How do I do that?
Isn’t it right next to the FEN4 in the game analysis?
I have found it. I also changed a few positions around I will post in 1 second.
How do I do that?
Isn’t it right next to the FEN4 in the game analysis?
I have found it. I also changed a few positions around I will post in 1 second.
PGN
[GameNr "62480934"]
[TimeControl "10+0"]
[Variant "FFA"]
[RuleVariants "EnPassant Play4Mate PromoteTo=A Prom=14"]
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'wb':true,'dim':'14x10','noCorners':true}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/yF,yF,yF,yU,yE,yN,yK,yN,yE,yU,yF,yF,yF,yF/yF,yF,yN,yH,yδ,yN,yA,yN,yδ,yH,yN,yF,yF,yF/yδ,yδ,yδ,yδ,yδ,yδ,yN,yδ,yδ,yδ,yδ,yδ,yδ,yδ/14/14/14/14/rδ,rδ,rδ,rδ,rδ,rδ,rN,rδ,rδ,rδ,rδ,rδ,rδ,rδ/rF,rF,rN,rH,rδ,rN,rA,rN,rδ,rH,rN,rF,rF,rF/rF,rF,rF,rU,rE,rN,rK,rN,rE,rU,rF,rF,rF,rF/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[White "monkey-armory"]
[WhiteElo "1500"]
[Black "cankevinlaurent"]
[BlackElo "1491"]
[Result "1-0"]
[Termination "Black resigned • 1-0"]
[Site "www.chess.com/variants/custom/game/62480934"]
[Date "Mon Feb 26 2024 20:58:08 GMT+0000 (Coordinated Universal Time)"]
[CurrentMove "68"]
Positions
R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'wb':true,'dim':'14x10','noCorners':true}-
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
yF,yF,yF,yU,yE,yN,yK,yN,yE,yU,yF,yF,yF,yF/
yF,yF,yN,yH,yδ,yN,yA,yN,yδ,yH,yN,yF,yF,yF/
yδ,yδ,yδ,yδ,yδ,yδ,yN,yδ,yδ,yδ,yδ,yδ,yδ,yδ/
14/
14/
14/
14/
rδ,rδ,rδ,rδ,rδ,rδ,rN,rδ,rδ,rδ,rδ,rδ,rδ,rδ/
rF,rF,rN,rH,rδ,rN,rA,rN,rδ,rH,rN,rF,rF,rF/
rF,rF,rF,rU,rE,rN,rK,rN,rE,rU,rF,rF,rF,rF/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x
OK I have created a new variant I have played one game and my opponent resigned none the less I believe that this variant is superior to my last in terms of a speedy finish.
[GameNr "62667154"]
[TimeControl "10+0"]
[Variant "FFA"]
[RuleVariants "BarePieceLoses EnPassant 4-check Play4Mate PromoteTo=A"]
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'lives' 4,4,4,4),'pawnBaseRank':5,'wb':true,'dim':'10x10','noCorners':true}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,yE,yV,yN,X,yK,yA,X,yN,yC,yE,x,x/x,x,yR,yU,yH,X,2,X,yH,yU,yR,x,x/x,x,yδ,yδ,yδ,X,X,X,X,yδ,yδ,yδ,x,x/x,x,10,x,x/x,x,10,x,x/x,x,10,x,x/x,x,10,x,x/x,x,rδ,rδ,rδ,X,X,X,X,rδ,rδ,rδ,x,x/x,x,rR,rU,rH,X,2,X,rH,rU,rR,x,x/x,x,rE,rC,rN,X,rK,rA,X,rN,rC,rE,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[White "monkey-armory"]
[WhiteElo "1489"]
[Black "vincent2012G"]
[BlackElo "1489"]
[Result "1-0"]
[Termination "Black resigned • 1-0"]
[Site "www.chess.com/variants/custom/game/62667154"]
[Date "Fri Mar 01 2024 20:29:13 GMT+0000 (Coordinated Universal Time)"]
[CurrentMove "46"]
1. δe5-g7 .. δe10-g8
2. δg7xδg8=A .. δk10-l9
3. δl5-l7 .. δj10-j9
4. δk5-k7 .. δc10-c8
5. Ag8xδc8 .. Rc11xAc8
6. δd5-f7 .. δd10-f8
7. δf7xδf8=A .. Rc8xAf8
8. δj5-h7 .. Rf8-c8
9. He4-f6 .. Vd12-e9
10. Ne3-d5 .. Ve9xHf6+
11. Kg3-h4 .. Vf6xδh7
12. Uk4-j6 .. Vh7xUj6
13. Ah3-g4 .. Vj6-g7+
14. Kh4-g3 .. Nj12-k10
15. Nd5-e7 .. Rc8-d8
16. Cd3-c6 .. Ec12xCc6
17. Ud4xEc6 .. Rd8-e8
18. Ck3-h4 .. Vg7xCh4
19. Kg3xVh4 .. Re8xNe7
20. Uc6xRe7 .. δj9-i8
21. Ag4-h6 .. δi8-h7=A
22. Ah6xAh7 .. Ah12-g11
23. P .. R
R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'lives'
4,4,4,4),'pawnBaseRank':5,'wb':true,'dim':'10x10','noCorners':true}-
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,yE,yV,yN,X,yK,yA,X,yN,yC,yE,x,x/
x,x,yR,yU,yH,X,2,X,yH,yU,yR,x,x/
x,x,yδ,yδ,yδ,X,X,X,X,yδ,yδ,yδ,x,x/
x,x,10,x,x/
x,x,10,x,x/
x,x,10,x,x/
x,x,10,x,x/
x,x,rδ,rδ,rδ,X,X,X,X,rδ,rδ,rδ,x,x/
x,x,rR,rU,rH,X,2,X,rH,rU,rR,x,x/
x,x,rE,rC,rN,X,rK,rA,X,rN,rC,rE,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x
Jack parrow Chess
positions
R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x10'}-
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,yR,yB,yN,yK,yQ,yN,yB,yR,x,x,x/
x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,rB,rR,rB,rF,rF,rF,rF,rK,x,x,x/
x,x,x,rW,1,rR,1,rW,3,x,x,x/
x,x,x,1,rδ,rδ,rδ,4,x,x,x/
x,x,x,rB,3,rF,3,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x
PGN 4
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'8x10','wb':true,'noCorners':false,'boxOffset':0,'zombieType'
'','','',''),'zombieImmune'
false,false,false,false),'pawnBaseRank':5,'enPassant'
'','','',''),'royal'
'k6','','g12',''),'royal8x8'
'','','',''),'lives'
false,false,false,false),'setupPoints'
0,0,0,0),'setupComplete'
false,false,false,false),'stalemated'
false,false,false,false),'promotedFrom':{},'resigned'
null,null,false,null),'spells'
'','','','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yB,yN,yK,yQ,yN,yB,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rB,rR,rB,rF,rF,rF,rF,rK,x,x,x/x,x,x,rW,1,rR,1,rW,3,x,x,x/x,x,x,1,rδ,rδ,rδ,4,x,x,x/x,x,x,rB,3,rF,3,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "EnPassant Play4Mate"]
[CurrentMove "0"]
[TimeControl "10 min"]
This is a variant I created where the king cannot move, I call this "Frozen King." I want someone to help me playtest it and give feedback on it. PGN4 below. v
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'royal'
'h4','m2','h11','n4'),'resigned'
null,true,null,true),'zombieType'
'','pusher_comfuter','','checker_comfuter'),'zombieImmune'
false,true,false,true),'pawnBaseRank':5,'noCorners':true}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,bC,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yF,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rF,rB,rN,rR,x,x,gE/x,x,x,x,x,x,x,x,x,x,x,x,x,1/x,x,x,x,x,x,x,bC,x,x,x,x,bW,x/x,x,x,x,x,x,x,x,x,x,x,x,1,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant Play4Mate Prom=11"]
[CurrentMove "0"]
[TimeControl "5 | 2"]
Literally 4 player chess but you have to capture the king. I don't know how to make pawns move 2 squares on the first move in this variant, is it possible? Also any ways I can improve it?
Game I played with this: https://www.chess.com/variants/custom/game/63960254/66/2

Positions for the post above
R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'dim':'8x8','boxOffset':1}-
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,bR,bN,bB,yK,bQ,bB,bN,bR,x,x,x/
x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/
x,x,x,gR,gN,gB,rK,gQ,gB,gN,gR,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x
Positions for the post above
R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{ 'pawnBaseRank':5, 'dim':'8x8','boxOffset':1}-
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,bR,bN,bB,yK,bQ,bB,bN,bR,x,x,x/
x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/
x,x,x,gR,gN,gB,rK,gQ,gB,gN,gR,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x
To add pawns move 2 you have to set a base (or home) rank.
do this by adding this:
'pawnBaseRank':5,
right after the first curly bracket.
- hope this helps
Removed the original comment #741 by @Noon898:
"I just fixed it by making the home rank the 2nd, easier than I thought, thanks anyway."
Reminder to not quote entire posts when they're long and only what's necessary ![]()
R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'pawnBaseRank':5,'dim':'8x8','boxOffset':1}-
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,bR,bN,bB,yK,bQ,bB,bN,bR,x,x,x/
x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,8,x,x,x/
x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/
x,x,x,gR,gN,gB,rK,gQ,gB,gN,gR,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x/
x,x,x,x,x,x,x,x,x,x,x,x,x,x
New copy and paste if you want to play the custom variant
i personally like when pawn player has no rooks, and non-pawn player has no royal (stalemate is loss)
This is very similar to something i've thought of before, but couldn't do because of the way pawns are programmed. Essentially, I wanted to make a self-partnering variant where half your pieces are one color and half are the other, split by the square color they start on. I couldn't do this though because then half the pawns wouldn't move correctly. Different directional pawns would be really helpful for stuff like this.
What do you think of this?
R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'lives'7,7,7,7),'pawnsBaseRank':1}-
3,dQ,dF,dQ,dF,dQ,dF,dQ,dF,3/
3,dF,6,dQ,3/
3,dQ,1,bW,bF,bK,bI,1,X,3/
dF,dQ,X,X,X,bβ,bδ,bδ,bγ,X,X,dQ,dF,dQ/
dQ,2,X,6,X,2,dF/
dF,1,rI,rγ,6,yβ,yW,1,dQ/
dQ,1,rK,rδ,6,yδ,yF,1,dF/
dF,1,rF,rδ,6,yδ,yK,1,dQ/
dQ,1,rW,rβ,6,yγ,yI,1,dF/
dF,2,X,6,X,2,dQ/
dQ,dF,dQ,X,X,gγ,gδ,gδ,gβ,X,X,X,dQ,dF/
3,X,1,gI,gK,gF,gW,1,dQ,3/
3,dQ,6,dF,3/
3,dF,dQ,dF,dQ,dF,dQ,dF,dQ,3
duck
yes very duck

Mini 4 player chess, this is the only version I could do where one player doesn't get checkmated immediately
I call it stable chess because many of the pieces are horses.
R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'wb':true,'noCorners':true}-
yF,yF,yF,yU,yE,yN,yK,yN,yE,yU,yF,yF,yF,yF/
yF,yF,yN,yH,yδ,yN,yA,yN,yδ,yH,yN,yF,yF,yF/
yδ,yδ,yδ,yδ,yδ,yδ,yN,yδ,yδ,yδ,yδ,yδ,yδ,yδ/
14/
14/
14/
14/
14/
14/
14/
14/
rδ,rδ,rδ,rδ,rδ,rδ,rN,rδ,rδ,rδ,rδ,rδ,rδ,rδ/
rF,rF,rN,rH,rδ,rN,rA,rN,rδ,rH,rN,rF,rF,rF/
rF,rF,rF,rU,rE,rN,rK,rN,rE,rU,rF,rF,rF,rF
I think that this is a bad variant because the game length will be 80-100 moves but players will get bored after 20-40 moves*
*no offense