uhhh... don't you think Foursquare would be better than 4-square? lol
NCP - foursquare

Takeover would be way better
well, that would make one person way to op, and there are a lot of mate steals
no, you promote and than your connected
you promote some of ur pawns then bring ur pieces back and shuffle around then nobody can win.

no, you promote and than your connected
you promote some of ur pawns then bring ur pieces back and shuffle around then nobody can win.
thats where 3-check comes in. theres literally no point in keeping your pieces on your side. you should be attacking.

you literally say that on every single one of my variants without considering for a seconds the strategy
no, you promote and than your connected
you promote some of ur pawns then bring ur pieces back and shuffle around then nobody can win.
thats where 3-check comes in. theres literally no point in keeping your pieces on your side. you should be attacking.
calm down dude whats wrong with just proposing something. you don't have to always attack

[TimeControl "1+5"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant 3-check Prom=5 PromoteTo=VE"]
Games:
https://www.chess.com/4-player-chess?g=6031847
https://www.chess.com/4-player-chess?g=6031997
https://www.chess.com/4-player-chess?g=6047470
https://www.chess.com/4-player-chess?g=6047566
https://www.chess.com/4-player-chess?g=6047649
https://www.chess.com/4-player-chess?g=6047767
https://www.chess.com/4-player-chess?g=6047812
https://www.chess.com/4-player-chess?g=6047924
https://www.chess.com/4-player-chess?g=6048002
https://www.chess.com/4-player-chess?g=6048149
https://www.chess.com/4-player-chess?g=6048190
https://www.chess.com/4-player-chess?g=6048266
https://www.chess.com/4-player-chess?g=6048408
man, the armies all stuck between the walls and can't capture/checkmate

[TimeControl "1+5"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant 3-check Prom=5 PromoteTo=VE"]
Games:
https://www.chess.com/4-player-chess?g=6031847
https://www.chess.com/4-player-chess?g=6031997
https://www.chess.com/4-player-chess?g=6047470
https://www.chess.com/4-player-chess?g=6047566
https://www.chess.com/4-player-chess?g=6047649
https://www.chess.com/4-player-chess?g=6047767
https://www.chess.com/4-player-chess?g=6047812
https://www.chess.com/4-player-chess?g=6047924
https://www.chess.com/4-player-chess?g=6048002
https://www.chess.com/4-player-chess?g=6048149
https://www.chess.com/4-player-chess?g=6048190
https://www.chess.com/4-player-chess?g=6048266
https://www.chess.com/4-player-chess?g=6048408
man, the armies all stuck between the walls and can't capture/checkmate
unless they promote

Yeah, great stuff!
We made a minor tweak: 3-check seems very sharp. There are possibilities of suicide checks and high potential for teaming. We upped it to 7-check to discourage that, and it's still just as much fun to play. Nice work!

Yeah, great stuff!
We made a minor tweak: 3-check seems very sharp. There are possibilities of suicide checks and high potential for teaming. We upped it to 7-check to discourage that, and it's still just as much fun to play. Nice work!
I didn't know you CGA's could actually change a proposed position yourself!
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant 3-check Prom=5 PromoteTo=VE"]
Games:
https://www.chess.com/4-player-chess?g=6031847
https://www.chess.com/4-player-chess?g=6031997
https://www.chess.com/4-player-chess?g=6047470
https://www.chess.com/4-player-chess?g=6047566
https://www.chess.com/4-player-chess?g=6047649
https://www.chess.com/4-player-chess?g=6047767
https://www.chess.com/4-player-chess?g=6047812
https://www.chess.com/4-player-chess?g=6047924
https://www.chess.com/4-player-chess?g=6048002
https://www.chess.com/4-player-chess?g=6048149
https://www.chess.com/4-player-chess?g=6048190
https://www.chess.com/4-player-chess?g=6048266
https://www.chess.com/4-player-chess?g=6048408
https://www.chess.com/4-player-chess?g=6048499
https://www.chess.com/4-player-chess?g=6048619