⏰⚠TIME WARNING!
Black (@MrXX2018) to move (with 6 hours if needed)
⏰⚠TIME WARNING!
Black (@MrXX2018) to move (with 6 hours if needed)
⏰⚠TIME WARNING REMINDER!
If unable to move in three days, I win the match
You know what? It's dead right now and that's why I'm turning offline for few days. Nothing is happening. It's 2.5-3.5 people active. It's (I mean 8PC) kinda make no sense. Anyway,
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "42"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
From this moment I suggest to not forfeit anyone. Just change time control from 3 days to unlimited
Your last move was illegal. Knights can be placed only on their original files: b and g
White (@ChimpReturns) to re-move
Knights can be placed only on their original files: b and g
Well, then, how about this:
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "43"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4

Black (@MrXX2018) to move
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "44"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
White (@ChimpReturns) to move
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "45"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4

Black (@MrXX2018) to move
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "46"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4 .. Qg6-e8
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "47"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4 .. Qg6-e8
24. Rg4xg8

Black (@MrXX2018) to move
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "48"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4 .. Qg6-e8
24. Rg4xg8 .. Bi8-h9
White (@ChimpReturns) to move
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "49"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4 .. Qg6-e8
24. Rg4xg8 .. Bi8-h9
25. Rg8-g4

Black (@MrXX2018) to move
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "50"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4 .. Qg6-e8
24. Rg4xg8 .. Bi8-h9
25. Rg8-g4 .. f8-f7
White (@ChimpReturns) to move
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "51"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4 .. Qg6-e8
24. Rg4xg8 .. Bi8-h9
25. Rg8-g4 .. f8-f7
26. Bi6xe10

Black (@MrXX2018) to move
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "52"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4 .. e5-e4=D
22. @rR-d4 .. Qe4-g6
23. Rd4-g4 .. Qg6-e8
24. Rg4xg8 .. Bi8-h9
25. Rg8-g4 .. f8-f7
26. Bi6xe10 .. f7-f6
White (@ChimpReturns) to move
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'8x8','bank':('rPx8,rK,rR,rN','','yPx6,yR,yK','')}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,yN,yB,yQ,yK,yB,yN,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rN,rB,rQ,rK,rB,rN,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "CaptureTheKing Crazyhouse EnPassant Play4Mate PromoteTo=D"]
[CurrentMove "41"]
[TimeControl "30s | 5D"]
1. h5-h7 .. h10-h8
2. Nj4-i6 .. Ne11-f9
3. Ne4-f6 .. Bi11-f8
4. g5-g7 .. h8xg7
5. Nf6-d7 .. Bf8-e9
6. Nd7xBe9 .. d10xNe9
7. Bf4-j8 .. Nj11-i9
8. Bi4-f7 .. k10-k9
9. Bj8xNi9 .. Qg11xBi9
10. h7-h8 .. Nf9xh8
11. Ni6xNh8 .. Qi9xNh8+
12. Qg4-h5 .. Qh8xQh5+
13. Bf7xQh5 .. O-O
14. O-O .. g10-g8
15. Rd4-g4 .. f10-f8
16. f5-f6 .. Rd11xd5
17. Rg4-e4 .. g7xf6
18. Bh5-i6 .. Bf11-i8
19. Re4-d4 .. Rd5xRd4
20. Ri4xRd4 .. f6xe5
21. Rd4-h4
Black (@MrXX2018) to move