ECL RULES 2017

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Avatar of Marignon
Anastasakis wrote:

The distribution in the ECL2016 was based on the ranking of the teams in WCL2015 tournament.

I think that this approach is wrong as far as the tournament is started anew. It would be better to group strong teams together and weak teams at their level so that everyone could enjoy chess.  

Avatar of rikldn

And it means the same teams play the same teams again -

Avatar of adriano81
Anastasakis wrote:

Yes, exactly the match will count for both tournaments. Unless both teams accept to replay a new match. The rule, if no other suggestion, will be published on March 1.

Please advise if this Rule already in place

Avatar of Anastasakis

It is already published.

Avatar of Phoenix_Scorpion

Please, I want to know where are these parts of rules used in practice?

"The power of each team is counted as follow: Average rating + # of members + 10 points for each Division (teams on Div. 1 +40 points)." (OK, I've seen this now: A group of at least 10 members can access the league on Division 3. Exceptionnaly a new team can access directly on Division 2 if a month before the tournament starts the power of the new team is higher than the average power of the teams already on Division 2)

and "- In case a match starts with less players for a team, the opponent team starts the match with extra winning points for the missing games (ex. if 2 players are missing from team A, team B starts with +4points)."

I've proposed a solution for this second rule in case you are ready to monitor matches and actually use it. If not, it can not be used because of the current minimum numbers set in match challenges.

However, I'm not even sure if all teams can make proper challenges if round pairings are not announced before each round starts, so I would like to propose this change to the league management, too.

Avatar of Anastasakis

Can you please post here the exact text of your proposition?

Avatar of Phoenix_Scorpion

Yes, copied from #6 in 1st page:

"Players: 6+ or 8+ or 10+ or 12+ depending on the Division.is contradictory with "In case a match starts with less players for a team, the opponent team starts the match with extra winning points for the missing games (ex. if 2 players are missing from team A, team B starts with +4points).Because with those number set as minimum, such cases can not even happen. Instead, I suggest > 3+ (4+), 5+ and 6+, because 1+ don't have much sense, this way maches would be still competitive, at least for a draw. One more thing, 6+ (8+) or 10+ or 12+ should be clearly stated in match Quick Description boxThis way, we can prevent cases that opponents are not aware that 6+ is not necessary minimum by the rules, but only the minimum for starting the match with handicap.

Also, I must express the compliments for inserting this rule, it is much better than current WCL rule where some teams have big problems to start matches.


With addition, that there must be some way to monitor matches in order to give extra points for missing games, because ones when team match start, you can not see anymore how many players were registered from each side.

Avatar of Anastasakis

I understand the argument. Can you please post here the exact text in order to be published of your proposition?

Avatar of adriano81

Agree with Stefan proposal

Avatar of Phoenix_Scorpion

All challenges must be filled out as follows:

- Match name: ECL2016 R1: Team 1 vs Team 2Example ECL2016 R1: Moscow vs Paris

- Starting Position: Standard chess

- Starting position: Standard starting position

- Days per move: 3

- Rating range: Open

- Players: 3+ (4+) or 5+ or 6+ depending on the Division. <- here is the necessary change

- Quick Description: The minimum number of players allowed per game in order to be valid:

Division 1: 12 players

Division 2: 10 players

Division 3:  6 players for the preliminary rounds of Phase 1 and  8 players in case of Phase 2. <- here is the additionaly proposed change in order to prevent confusion about minimum number of players

- Concurrent games per opponent: 2

- Auto Start: No, or on a specific date. (this part will just make confussion, Start date have nothing with Auto Start option. I propose additional option instead of this part)

- Start date: according to the tournament schedule <- here is it. It will prevent problems with manual locking of the squads

- Rated: Yes


 

Another important proposal is news announcement before start of each round (eg today, for R1)

Avatar of Anastasakis

Players: 4+ or 6+ or 8+ (be aware that the min. players without handicap are 6+ or 10+ or 12+) depending on the Division. This is about how to fill the minimum required players to start a match even with the handicap of missing players. If a team wish to claim extra points for the missing players of the opponent team, it must send a printscreen taken before the match starts.

What do you think about this?

Avatar of Phoenix_Scorpion

It is doable. But you must define how much before? Not every admin is available to do such things just before start. Would printscreen from the first moment when team gathered enough players be valid?


Also, 3+, 5+ and 6+ rather than 4+, 6+ and 8+ Smile

Avatar of Phoenix_Scorpion

And it would be even better to include complete round pairings in news announcement. Although, any announcement is already much better than no announcement.

Avatar of Anastasakis

It is obvious that the printscreen is valid at any time before the match starts.

As for the start day, it can be at any time at any round but before August 31. The schedule is just for help the admins.

Avatar of armendmulakaj1984

Flags should be like in wcl ( 25% in all tables cause this is cities league and not countries) but i didnt understand that 25% in 12 tables and in total?

Avatar of armendmulakaj1984

So we team prishtina are in division 3 and please tell me how to fill that part: to write 6+ players or 8+ or 10+,i dont understand?

Avatar of armendmulakaj1984

I dont understand that min.players without handicap are 6+,10+,12+.Is it any written rule like in WCL where in every division every team knows how to fill te game with 5+ or in which division you are.please help

Avatar of Anastasakis

ECL2016 Division 3: 6+ players.

25% in 12 tables means 3 foreing flag players for 9 national players (or 1 for 4, or 2 for 8 etc.)

Avatar of armendmulakaj1984

Thanks,I understand that about flags but didnt know how exactly to fill the match challenge,with 6+ or more.thanks again:)

Avatar of armendmulakaj1984

To send them there when is written start date: last dates of challenge or dates of starting the game.I did it for challenge dates till it is a challenge sent