New Position Workshop / Testing Thread

Sort:
Avatar of ChickensRCoool
umarkotapali wrote:
ChessMasterGS wrote:
umarkotapali wrote:

Can someone give me some feedback on this variant? I don't know if it's good or not.

Can you send a link to a game of this variant? I can’t read Neo piece font that well lol

Alright, but during my testing I changed some pieces to make it more fair.

Here's the link to one testing game I played: 
https://www.chess.com/variants/custom/game/68621818/53/3

The parts of the board with the king are sort of unbalanced due to bishops on the same colored squares. Some parts of the board may never have activity on them.

Avatar of umarkotapali
ChickensRCoool wrote:

The parts of the board with the king are sort of unbalanced due to bishops on the same colored squares. Some parts of the board may never have activity on them.

Hmm.. I was also told the same thing in another testing game but I didn't know how to solve it. How do you think I should solve this?

(Comment modified by a CGA. Please remember to not quote an entire thread of comments whenever possible in the context and paraphrase.)

Avatar of 2bHNST

Play4Mate, Crazyhouse, 9+, 2nd=CGNTY

Avatar of Nyutixbrother
2bHNST wrote:

Play4Mate, Crazyhouse, 9+, 2nd=CGNTY

Bug: you can't place walls

Avatar of 2bHNST

Darn.

It would've been so cool though, a labyrinth built by the players.

Avatar of 2bHNST

New Idea: Grasshopper Arena II! (Pawns can double-push)

Avatar of RandomChessPlayer62

Looking for testers for this position.

It may look simple, but trust me, it isn't.

The weak royal sergeant means that one wrong move can be fatal, so you have to be careful when moving any of your pieces, as it might be your only defense against checkmate that you're sending on the attack.

And most likely, due to the small board, you will be under constant threat with no room for mistakes.

This creates a challenging and complex position and a (hopefully) fun game.

also pawns can only ever move 1 space at a time and promote at the opposite end of the board to either a Wazir, Ferz, or Archbishop (You can promote your sergeant to Archbishop, making the endgame mostly about stopping the other sergeant and pushing yours)

Avatar of Nyutixbrother
2bHNST wrote:

New Idea: Grasshopper Arena II! (Pawns can double-push)

=G?

Avatar of RandomChessPlayer62
Nyutixbrother wrote:

looks like a draw to me. But nice to see a new member

Do you mean that one side can force a draw, or that if both players play the best moves the game will end in a draw? If the former, I'll try to fix it. If the latter, then at least the game is balanced, also a plus if the draw doesn't occur early on.

Avatar of RandomChessPlayer62
jackityjackjack wrote:

The main problem I see is that the Archbishop is so much better than all the other pieces.

Do you have any recommendations for what to replace it with? Also, the Archbishop in the position comes from an earlier 4P version where I used a bishop, but when I made it 2P I realised that the bishop could only be on squares of one colour so I replaced it with the archbishop, and the bishop was my variant's weakened queen.

Avatar of noahfavelo
jackityjackjack wrote:
RandomChessPlayer62 wrote:
jackityjackjack wrote:
 

A general would be somewhat better. Still a little OP.

On small boards like this, a general is significantly stronger than an Archbishop, for instance in collateral worlds, the general is stronger.

Avatar of 2bHNST
Nyutixbrother wrote:
2bHNST wrote:

New Idea: Grasshopper Arena II! (Pawns can double-push)

=G?

NAH IT'S =B

Of course it's =G!

Avatar of 2bHNST

New Grasshopper Arena II position. I made some changes after testing with futer.

+10, 5th=G (3rd on 10x10), 6+, Torpedo (Couldn't get pawnbaserank to work)

Avatar of Nyutixbrother
RandomChessPlayer62 wrote:
Nyutixbrother wrote:

looks like a draw to me. But nice to see a new member

Do you mean that one side can force a draw, or that if both players play the best moves the game will end in a draw? If the former, I'll try to fix it. If the latter, then at least the game is balanced, also a plus if the draw doesn't occur early on.

i'm talking about drawish endgames. since the position is already an endgame, players can set up a pawn wall and then shuffle.

Avatar of Nyutixbrother

Also, The sergant is IMO too strong. only linearly moveing pieces can stop it. An archbishop can't

Avatar of RandomChessPlayer62
Nyutixbrother wrote:

Also, The sergant is IMO too strong. only linearly moveing pieces can stop it. An archbishop can't

Because it must move forwards when in check, the sergeant will usually be blocked from moving further by enemy soldiers. Is this frequently not the case?

Avatar of Nyutixbrother
RandomChessPlayer62 wrote:
Nyutixbrother wrote:

Also, The sergant is IMO too strong. only linearly moveing pieces can stop it. An archbishop can't

Because it must move forwards when in check, the sergeant will usually be blocked from moving further by enemy soldiers. Is this frequently not the case?

i mean when soliders have been traded

Avatar of 2bHNST
2bHNST wrote:

New Grasshopper Arena II position. I made some changes after testing with futer.

+10, 5th=G (3rd on 10x10), 6+, Torpedo (Couldn't get pawnbaserank to work)

More changes: 4+ instead of 6+, replaced e1 (symmetric editing on) with brick (Red had a first-move advantage), added a grasshopper on i1 (symmetric editing on), and No Zombies.

Avatar of 2bHNST
jackityjackjack wrote:
 

I'm having trouble visualizing that. Please post a screenshot.

Good thing you asked, because I made even more changes.

4+, +10, No Zombies, Torpedo

-

By No Zombies I mean the No Zombies gamerule. Random movements of zombie kind of ruins the game.

-

Chye3mc said he think this is boring, but I just assumed it was because he hates grasshoppers, just like 75% of variant players

Avatar of 2bHNST
jackityjackjack wrote:

I liked it better without the blocks on the sides. I would submit it now.

I've only played one test game.

I removed the blocks to prevent checks on move 1, but I guess moving the kings defeats the blocks' purpose, so I will remove them.