Status: Declined
Reason: There are multiple reasons this variant cannot be accepted. First, there is too big imbalance in terms of power: none of the 7-points or even 5-point pieces will ever beat 7, 5, or even 3 wazirs/ferzes. This means that regardless of what you opponent choose, placing wazirs and making an unbreakable fortress is always the best way to win. And there is absolutely nothing your opponent can do about it; the only thing he should do not to have a draw after 50+ moves of shuffling (50-move rule) is to make an army of wazirs too. However, in this case the game just becomes a super long and boring as there is a lack of strategies and moves variety; the only way for players to play is to shuffle and trade wazirs (which also leads to a draw, unless someone gives a piece to an opponent for free). Unfortunately, this all makes your concept failed. Besides that, each player has also a way to make the game end in a draw by force: just fill all the available squares with pieces other than king (see example).
Timecontrol
3 | 2Promotion
Queen, Bishop, Rook, Knight on the 8th rankNote