www.chess.com/variants/custom/game/81634171
FC reversion
fix some issues:
1. no eraly grasshopper attack to cause big first move advantage now
2. no useless square now
3. pawns can use in attack instead wait to be captured now
some problem:
still very drawish (orginal FC can't open position easliy, this can't claim easily.)
some useless dead pieces
what should I do?
For the useless dead pieces, they block or you can do crazyhouse.
New position I was working on. One thing I am a little worried about is that while the central design looks cool, it may be too large and block the players from really interacting. Does this seem like a problem to anybody else? Maybe I should add a few more long range pieces.

www.chess.com/variants/custom/game/81634171
FC reversion
fix some issues:
1. no eraly grasshopper attack to cause big first move advantage now
2. no useless square now
3. pawns can use in attack instead wait to be captured now
some problem:
still very drawish (orginal FC can't open position easliy, this can't claim easily.)
some useless dead pieces
what should I do?
This looks like an old revision of TWoF lol.