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[Closed] FFA - Knight-right piece test #16
@MrXX2018 can you give more of an idea on what the position looks like?
Standard 4PC
@MrXX2018 can you give more of an idea on what the position looks like?
Standard 4PC
I mean like an image.
@MrXX2018 I’m not asking because of the coming merge, I’m asking because I don’t understand where the knight-right comes in.
Red - @johnworldesen2200
Blue - @Michael9213
Yellow - @MrXX2018
Green - @ChimpReturns
We will use this board:
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bQ,bP,10,gP,gK/bK,bP,10,gP,gQ/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "EnPassant PromoteTo=QRBO"]
[CurrentMove "0"]
Reminder knight-riders can't capture with far move
Also I changed notation of knight-right from N to O
The game shall start now with red (@johnworldesen2200) to move

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-1,0,0,0-0-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bQ,bP,10,gP,gK/bK,bP,10,gP,gQ/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "1"]
1. h2-h4
I add new special rule. No far knight-right checks allowed, this move will be counted as illegal (so moving 1 step queen's knight-right is illegal
Also starting position should be 'old standard
1.b i12
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bK,bP,10,gP,gQ/bQ,bP,10,gP,gK/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=QRBO"]
[CurrentMove "3"]
1. h2-h4 .. b10-c10 .. i13-i12
Green (@ChimpReturns) to move

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bK,bP,10,gP,gQ/bQ,bP,10,gP,gK/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=QRBO"]
[CurrentMove "4"]
1. h2-h4 .. b10-c10 .. i13-i12 .. m8-k8
Red (@johnworldesen2200) to move
Game ID: #0016
Status: Closed
Game type: FFA
Variations: Custom Fairy piece [Knight-right], points sharing rule
Knight-right. Replaces: knight. Notation: O. Worth: 5 points. Movement: mNNcN (moves as knight-rider, captures as knight)
Points sharing rule: who took the most amount of points from forfeited player gets 20 points. If 2 players are 'tied' they both get 10 points, if 3 players are tied, all of them get 7 points.
Time: 3 days/move
Players:
Red - @johnworldesen2200
Blue - @Michael9213
Yellow - @MrXX2018
Green - @ChimpReturns