i could include an option to jump to a certain move after loading. (isn't that's how it's done above?)
something like [Goto: 23] and have it jump to ply 23 after loading the pgn
would that help?
i could include an option to jump to a certain move after loading. (isn't that's how it's done above?)
something like [Goto: 23] and have it jump to ply 23 after loading the pgn
would that help?
Yeah, you could do that as well I suppose. This is a better example actually:
If you check the PGN, you see a starting FEN and a CurrentPosition FEN.
ok i'll suggest:
[CurrentMove "23"] -> will jump to ply 23
[CurrentMove "23-2-4"] -> will jump to 4th move of 2nd variation of ply 23
and add it to the pgn automatically each time a move is selected.
sound good?
take a look on /4pc-test
[Variant "FFA"]
[CurrentMove "5-2-1"]
1. Ne1-d3 .. b5-d5 .. g13-g11 .. m11-k11
2. Nd3-e5
(2.. Nd3-c5 .. b7-d7 .. f13-f11 )
(2.. Nd3-f4 .. b9-d9 .. Kg14-g13 .. Nn10-l9 )
(2.. Nd3-e1 )
(2.. Nj1-i3 ) .. b11-d11 .. d13-d12 .. k11-j11
3. h2-h4 .. b7-d7 .. f13-f11 .. j11-i11
interesting setup where you have to move a rook first in order to castle
[Variant "FFA"]
[CurrentMove "24"]
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-3,yB,yB,yQ,yN,yN,yR,yK,yR,3/3,yP,yP,yP,yP,yP,yP,yP,yP,3/14/bB,bP,10,gP,gR/bB,bP,10,gP,gK/bQ,bP,10,gP,gR/bN,bP,10,gP,gN/bN,bP,10,gP,gN/bR,bP,10,gP,gQ/bK,bP,10,gP,gB/bR,bP,10,gP,gB/14/3,rP,rP,rP,rP,rP,rP,rP,rP,3/3,rR,rK,rR,rN,rN,rQ,rB,rB,3"]
[RuleVariants "960"]
1. j2-j3 .. b10-c10 .. e13-e12 .. m5-l5
2. Qi1-k3 .. Qa9-c11 .. Qf14-d12 .. Qn6-l4
3. Nh1-i3 .. Na7-c6 .. Ng14-f12 .. Nn8-l9
4. Ng1-f3 .. Na8-c9 .. Nh14-i12 .. Nn7-l6
5. Ni3-h5 .. Nc9-e8 .. Nf12-g10 .. Nl6-j7
6. i2-i4 .. b9-d9 .. f13-f12 .. m6-l6
Is it possible to turn off automatic scrolling to the end of discussion when someone add new comment? When I try to read comments from the spectators it is annoying that when someone add new comment it always go to the end of conversation, so it would be good to turn it off so I can read it properly. Is there something or not?
thanks
Regarding the new 'create friendly game' feature...
Is there any reason why we cannot have 'days' as an option? I really have problems being able to join games with 'seconds' or even 'minutes' as the only option because I drive ambulance and have to 'down tools' and run off fairly frequently. So while I have a lot of down time, I don't have much dedicated down time... even on my days off I can get suddenly called in.
@VAOhlman, Daily 4PC is possible in theory, but not right now. We will need to save the game after each ply and ignore the fact that players are not online during the game. Also we need to notify players (via chess.com messaging system) about their turn, and so on. Lots of work.
@VAOhlman, Daily 4PC is possible in theory, but not right now. We will need to save the game after each ply and ignore the fact that players are not online during the game. Also we need to notify players (via chess.com messaging system) about their turn, and so on. Lots of work.
Ah, ok. I didn't think about the whole 'players not online' thing.
What I like about the new version is obviously the pre-move function. What I absolutely hate about it comparing to the old version are the lack of privacy for chatting, the profanity censor, the aborting of a game after a player fails to make a move in the first four round. What someone does SHOULDN'T affect the other players.
Do you plan a slower variant? At the moment I have too many time outs due to short interruptions of my connection, which is pity.
Exactly, what @Martin0 said.