New Position Workshop / Testing Thread

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Noon898

Whih position for you prefer, the one where the person with the pawns has rooks or doesn't

noahfavelo

i personally like when pawn player has no rooks, and non-pawn player has no royal (stalemate is loss)

kirfickleslups

This is very similar to something i've thought of before, but couldn't do because of the way pawns are programmed. Essentially, I wanted to make a self-partnering variant where half your pieces are one color and half are the other, split by the square color they start on. I couldn't do this though because then half the pawns wouldn't move correctly. Different directional pawns would be really helpful for stuff like this.

NewSavoryBear
angelo_5113 wrote:
1e4c6_O-1 wrote:

What do you think of this?

R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-{'lives'7,7,7,7),'pawnsBaseRank':1}-
3,dQ,dF,dQ,dF,dQ,dF,dQ,dF,3/
3,dF,6,dQ,3/
3,dQ,1,bW,bF,bK,bI,1,X,3/
dF,dQ,X,X,X,bβ,bδ,bδ,bγ,X,X,dQ,dF,dQ/
dQ,2,X,6,X,2,dF/
dF,1,rI,rγ,6,yβ,yW,1,dQ/
dQ,1,rK,rδ,6,yδ,yF,1,dF/
dF,1,rF,rδ,6,yδ,yK,1,dQ/
dQ,1,rW,rβ,6,yγ,yI,1,dF/
dF,2,X,6,X,2,dQ/
dQ,dF,dQ,X,X,gγ,gδ,gδ,gβ,X,X,X,dQ,dF/
3,X,1,gI,gK,gF,gW,1,dQ,3/
3,dQ,6,dF,3/
3,dF,dQ,dF,dQ,dF,dQ,dF,dQ,3

duck

yes very duck

Nyutixbrother

NCV Magical Labyrinth. Need testers!

Noon898

Mini 4 player chess, this is the only version I could do where one player doesn't get checkmated immediately

Nyutixbrother
Noon898 wrote:

Mini 4 player chess, this is the only version I could do where one player doesn't get checkmated immediately

This is so linear that i have no words about this position...

kirfickleslups

How is it linear? Not trying to challenge your statement, I'm just genuinely curious. What's the main line(s)?

Nyutixbrother
kirfickleslups wrote:

How is it linear? Not trying to challenge your statement, I'm just genuinely curious. What's the main line(s)?

There's a lack of moves. There are only 5 moves to start the game. (if pawns can move 2 squares, then 8) And the only viable stratagey is to push pawns one square at a time.

(Note: I am not a CGA but even i can see that there's a clear problem with this variant, which is lack of moves and stratagies)

minhkgs
Nyutixbrother wrote:

NCV Magical Labyrinth. Need testers!

hmm... look so much like Glass Labyrinth

2bHNST
Nyutixbrother wrote:
kirfickleslups wrote:

...

... And the only viable stratagey is to push pawns one square at a time.

(... which is lack of moves and stratagies)

*Strategy, or Strategies.

2bHNST

Here's my game Claustrophobia.

Is this position balanced?

The only first move attack I found was attacking the wazir with the soldier, but it benefits the opponent because moving the wazir lets them develop the XiangQi horse onto a safe square.

Nyutixbrother
minhkgs wrote:
Nyutixbrother wrote:

NCV Magical Labyrinth. Need testers!

hmm... look so much like Glass Labyrinth

It's actually borrowed from Labyrinth 82

2bHNST

Hey guys, I'm fixing my previous variant Eleventh Hour, and here's what I have so far:

Rules: +10 for mate, Game of Points, KotH, Stalemate lose.

Fixes: After Blue gets checkmated, Red and Yellow's goals become to either deliver check 10 times or get to the hill.

Blue can now win by either KotH or checkmating Green, then Red and Yellow.

Blue is now stronger because their royal king instead of sergeant, and sergeants instead of pawns. Blue's rooks and bishops have swapped places.

Instead of a delay clock, I used a check clock so there's space for the archbishops to checkmate Red and Yellow, and because a check clock makes more sense than a delay clock for low-rated players.

I changed Green from Rando to Patzer to fit the colour, and gave green two kings for symmetry. This is purely for decoration.

I also removed a rook from both Red and Yellow.

Blue's Ds are trapped, but give an insane amount of protection to the soldiers (that can't move), so trying to free your king without checkmating Blue is a bad idea.

I'm not a great analyzer in asymmetric positions, so here's my question: Is this balanced?

Nyutixbrother

i'd be happy to test

2bHNST

How does ... 2 am Greenwich Mean Time sound?

Nyutixbrother
2bHNST wrote:

How does ... 2 am Greenwich Mean Time sound?

Nope. I will be asleep at that time. My time zone is UTC+3 (UTC=GMT, so UTC+3 is 3 hours ahead of GMT)

2bHNST
Nyutixbrother wrote:
2bHNST wrote:

How does ... 2 am Greenwich Mean Time sound?

Nope. I will be asleep at that time. My time zone is UTC+3 (UTC=GMT, so UTC+3 is 3 hours ahead of GMT)

Wouldn't've worked anyways, I'm on vacation next week.

Here's my updated version:

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'royal': ('e2','f8','e13','a8'),'lives': (11,10,11,14),'resigned': (null,null,null,true),'zombieType': ('','','','patzer'),'zombieImmune': (false,false,false,true),'pawnBaseRank':5}-x,x,x,x,x,bW,bD,bD,bD,x,x,x,x,x/x,x,x,x,yK,x,bD,bD,bD,x,x,x,x,x/x,x,x,x,x,x,x,x,bβ,bβ,x,x,x,x/bY,1,gγ,x,x,x,x,x,yK,yN,yN,yB,yB,yR/gF,x,x,x,x,bR,bK,x,yP,yP,yP,yP,yP,yP/x,x,x,x,x,bB,bδ,7/gK,x,bM,x,x,bK,bδ,7/1,x,1,x,x,bK,bδ,7/x,x,x,x,x,bB,bδ,7/gF,x,x,x,x,bR,bK,x,rP,rP,rP,rP,rP,rP/bY,1,gγ,x,x,x,x,x,rK,rN,rN,rB,rB,rR/x,x,x,x,x,x,x,x,bβ,bβ,x,x,x,x/x,x,x,x,rK,x,bD,bD,bD,x,x,x,x,x/x,x,x,x,x,bW,bD,bD,bD,x,x,x,x,x"]

Nyutixbrother

it says "invalid FEN"

Nyutixbrother

NCV The Golden Rain (Revised) Rules: 4-check, +40, 11th=BNR. Looking for feedback!