Activity level is how the divisions work, not rating.
Divisions
Activity level is how the divisions work, not rating.
It should be the other way around
Activity level is how the divisions work, not rating.
It should be the other way around
“Should” is not part of the business model for chessdotcom. It it were, there would be no bots.
Activity level is how the divisions work, not rating.
It should be the other way around
“Should” is not part of the business model for chessdotcom. It it were, there would be no bots.
My problem is not that it should be based on money
But it should be that people shouldn't be grinding on this
And instead trying to actually get better or having fun with the game
I just realised how kinda dumb this sounds now...
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Legend. The highest division of all, reserved for the best of players -
What do you mean 500's can get in?
I, personally believe the divisions need re-working. The current system makes sense, if you play often you should get in. However, towards the higher divisions, players intentionally grind all day, to rank up.
I have been on this journey myself, and I got into legend division by getting over 1.7k points!
However, I feel this system, has gotten slightly out of hand. One should not be scared to leave their room, play sports or talk to their family, because they are trying to rank up.
While those examples were slightly exaggerated, I feel a reasonable quantity of people may experience something similar.
Lower ranked players might be encouraged to sandbag to get easier games, the point of the system is falling out, and I'm lost.
So, I have a proposition.
Let's look at who you are playing. Oh, you're playing me in bullet! I just ranked up to 1600
. Take away the two numbers at the back, and look at the number you have. If you beat them, that how many points you get. I do understand that bullet, blitz and rapid acquire different points as you require more or less time, so we could multiply it by the current measurements.
Please understand I don't hate on the system but I believe that maybe the system could be improved to not just focusing on being consistent, but also trying to improve.
I do understand that making multiple accounts could exploit this trick, but I feel a 1000 beating a 2100 hundreds of times in a row. Who beat a 1500 hundreds of times in a row. Who beat the same 1000...
Please leave your suggestions below