?Is it possible to hit the table after the match like Magnus?

Sort:
Avatar of hakim744

There are rumors that if you press the button(F)the pieces will be destroyed after the match. Has anyone tried this, and how do I activate this feature?

Avatar of QueenSlider

Did you click it? and no, it's an animation, for a couple seconds, your peices will look a bit silly with a bang then return to normal, yes it works

Avatar of QueenSlider
ferranox wrote:
QueenSlider wrote:

Did you click it? and no, it's an animation, for a couple seconds, your peices will look a bit silly with a bang then return to normal, yes it works

There is a large fist animation...

yeah, then your'e pieces will look silly with a bang (fist animation)

Avatar of kurosakiee

i mean you can also punch your screen to achieve a similair effect-

Avatar of QueenSlider

lol

Avatar of hakim744

I tried, but nothing happened. Is the pressure after the match or during it?

Avatar of QueenSlider

well, click F during an match

Avatar of alishaikh77

@kurosakiee Yes seriously

Avatar of FeltonTheCat

How do I do it on a mobile phone?

Avatar of SoaringHigh-IDK

this can't be real
I don't believe it

edit: no way
also it doesn't work with natural move speed rip

Avatar of Martin_Stahl

👆

I haven't tested but I think that's correct. animation type matters and some don't have the option.

Avatar of SoaringHigh-IDK
Martin_Stahl wrote:

👆

I haven't tested but I think that's correct. animation type matters and some don't have the option.

yeah, the pieces shake everywhere execpt for types Natural and Arcade, and I really wish it wasn't like that :c

Avatar of Martin_Stahl
SoaringHigh-IDK wrote:
Martin_Stahl wrote:

👆

I haven't tested but I think that's correct. animation type matters and some don't have the option.

yeah, the pieces shake everywhere execpt for types Natural and Arcade, and I really wish it wasn't like that :c

Those animation types use completely different code, in particular OpenGL I believe. My guess is it would take significantly more work to get something to work on that codebase than it did for the regular board code

Avatar of SoaringHigh-IDK
Martin_Stahl wrote:
SoaringHigh-IDK wrote:
Martin_Stahl wrote:

👆

I haven't tested but I think that's correct. animation type matters and some don't have the option.

yeah, the pieces shake everywhere execpt for types Natural and Arcade, and I really wish it wasn't like that :c

Those animation types use completely different code, in particular OpenGL I believe. My guess is it would take significantly more work to get something to work on that codebase than it did for the regular board code

reasonable, I guess