New variant: Switchy Chess

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Avatar of GoodPiggyWiggy

Google doc of rules

Avatar of Chess_Hazelnut

Maybe each player gets a 3 move cooldown on using the same variant.

Avatar of thundertoad2379

Add cooldown of 3 moves and also a 10 second or so chance to decide your variant. If this seems like a way to cheat for extra time do evaluate moves then it could change to be something like your time runs down at a slightly slower pace instead.

Avatar of thundertoad2379

Fog of war is a good idea, but I think N-check is not due to situations that might involve perpetual check and is in general just too overpowered; especially if it is not reset every time it is switched to N-check.

Avatar of Chess_Hazelnut

What is the pac man rule?

Avatar of thundertoad2379

It would be pretty hard to implement due to the fact that this introduces new rules and not just a new board and custom position

Avatar of thundertoad2379

You couldn't play on a physical chess board because fog of war wouldn't work.

Avatar of ChickensRCoool

Why is crazyhouse completely omitted?

Avatar of Chess_Hazelnut

Ohh, thanks

Avatar of Chess_Hazelnut
jackityjackjack wrote:
Kygo_Garrix_Script wrote:

if its a new variant why don't we just keep the classic ones?
1. 3-Check
2. Crazyhouse
3. Antichess
4. King of the Hill
and some new ones:
5. Fatal Capture (with Bricks maybe)
6. Duck Chess
7. Sideways Pawn
8. Torpedo

1. 3 check is bad.

2. Crazyhouse is also bad for OTB.

3. Antichess would be interesting, but it would really change the dynamic, so be careful if using it.

4.KOTH is great.

5.Fatal is good, but not stonewall.

6.Duck chess would be a great rule to implement at a nice time and save yourself.

7.Sideways pawns is great.

8.Torpedo would be great.

9.PacMan isn't well known, but still it would be a good rule.

10.Don't forget atomic.

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If you include Pac Man, then you shouldn't allow pieces to go back to their starting square.

Avatar of thundertoad2379

I agree about Fatal Capture being better than Atomic for this variant

Avatar of thundertoad2379

Also pac-man would never work because then both sides would be in check by the start of the game. Even if you stopped that the the queenside knight could warp and take the black queen off the bat.

Avatar of thundertoad2379

I guess pac-man could work on the sides, but should be limited like a spell in spell chess.

Avatar of Chess_Hazelnut

because that skips your turn

Avatar of Chess_Hazelnut

What I mean is, if you have a rook on c5, you can make the rook travel around the c file and return back to c5

Avatar of Chess_Hazelnut

I don't mean the starting position, I meant from that turn.

Avatar of Chess_Hazelnut

Thanks : )

Avatar of thundertoad2379

Pac-man could be restricted to only when all of the pieces(not pawns) have moved to minimize looping behind the defenses but it would still cause a lot of problems.

Avatar of Chess_Hazelnut

Also, if switching to a variant auto checks you, it should be allowed until it won't put you into check. If the game just started, then you swap to pac man, both of the kings are technically touching, so that won't be a possible variant swap.

Avatar of Chess_Hazelnut

Here is another example, if you capture with your king, and swap to fatal capture or atomic, your king will die, so that should be restricted.