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[In Progress] FFA - 4P "Riders War", 2 times faster game #28

And the game should've started around last month, but we need pairings since we seem to have lost @MrXX2018
Ok, let's start this now
Red - @zisal2029
Blue - @themostfunkid
Yellow - @MrXX2018
Green - @ChimpReturns
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a8','g14','n7'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null),'spells':('','','','')}-x,x,x,yZ,yO,yL,yK,yV,yJ,yC,yN,x,x,x/x,x,x,yδ,yδ,yδ,yδ,yδ,yδ,yδ,yδ,x,x,x/x,x,x,x,1,x,5,x,x,x/bZ,bδ,x,1,x,1,x,5,gδ,gN/bO,bδ,1,x,x,7,gδ,gC/bL,bδ,x,9,gδ,gJ/bK,bδ,1,x,8,gδ,gV/bV,bδ,10,gδ,gK/bJ,bδ,9,x,gδ,gL/bC,bδ,7,x,x,1,gδ,gO/bN,bδ,7,x,1,x,gδ,gZ/x,x,x,5,x,1,x,x,x,x/x,x,x,rδ,rδ,rδ,rδ,rδ,rδ,rδ,rδ,x,x,x/x,x,x,rN,rC,rJ,rV,rK,rL,rO,rZ,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=CJLNOVZ"]
[CurrentMove "1"]
[TimeControl "1 | 7"]
1. δh2-h4
Blue (@themostfunkid) to move.

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a8','g14','n7'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null),'spells':('','','','')}-x,x,x,yZ,yO,yL,yK,yV,yJ,yC,yN,x,x,x/x,x,x,yδ,yδ,yδ,yδ,yδ,yδ,yδ,yδ,x,x,x/x,x,x,x,1,x,5,x,x,x/bZ,bδ,x,1,x,1,x,5,gδ,gN/bO,bδ,1,x,x,7,gδ,gC/bL,bδ,x,9,gδ,gJ/bK,bδ,1,x,8,gδ,gV/bV,bδ,10,gδ,gK/bJ,bδ,9,x,gδ,gL/bC,bδ,7,x,x,1,gδ,gO/bN,bδ,7,x,1,x,gδ,gZ/x,x,x,5,x,1,x,x,x,x/x,x,x,rδ,rδ,rδ,rδ,rδ,rδ,rδ,rδ,x,x,x/x,x,x,rN,rC,rJ,rV,rK,rL,rO,rZ,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=CJLNOVZ"]
[CurrentMove "2"]
[TimeControl "1 | 7"]
1. δh2-h4 .. δb7-d7
@MrXX2018 (yellow) to move
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a8','g14','n7'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null),'spells':('','','','')}-x,x,x,yZ,yO,yL,yK,yV,yJ,yC,yN,x,x,x/x,x,x,yδ,yδ,yδ,yδ,yδ,yδ,yδ,yδ,x,x,x/x,x,x,x,1,x,5,x,x,x/bZ,bδ,x,1,x,1,x,5,gδ,gN/bO,bδ,1,x,x,7,gδ,gC/bL,bδ,x,9,gδ,gJ/bK,bδ,1,x,8,gδ,gV/bV,bδ,10,gδ,gK/bJ,bδ,9,x,gδ,gL/bC,bδ,7,x,x,1,gδ,gO/bN,bδ,7,x,1,x,gδ,gZ/x,x,x,5,x,1,x,x,x,x/x,x,x,rδ,rδ,rδ,rδ,rδ,rδ,rδ,rδ,x,x,x/x,x,x,rN,rC,rJ,rV,rK,rL,rO,rZ,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=CJLNOVZ"]
[CurrentMove "3"]
[TimeControl "1 | 7"]
1. δh2-h4 .. δb7-d7 .. δg13-h12
Green (@ChimpReturns) to move

Should I add 9-check and KotH to this game?
Maybe that could be a good idea. I'll probably say yes. Anyway:
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a8','g14','n7'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null),'spells':('','','','')}-x,x,x,yZ,yO,yL,yK,yV,yJ,yC,yN,x,x,x/x,x,x,yδ,yδ,yδ,yδ,yδ,yδ,yδ,yδ,x,x,x/x,x,x,x,1,x,5,x,x,x/bZ,bδ,x,1,x,1,x,5,gδ,gN/bO,bδ,1,x,x,7,gδ,gC/bL,bδ,x,9,gδ,gJ/bK,bδ,1,x,8,gδ,gV/bV,bδ,10,gδ,gK/bJ,bδ,9,x,gδ,gL/bC,bδ,7,x,x,1,gδ,gO/bN,bδ,7,x,1,x,gδ,gZ/x,x,x,5,x,1,x,x,x,x/x,x,x,rδ,rδ,rδ,rδ,rδ,rδ,rδ,rδ,x,x,x/x,x,x,rN,rC,rJ,rV,rK,rL,rO,rZ,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=CJLNOVZ"]
[CurrentMove "4"]
[TimeControl "1 | 7"]
1. δh2-h4 .. δb7-d7 .. δg13-h12 .. δm8-k8
Red (@zisal2029) to move
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a8','g14','n7'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null),'spells':('','','','')}-x,x,x,yZ,yO,yL,yK,yV,yJ,yC,yN,x,x,x/x,x,x,yδ,yδ,yδ,yδ,yδ,yδ,yδ,yδ,x,x,x/x,x,x,x,1,x,5,x,x,x/bZ,bδ,x,1,x,1,x,5,gδ,gN/bO,bδ,1,x,x,7,gδ,gC/bL,bδ,x,9,gδ,gJ/bK,bδ,1,x,8,gδ,gV/bV,bδ,10,gδ,gK/bJ,bδ,9,x,gδ,gL/bC,bδ,7,x,x,1,gδ,gO/bN,bδ,7,x,1,x,gδ,gZ/x,x,x,5,x,1,x,x,x,x/x,x,x,rδ,rδ,rδ,rδ,rδ,rδ,rδ,rδ,x,x,x/x,x,x,rN,rC,rJ,rV,rK,rL,rO,rZ,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=CJLNOVZ"]
[CurrentMove "5"]
[TimeControl "1 | 7"]
1. δh2-h4 .. δb7-d7 .. δg13-h12 .. δm8-k8
2. Jf1xδb5
Blue (@themostfunkid) to move.

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a8','g14','n7'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null),'spells':('','','','')}-x,x,x,yZ,yO,yL,yK,yV,yJ,yC,yN,x,x,x/x,x,x,yδ,yδ,yδ,yδ,yδ,yδ,yδ,yδ,x,x,x/x,x,x,x,1,x,5,x,x,x/bZ,bδ,x,1,x,1,x,5,gδ,gN/bO,bδ,1,x,x,7,gδ,gC/bL,bδ,x,9,gδ,gJ/bK,bδ,1,x,8,gδ,gV/bV,bδ,10,gδ,gK/bJ,bδ,9,x,gδ,gL/bC,bδ,7,x,x,1,gδ,gO/bN,bδ,7,x,1,x,gδ,gZ/x,x,x,5,x,1,x,x,x,x/x,x,x,rδ,rδ,rδ,rδ,rδ,rδ,rδ,rδ,x,x,x/x,x,x,rN,rC,rJ,rV,rK,rL,rO,rZ,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=CJLNOVZ"]
[CurrentMove "6"]
[TimeControl "1 | 7"]
1. δh2-h4 .. δb7-d7 .. δg13-h12 .. δm8-k8
2. Jf1xδb5 .. Va7xJb5
@MrXX2018(Yellow) to move
Replay from the start. (wrong starting position)
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'lives':(9,9,9,9)}-x,x,x,yZ,yO,yL,yK,yV,yJ,yC,yN,x,x,x/x,x,x,yδ,yδ,yδ,yδ,yδ,yδ,yδ,yδ,x,x,x/x,x,x,x,1,x,5,x,x,x/bZ,bδ,x,1,x,1,x,5,gδ,gN/bO,bδ,1,x,x,7,gδ,gC/bL,bδ,x,9,gδ,gJ/bK,bδ,1,x,8,gδ,gV/bV,bδ,8,x,1,gδ,gK/bJ,bδ,9,x,gδ,gL/bC,bδ,7,x,x,1,gδ,gO/bN,bδ,5,x,1,x,1,x,gδ,gZ/x,x,x,5,x,1,x,x,x,x/x,x,x,rδ,rδ,rδ,rδ,rδ,rδ,rδ,rδ,x,x,x/x,x,x,rN,rC,rJ,rV,rK,rL,rO,rZ,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant KotH 9-check PromoteTo=CJLNOVZ"]
[CurrentMove "0"]
[TimeControl "1 | 7"]
Red (@zisal2029) to move
I missed 4 walls.
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'lives':(9,9,9,9)}-x,x,x,yZ,yO,yL,yK,yV,yJ,yC,yN,x,x,x/x,x,x,yδ,yδ,yδ,yδ,yδ,yδ,yδ,yδ,x,x,x/x,x,x,x,1,x,5,x,x,x/bZ,bδ,x,1,x,1,x,5,gδ,gN/bO,bδ,1,x,x,7,gδ,gC/bL,bδ,x,9,gδ,gJ/bK,bδ,1,x,8,gδ,gV/bV,bδ,8,x,1,gδ,gK/bJ,bδ,9,x,gδ,gL/bC,bδ,7,x,x,1,gδ,gO/bN,bδ,5,x,1,x,1,x,gδ,gZ/x,x,x,5,x,1,x,x,x,x/x,x,x,rδ,rδ,rδ,rδ,rδ,rδ,rδ,rδ,x,x,x/x,x,x,rN,rC,rJ,rV,rK,rL,rO,rZ,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant KotH 9-check PromoteTo=CJLNOVZ"]
[CurrentMove "1"]
[TimeControl "1 | 7"]
1. δh2-h3
Blue (@themostfunkid) to move.
Game ID: #0028
Status: In Progress
Game type: FFA
Variations: Custom position [4P "Riders War"], 2 times faster game, 8th=CJLNOVZ
Starting position (old kings setup, as you can see):
Time: 3 days/move
Players:
@MrXX2018
@ChimpReturns
@themostfunkid
This can't be a rule, but I'll say that anyway: play your best. I'm looking for opening traps (there're some)