I did already say that I will start using my own editor and that is definitely true:
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "67"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4 .. Qg6-e8
24. Rg4xg8 .. Bi8-h9
25. Rg8-g4 .. f8-f7
26. Bi6xe10 .. f7-f6
27. Be10-h7 .. Ri11-h11
28. Rg4-f4 .. Qe8-e7
29. Bh7-g8 .. Qe7-e5
30. Rf4-g4 .. Kj11-i11
31. Bg8xBh9 .. Rh11xBh9
32. Rg4-g11+ .. Ki11-h10
33. Rh4xRh9+ .. i10xRh9
34. Rg11-g4

Black (@MrXX2018) to move


[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank' 'rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "66"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4 .. Qg6-e8
24. Rg4xg8 .. Bi8-h9
25. Rg8-g4 .. f8-f7
26. Bi6xe10 .. f7-f6
27. Be10-h7 .. Ri11-h11
28. Rg4-f4 .. Qe8-e7
29. Bh7-g8 .. Qe7-e5
30. Rf4-g4 .. Kj11-i11
31. Bg8xBh9 .. Rh11xBh9
32. Rg4-g11+ .. Ki11-h10
33. Rh4xRh9+ .. i10xRh9