTomato

If you have any ideas for Tricks, post them here and I might add them into the game!

Tricks that passively boost you do NOT stack if you wear multiple.

-TRICKERY TRICKS-

Vessel Swap- Swaps places with any living player on the map. You and your chosen person retain all your stats/items. Always switches with actual player, even if tag is invisible. 1 use.

Decoy Deploy- Deploys a fake clone of you. Weak in combat and has fake copies of items you have, but can't pick up/use items. Clone can switch identity with Masks. 1 use.

Item Illusion- Creates a fake item anywhere on the map. The user can pretend to use these items, but if they touch an enemy the illusion dissipates. 3 uses.

Invisibility Bubble- Turns you invisible/visible at will. Pops permanently once bubble is touched by anything, including person using bubble. People sense you when you're nearby.

Liar's Mask- Can change your name to any player/hide your name. Protects face.

Fake Danger- Summons a fake projectile to attack somebody. 5 uses.

-WEAPON TRICKS-

If a weapon trick is mimicked, it acts like its normal counterpart.

Jester's Scythe- Scythe. Can mimic weapons you currently see. Travels back to you. Projectiles fired can't be grabbed. Breaks after too many usages.

Life Leech Bow- Bow w/ 5 shots that recharge over time. Any person hit weakens and you heal+get stronger. Effects lessen over time and refresh instead of stack. 

Backstabber- Dagger that instant kills (even if invincible, has tough armor, etc.) if you stab their back. Unbreakable.

Extending Spear- Spear that increases/decreases size at will. Unbreakable.

Slammer Sledgehammer- Sledgehammer that sends shockwaves out whenever it hits something. Breaks after too many usages.

Wind Staff- When staff is spun, it creates a gust of wind that blows projectiles/items away. Breaks after too many usages.

-ATTACKING TRICKS-

Power Totem- Immediately upgrades a non trick weapon for a short period of time. Boosted item looks normal. If a Jester's Scythe copies a boosted item, their item will be normal. 1 use.

Horrible Tomato- Greatly boosts strength for a period of time. 1 use.

Berserker Helmet- Consecutive hits become stronger. Hitting enemy items/weapons charges the BH, just not as much as a direct hit. 

Rage Bandana- Your strength/speed is boosted the more hurt you are. 

Striker Locket- You deal more damage to healthier people/objects with more durability. 

Hunter Boots- Speed greatly boosted when chasing a player. 

-SURVIVAL TRICKS-

All Seeing Eye- You see everything around you, can be turned on/off. People know you have the All Seeing Eye if it's on. Breaks when you take damage/it's used too long.

Cloud Cartridge- Creates a hard to see through cloud. User can see through the cloud/hide identity when in it. Throwable. 1 use. 

Time Freeze- Everybody in the radius goes FIT for a short period of time. They go unFIT if interacted with. User won't be frozen. Throwable. 1 use.

Peace Blast- Everybody near user deals no damage for a period of time, including user. Effect wears off if a player is attacked w/ an attack that damages.

Invincibility Vial- You are invincible for a short time, or until you interact with a player. 1 use.

Runner's Shoes- You move much faster when running away from people.

-HEALING/PROTECTIVE TRICKS-

Force Shield- Protects you from attacks. Turned on/off at will. Depletes over time and can be broken with enough damage. Never repairs damage it takes. 

Bouncy Shield- Anything that hits this shield (items, projectiles, will bounce back to where it came from. Breaks if hit too much. 

Last Stand- Killing blow does no damage and offers a short invincibility timer which ends if you interact with another player. One 1.

Regenerative Bracelet- Heals health over time.

Bagel of Rejuvenation- Eating fully heals you. One 1.

Mutual Mending Charm- You and any player close to you but not hostile will heal up over time. This healing effect increases for every non hostile player near you.

-TRANSPORTATION TRICKS-

Speed Pepper- Greatly boosts strength for a period of time. 1 use.

Warp Orb- Throw this item to teleport wherever it lands. 1 use.

Slip Away- Teleport from a location where you aren't seen to a location where you also aren't seen instantly. 1 use.

Double Jump- Allows you to jump twice. Can be used consecutively. 8 uses.

Instant Dash- Teleports you forward a short distance. Can be used consecutively. 2 uses.

Shockwave Bomb- Bomb that sticks onto surfaces and has a short timer. Sends a powerful impulse in all directions, launching items/players away. Immunity while in the air/landing.

hitthepin

I wonder who came up with that Liar’s Mask thing

HorribleTomato

I think I know who... I just can't place my finger on it...

hitthepin

It was eryxc’s item. Does this make me a bad person? Maybe. It seemed like a good idea at the time.

HorribleTomato
hitthepin wrote:

It was eryxc’s item. Does this make me a bad person? Maybe. It seemed like a good idea at the time.

It is a good item, that's for sure. Especially when given to the murderer. 

eryxc
hitthepin wrote:

It was eryxc’s item. Does this make me a bad person? Maybe. It seemed like a good idea at the time.

:/

eryxc

Ry’s milkshake: This item allows you to become fluid and still move for a few actions to get out of harm’s way. Works instantly. One use.

eryxc

CN’s Kamikaze: This item makes a player of your choice effectively blind for a few action, but a storm appears above their location. If used on a person inside a building, no storm will be placed above them, but they will still be blinded for a few actions (like 3?). Has one use.

eryxc

Immy’s Arena: This item, once used, will be used on whatever player you specify and one other random person and will teleport them to an arena in the clouds where they have three options: Fight till one dies with NO point drawbacks, Give mercy to each other (both have to agree in the forum), or find a way to escape the platform in the sky. DEFINITELY one use.

eryxc

Punny Pin: This item will bombard a player of your choice for a real life day, making them lose concentration and making them do only the most simplest tasks. One use.

Typewriter44

Immy's specialty: This item, once used, gives the user the ability to use BOLD FONT WITH CAPS. Any words spoken with BOLD FONT CAPS. Become true, until the user makes an accusation (which is immy's biggest weakness, accusing everyone) One use.

eryxc

I think mine is better lol

eryxc

Type’s Gateway Closer: This item once used, has a great effect. The person specified will be 502 Gateway Closed for a real life day and cannot go fit in that time, even when they say they go fit. It will NOT be publicly announced that aren’t FIT, but if the person goes offline, they will be unprotected. One use.

Typewriter44

yeah mine was a joke

eryxc
Typewriter44 wrote:

yeah mine was a joke

Oh, sorry. I made you an item though! Type’s gateway closer!

Typewriter44

Here's yours:

eryxc's hack

Can hack

One use, unless used for more uses

eryxc
Typewriter44 wrote:

Here's yours:

eryxc's hack

Can hack

One use, unless used for more uses

😂 I already have the Liar’s Mask 😂 

HorribleTomato

The main point of tricks is not that they belong to anybody, but that they're a useful item that could enhance gameplay. All the items you listed are kind of gimicky and require some heavy balancing to be useful/fair.

eryxc

CN’s kamikaze does that

Typewriter44
lmmaturePig wrote:
Typewriter44 wrote:

Immy's specialty: This item, once used, gives the user the ability to use BOLD FONT WITH CAPS. Any words spoken with BOLD FONT CAPS. Become true, until the user makes an accusation (which is immy's biggest weakness, accusing everyone) One use.

(-___________-)

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