NCP - Dragons Pawn Game

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Avatar of Automaton_Dragon

Dragon's pawn game 3|7 Teams

 12-Check   Alternative Teams: R&G vs. B&Y 

Pawns promote to a King, Bishop, Knight, Camel or Alibaba on the 11th rank

Old version: (Declined)

https://www.chess.com/4-player-chess?g=6193047

https://www.chess.com/4-player-chess?g=6541987

https://www.chess.com/4-player-chess?g=6542217

https://www.chess.com/4-player-chess?g=6563093

https://www.chess.com/4-player-chess?g=6798016

https://www.chess.com/4-player-chess?g=6798394

https://www.chess.com/4-player-chess?g=7161405

https://www.chess.com/4-player-chess?g=7162130

https://www.chess.com/4-player-chess?g=7162673

https://www.chess.com/4-player-chess?g=7162873

https://www.chess.com/4-player-chess?g=7163310

Changed time control     Teams   Changed Pawn Promotion

Changed Starting Position

Final version:

https://www.chess.com/4-player-chess?g=7295897

https://www.chess.com/4-player-chess?g=7296399

https://www.chess.com/4-player-chess?g=7296310

https://www.chess.com/4-player-chess?g=7296533

https://www.chess.com/4-player-chess?g=7296646

https://www.chess.com/4-player-chess?g=7297202

https://www.chess.com/4-player-chess?g=7297729

https://www.chess.com/4-player-chess?g=7298623

https://www.chess.com/4-player-chess?g=7297342

https://www.chess.com/4-player-chess?g=7297464

 

 

 

Avatar of stupnik_2_0

Looks complicated

Avatar of grable

Alright, thanks for posting a revision. We'll take a look.

Avatar of stopwatchX

looks better then the first one with only pawns

Avatar of hahaha4315

wow, cool

Avatar of grable

As much as we appreciate the work you've put into this position, both in its current form, and the old version, we're quite certain this layout and idea won't work.

 

As was the case in the previous version, there's just not a lot of strategy involved. You pretty much just capture and recapture the most obvious pieces in the beginning, and take an opportunity when/if it's presented to you. Think, if you will, about what you would present as the main strategic idea; Any specific tactics, or sequence of moves in the opening that lead to a win? We couldn't find much of anything in our testing because there are just too many available moves, and too many pieces to keep track of. Again, your effort here shows a real devotion to bringing some good ideas to the server. Keep it up! For this one though,

Avatar of angelo_5113

sad.png

Avatar of FatBlobbyKing
hahaha4315 wrote:

wow, cool

cool eh? too complicated