New Position Workshop / Testing Thread

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2bHNST
ChickensRCoool wrote:
Nyutixbrother wrote:
2bHNST wrote:
Nyutixbrother wrote:
2bHNST wrote:

Lobotomy Forest lol

* Lobotomy Dangerous Diagonals

I think you meant to say Lobotomy Colourblinds

Nope. I said Lobotomy Dangerous Diagonals (Lobotomy DD)

You're arguing over something that won't even be posted, I feel like it's going to be autodeclined.

So =GQMO or =BGMOR?

ChickensRCoool
2bHNST wrote:
ChickensRCoool wrote:
Nyutixbrother wrote:
2bHNST wrote:
Nyutixbrother wrote:
2bHNST wrote:

Lobotomy Forest lol

* Lobotomy Dangerous Diagonals

I think you meant to say Lobotomy Colourblinds

Nope. I said Lobotomy Dangerous Diagonals (Lobotomy DD)

You're arguing over something that won't even be posted, I feel like it's going to be autodeclined.

So =GQMO or =BGMOR?

Maybe =BGQMOR.

ChessMasterGS

I would advise simplifying promotion as a general rule of thumb, some variants have 5+ options but it usually isn't necessary unless there's a tactic associated with the piece (e.g., underpromotion, mating tactic, etc.)

ChickensRCoool
ChickensRCoool wrote:
2bHNST wrote:
ChickensRCoool wrote:
Nyutixbrother wrote:
2bHNST wrote:
Nyutixbrother wrote:
2bHNST wrote:

Lobotomy Forest lol

* Lobotomy Dangerous Diagonals

I think you meant to say Lobotomy Colourblinds

Nope. I said Lobotomy Dangerous Diagonals (Lobotomy DD)

You're arguing over something that won't even be posted, I feel like it's going to be autodeclined.

So =GQMO or =BGMOR?

Maybe =BGQMOR.

This was just a joke I really don't know

2bHNST

[For previous posts] I asked =BGMOR or =GQMO because if you can promote to queen, then there's no point in promoting to bishop/rook, so should I make it you can promote to queen or you can't promote to queen.

Anyways, here's another position. I call it ͓̽F͓͓̽̽i͓͓̽̽v͓͓̽̽e͓̽:

Fatal, Crazyhouse, 5+, KotH, 3rd=FGNW

Sample game

ChessMasterGS

What's preventing shuffling?

2bHNST
ChessMasterGS wrote:

What's preventing shuffling?

That's what i'm trying to fis too

ChickensRCoool
2bHNST wrote:

[For previous posts] I asked =BGMOR or =GQMO because if you can promote to queen, then there's no point in promoting to bishop/rook, so should I make it you can promote to queen or you can't promote to queen.

Anyways, here's another position. I call it ͓̽F͓͓̽̽i͓͓̽̽v͓͓̽̽e͓̽:

Fatal, Crazyhouse, 5+, KotH, 3rd=FGNW

Sample game

Why the weird text on the name? And isn't this basically Claustrophobia but with outer 3x3 squares instead of outer 2x2 squares? Also, why is promotion to wazir a thing?

2bHNST
ChickensRCoool wrote:
2bHNST wrote:

[For previous posts] I asked =BGMOR or =GQMO because if you can promote to queen, then there's no point in promoting to bishop/rook, so should I make it you can promote to queen or you can't promote to queen.

Anyways, here's another position. I call it ͓̽F͓͓̽̽i͓͓̽̽v͓͓̽̽e͓̽:

Fatal, Crazyhouse, 5+, KotH, 3rd=FGNW

Sample game

Why the weird text on the name? And isn't this basically Claustrophobia but with outer 3x3 squares instead of outer 2x2 squares? Also, why is promotion to wazir a thing?

because yes

Serious answers:

1. Because "Five" is too bland

2. Yes, it is, it's a revision

3. You can't capture pieces with king, so the wazir's unique rook movement can defend your king.

ChessMasterGS

Y'all, paraphrase posts instead of quoting entire blocks of text please

I deleted some previous messages that were 2-3 words long and their quotes were 50x longer

(THAT INCLUDES NCV TESTERS AND CGAS)

Storming2Knight

https://www.chess.com/variants/custom/game/68478177/140/3

spot any problems?

Storming2Knight

Then what will fix it?

ChickensRCoool

I revised phantom rooks.

here's a game if anyone wants to look at it. https://www.chess.com/variants/custom/game/68509117/

ChickensRCoool

I also made this... uh... thing.

https://www.chess.com/variants/custom/game/68511309

2bHNST
ChickensRCoool wrote:

I also made this... uh... thing.

https://www.chess.com/variants/custom/game/68511309

#randompiecesjumpscare

umarkotapali


Can someone give me some feedback on this variant? I don't know if it's good or not.

Storming2Knight

good in my opinion

2bHNST

I'd say either make both the bottom left and top right strong pieces or weak pieces.

Storming2Knight

https://www.chess.com/variants/custom/game/68590826

upcoming wof named "cyclone" do you have any suggestions

also is it completely luck-based?

ChessMasterGS
Storming2Knight wrote:

upcoming wof named "cyclone" do you have any suggestions

We used to have an old NCV called Typhoon, and there's a WoF in the rotation atm called King of the Cyclone, so the name might not be that original

My main concern though is that this doesn't feel that interesting to play and is most definitely luck based. If you will, this is sort of like the skeleton of a variant rather than a full fledged one.