Insight Suggestion

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68ChessDaddo

   As I was going over my games in the insights area, I realized that I didn't understand what a lot of the data meant. Maybe if I was higher rated, or had more chess experience I would know what it meant. My thought was that at the top of each is section is a ? icon that would explain what the data in each area meant, and may be how you ca n use said data. An example of what my struggle is the following:

  I have no idea how any of those thiings can help me improve my game. Just a thought, and if I'm missing these being explained somewhere on the page, please let me know.

Johnplaysvariants

+1

lukegk

This is a great idea!

Martin_Stahl

Each game, after it's analyzed, falls into one of those categories, which basically defines what the evaluation graph looks like. In the period you are looking at, you apparently didn't have any games that matched the smooth or balanced pattern 

 

There's not a guide on the definitions anywhere, that I'm aware of, but I imagine it would be nice if the article on the review include a brief explanation with graphs.

https://support.chess.com/article/364-how-does-the-game-report-analysis-work

https://support.chess.com/article/3056-what-is-insights

 

Whether or not you could use that to improve your game, is another story.

68ChessDaddo

Thanks for the links to the articles, but what if I'm somebody who didn't knoiw they exsisted or didn't know to ask. 

68ChessDaddo

And after reading said articles, it gives me a nice overview of what each section works, but not in my opinion what they are, and how they relate to game improvements. The best analogy I can give, is if you set a hammer, a srewdiver, and wrench on a table most people could tell you that they're tools. But some couldn't tell you what they're used for. I think it would be good idae to have an explanantion or a link to an explanation for what each area means and how it will help me moving forward.

Martin_Stahl

I'm not sure general advice for many of those sections is really possible. The recommendation on how to use the information will likely be very specific to each player, their play style, and overall weaknesses. For example, in a giveaway type game, the problem could be your endgames need work, your tactics do, your positional play does, your calculation ability needs work, or some combination of those.

 

I'm not saying it's not possible to provide something, but just that it's likely to get so general to be useless for most people.

68ChessDaddo

I'm not asking for advice on each section, but an expalnation of what each area and the individual criteria mean. I agree advice would be to genearl to be of any use. I hope this clarifies what I was asking about.

Allofher

I've had a similar experience with the game shapes in particular. I have a few standout stats in my insights and Id really like to dig into and see what's different about how im playing when the game goes a certain way. Is there a common opening to my games that are 'sudden' or 'giveaways'? any tactical patterns that I can find emerge?

I don't think chess.com *needs* to spoon feed that to me (though if they have a UI and way in mind to do it, great!) but right now I don't think theres even a way to track that. I've had a look at the API but the JSON data doesn't include the shape, and there's no shape option in the advanced search on the archive feature either.

This is the point of betas and I think the insights is cool! But without showing me what games are linked to what stats or letting me turn those stats into studying, its kind of like a slideshow without a point. I'm almost tempted to try and track it locally running the analysis and building my own table of data off the site sad.png

Martin_Stahl

A note on the API is that it only stores data that can be viewed by non-authenticated members and as far as I'm aware, analysis isn't available at all from the API.

 

I believe some work is being done around openings in relation to insights, but don't know exactly what data will be presented. Knowing the most common openings for a particular shape, might be interesting, especially if performance in that type of game may be heavily influenced by opening choice. My guess is for most people, that openings will track pretty evenly across categories though.