for Marc opening rules

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zeddragonetti8
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cladclan

Yes, I'd like help with this game....win this game=win the match!CoolMARC

sign on with MEEBO for easier conversation, ok?

The_Dark_Queen

oooh this is useful for a learner like me too .... have to go out now but will study this later on ......

zeddragonetti8

I have no idea how to sign on with MEEBO....hi The_Dark_queen dont think we've properly met my name is Kim and I'm pleased to meet you....hope we can play a fun game someday.....

zeddragonetti8
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NMCthehater

HI Kim...you have a MEEBO chat bar at the bottom of your screen...mine says "No Friends on Line"...yours might say "You are offline go online".  Click that phrase and it should sign you in...

Nicole

The_Dark_Queen

Hi Kim ...I'm Becky :)

zeddragonetti8

OK I screwed up the math with the knights....they control 4 squares each from the middle and only 2 from the sides.....sorry .....and I don't seem to have this Meebo bar that you guys are talking about....

wasdQwerty

To be hones, you will benefit more if you learn endgame. Learn how to mate with Q+Kvs K, R+K vs K and 2B vs king (You also may want to learn how wto mate with 1B+1N, eventually, but that is VERY hard!)

You also need to learn pawnendgame, rook endgame etc.

Some basic rules for endgame:

1. Doubled, isolated and blockaded Pawns are weak: Avoid them!
2. Passed Pawns should be advanced as rapidly as possible.
3. If you are one or two Pawns ahead, exchange pieces but not Pawns.
4. If you are one or two Pawns behind, exchange Pawns but not pieces.
5. If you have an advantage, do not leave all the Pawns on one side.
6. If you are one Pawn ahead, in 99 cases out of 100 the game is drawn if there are Pawns on only one side of the board.
7. The easiest endings to win are pure Pawn endings.
8. The easiest endings to draw are those with Bishops of opposite colors.
9. The King is a strong piece: Use it!
10. Do not place your Pawns on the color of your Bishop.
11. Bishops are better than Knights in all except blocked Pawn positions.
12. Two Bishops vs. Bishop and Knight constitute a tangible advantage.
13. Passed Pawns should be blockaded by the King; the only piece which is not harmed by watching a Pawn is the Knight.
14. A rook on the seventh rank is sufficient compensation for a Pawn.
15. Rooks belong behind passed Pawns.
zeddragonetti8

Thanks kakemann that's good to know ....I'll be studying that