Mountain: like a duck but only takes up 4 squares, Value: none (it cannot be captured)
You can just use 4 walls, unless you mean a movable 4 square duck... it would probably be pretty easy to "stalemate" the piece though on a regular 8x8 board
Mountain: like a duck but only takes up 4 squares, Value: none (it cannot be captured)
You can just use 4 walls, unless you mean a movable 4 square duck... it would probably be pretty easy to "stalemate" the piece though on a regular 8x8 board
Kitten: a piece that captures like a king and cannot move unless another piece comes one space horizontally or vertically away from it. Then, when the other piece moves, the kitten will move along with it on the side. Either player can use it, Value: 6
If the kitten can take an orthogonally adjacent piece, isn’t it just a king that can only capture?
Hello,
we wish for the elephant. It can move one or two squares and also jump.

see here
https://www.chess.com/clubs/forum/view/schach-80-elephant-chess
Bomb : It is an additional piece which is out of the board you have to drag it into the board but when you put it on the board after his effect it will disappear when you put it it will capture all the pieces which are in the radius of 1 by the square where the bomb is kept you cannot keep is beside the king it is for advantage.
The hook mover:
The hook mover can make the equivalent of two moves of a rook: It can move any number of free squares in one of the four orthogonal directions, then any number of free squares in a perpendicular direction.
It is not required to make a perpendicular move.
It may only capture once, and cannot continue after capturing.
On an open board, it can travel to any square on the board.
Teleporter: Teleports to any unoccupied square at least 5 blocks away. Captures like a king.
Chakram: Can move to the bishop squares and capture on the pawn squares. (got this idea from roblox bedwars)
Mountain: like a duck but only takes up 4 squares, Value: none (it cannot be captured)
Crocodile: Alibaba + Knight, Value: 8
Fuser: a pawn that takes all the powers of any piece it captures for 2 moves, Value: 10
Kitten: a piece that captures like a king and cannot move unless another piece comes one space horizontally or vertically away from it. Then, when the other piece moves, the kitten will move along with it on the side. Either player can use it, Value: 6