[Closed] FFA - Knight-right piece test #16

Sort:
MrXX2018

Game ID: #0016

Status: Closed

Game type: FFA

Variations: Custom Fairy piece [Knight-right], points sharing rule

Knight-right. Replaces: knight. Notation: O. Worth: 5 points. Movement: mNNcN (moves as knight-rider, captures as knight)

Points sharing rule: who took the most amount of points from forfeited player gets 20 points. If 2 players are 'tied' they both get 10 points, if 3 players are tied, all of them get 7 points.

Time: 3 days/move

Players:

Red - @johnworldesen2200

Blue - @Michael9213

Yellow - @MrXX2018

Green - @ChimpReturns

Johnplaysvariants

join

MrXX2018

2 more players to start

zisal2029

@MrXX2018 can you give more of an idea on what the position looks like?

MrXX2018
zisal2029 написал:

@MrXX2018 can you give more of an idea on what the position looks like?

Standard 4PC

zisal2029
MrXX2018 wrote:
zisal2029 написал:

@MrXX2018 can you give more of an idea on what the position looks like?

Standard 4PC

I mean like an image.

MrXX2018

Are you asking because of coming merge? It's old standard

zisal2029

@MrXX2018 I’m not asking because of the coming merge, I’m asking because I don’t understand where the knight-right comes in.

zisal2029

Also, I fixed the status in comment #1. It said “In progress” but should have been “Open”.

ChimpReturns

Join?

zisal2029

1 more player.

ChimpReturns

#1 needs to be updated, I am not there

zisal2029
ChimpReturns wrote:

#1 needs to be updated, I am not there

Fixed.

johnworldesen2200

/join now waiting for game to start happy.png

MrXX2018

Red - @johnworldesen2200

Blue - @Michael9213

Yellow - @MrXX2018

Green - @ChimpReturns

We will use this board:

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bQ,bP,10,gP,gK/bK,bP,10,gP,gQ/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "EnPassant PromoteTo=QRBO"]
[CurrentMove "0"]

Reminder knight-riders can't capture with far move

Also I changed notation of knight-right from N to O

The game shall start now with red (@johnworldesen2200) to move

johnworldesen2200

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-1,0,0,0-0-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bQ,bP,10,gP,gK/bK,bP,10,gP,gQ/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "1"]

1. h2-h4

zisal2029

Blue (@Michael9213) to move.

Johnplaysvariants

c10

MrXX2018

I add new special rule. No far knight-right checks allowed, this move will be counted as illegal (so moving 1 step queen's knight-right is illegal

Also starting position should be 'old standard

1.b i12

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bK,bP,10,gP,gQ/bQ,bP,10,gP,gK/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=QRBO"]
[CurrentMove "3"]

1. h2-h4 .. b10-c10 .. i13-i12

Green (@ChimpReturns) to move

ChimpReturns

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bK,bP,10,gP,gQ/bQ,bP,10,gP,gK/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=QRBO"]
[CurrentMove "4"]

1. h2-h4 .. b10-c10 .. i13-i12 .. m8-k8

Red (@johnworldesen2200) to move

This forum topic has been locked