m6 .. k6
[Closed] Multiplayer Chess Medley (Custom game) #25
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "13"]
[TimeControl "15s | 1D"]
1. h2-h3 .. Na5-c6 .. g13-g11 .. Nn5-l4
2. k2-k3 .. Na10-c9 .. Nj14-i12 .. Nl4-j5
3. Qg1-j4 .. b8-d8 .. Ne14-f12 .. m6-k6
4. f2-f4
Blue (@MrXX2018) to move.
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "14"]
[TimeControl "15s | 1D"]
1. h2-h3 .. Na5-c6 .. g13-g11 .. Nn5-l4
2. k2-k3 .. Na10-c9 .. Nj14-i12 .. Nl4-j5
3. Qg1-j4 .. b8-d8 .. Ne14-f12 .. m6-k6
4. f2-f4 .. b5-c5
Yellow (@ChimpReturns) to move
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "15"]
[TimeControl "15s | 1D"]
1. h2-h3 .. Na5-c6 .. g13-g11 .. Nn5-l4
2. k2-k3 .. Na10-c9 .. Nj14-i12 .. Nl4-j5
3. Qg1-j4 .. b8-d8 .. Ne14-f12 .. m6-k6
4. f2-f4 .. b5-c5 .. Bf14-i11

Green (@superduolingo005) to move
Sorry, but the server was being the most hideous and wanted to hide this message from me again!
Anyway,
(assuming Green meant Nl12)
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "17"]
[TimeControl "15s | 1D"]
1. h2-h3 .. Na5-c6 .. g13-g11 .. Nn5-l4
2. k2-k3 .. Na10-c9 .. Nj14-i12 .. Nl4-j5
3. Qg1-j4 .. b8-d8 .. Ne14-f12 .. m6-k6
4. f2-f4 .. b5-c5 .. Bf14-i11 .. Nn10-l11
5. d2-d3
Blue (@MrXX2018) to move.
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "18"]
[TimeControl "15s | 1D"]
1. h2-h3 .. Na5-c6 .. g13-g11 .. Nn5-l4
2. k2-k3 .. Na10-c9 .. Nj14-i12 .. Nl4-j5
3. Qg1-j4 .. b8-d8 .. Ne14-f12 .. m6-k6
4. f2-f4 .. b5-c5 .. Bf14-i11 .. Nn10-l11
5. d2-d3 .. Ba9-d6
Yellow (@ChimpReturns) to move
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "19"]
[TimeControl "15s | 1D"]
1. h2-h3 .. Na5-c6 .. g13-g11 .. Nn5-l4
2. k2-k3 .. Na10-c9 .. Nj14-i12 .. Nl4-j5
3. Qg1-j4 .. b8-d8 .. Ne14-f12 .. m6-k6
4. f2-f4 .. b5-c5 .. Bf14-i11 .. Nn10-l11
5. d2-d3 .. Ba9-d6 .. h13-h12

Green (@superduolingo005) to move
I think we should forfeit @superduolingo005 for inactivity after one day. Agreed?
Yeah, probably. But then game will turn into bounty (green pieces) hunting ...
Green forfeits
Red (@zisal2029) to move
Reminder about the rules:
After player forfeits (resign/timeout) all his pieces keep staying on the board. Everyone can capture them to take into reserves. In this situation capturing a king has no different between other capture
I made a new FEN4 to use until the next forfeit.
[StartFen4 "R-0,0,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a7','g14','n8'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,yR,2,yK,yQ,yB,1,yR,x,x,x/x,x,x,yP,yP,yP,2,yP,yP,yP,x,x,x/x,x,x,2,yN,1,yP,yN,2,x,x,x/bR,bP,4,yP,1,yB,2,gN,gP,gR/1,bP,10,gP,1/1,bP,bN,9,gP,gB/bQ,2,bP,8,gP,gK/bK,bP,10,gP,gQ/bB,bP,bN,bB,6,gP,2,gB/2,bP,6,gN,2,gP,1/bR,bP,3,rP,3,rQ,2,gP,gR/x,x,x,rP,3,rP,2,rP,x,x,x/x,x,x,1,rP,1,rP,1,rP,rP,1,x,x,x/x,x,x,rR,rN,rB,1,rK,rB,rN,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D Takeover"]
[CurrentMove "1"]
[TimeControl "15s | 1D"]
1. k3-k4
Blue (@MrXX2018) to move.
[StartFen4 "R-0,0,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a7','g14','n8'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,yR,2,yK,yQ,yB,1,yR,x,x,x/x,x,x,yP,yP,yP,2,yP,yP,yP,x,x,x/x,x,x,2,yN,1,yP,yN,2,x,x,x/bR,bP,4,yP,1,yB,2,gN,gP,gR/1,bP,10,gP,1/1,bP,bN,9,gP,gB/bQ,2,bP,8,gP,gK/bK,bP,10,gP,gQ/bB,bP,bN,bB,6,gP,2,gB/2,bP,6,gN,2,gP,1/bR,bP,3,rP,3,rQ,2,gP,gR/x,x,x,rP,3,rP,2,rP,x,x,x/x,x,x,1,rP,1,rP,1,rP,rP,1,x,x,x/x,x,x,rR,rN,rB,1,rK,rB,rN,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D Takeover"]
[CurrentMove "2"]
[TimeControl "15s | 1D"]
1. k3-k4 .. Qa8-b8
Yellow (@ChimpReturns) to move
[StartFen4 "R-0,0,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a7','g14','n8'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,yR,2,yK,yQ,yB,1,yR,x,x,x/x,x,x,yP,yP,yP,2,yP,yP,yP,x,x,x/x,x,x,2,yN,1,yP,yN,2,x,x,x/bR,bP,4,yP,1,yB,2,gN,gP,gR/1,bP,10,gP,1/1,bP,bN,9,gP,gB/bQ,2,bP,8,gP,gK/bK,bP,10,gP,gQ/bB,bP,bN,bB,6,gP,2,gB/2,bP,6,gN,2,gP,1/bR,bP,3,rP,3,rQ,2,gP,gR/x,x,x,rP,3,rP,2,rP,x,x,x/x,x,x,1,rP,1,rP,1,rP,rP,1,x,x,x/x,x,x,rR,rN,rB,1,rK,rB,rN,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D Takeover"]
[CurrentMove "3"]
[TimeControl "15s | 1D"]
1. k3-k4 .. Qa8-b8 .. Ni12-h10

Red (@zisal2029) to move
[StartFen4 "R-0,0,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a7','g14','n8'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,yR,2,yK,yQ,yB,1,yR,x,x,x/x,x,x,yP,yP,yP,2,yP,yP,yP,x,x,x/x,x,x,2,yN,1,yP,yN,2,x,x,x/bR,bP,4,yP,1,yB,2,gN,gP,gR/1,bP,10,gP,1/1,bP,bN,9,gP,gB/bQ,2,bP,8,gP,gK/bK,bP,10,gP,gQ/bB,bP,bN,bB,6,gP,2,gB/2,bP,6,gN,2,gP,1/bR,bP,3,rP,3,rQ,2,gP,gR/x,x,x,rP,3,rP,2,rP,x,x,x/x,x,x,1,rP,1,rP,1,rP,rP,1,x,x,x/x,x,x,rR,rN,rB,1,rK,rB,rN,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D Takeover"]
[CurrentMove "4"]
[TimeControl "15s | 1D"]
1. k3-k4 .. Qa8-b8 .. Ni12-h10
2. k4xNj5
Blue (@MrXX2018) to move.
[StartFen4 "R-0,0,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a7','g14','n8'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,yR,2,yK,yQ,yB,1,yR,x,x,x/x,x,x,yP,yP,yP,2,yP,yP,yP,x,x,x/x,x,x,2,yN,1,yP,yN,2,x,x,x/bR,bP,4,yP,1,yB,2,gN,gP,gR/1,bP,10,gP,1/1,bP,bN,9,gP,gB/bQ,2,bP,8,gP,gK/bK,bP,10,gP,gQ/bB,bP,bN,bB,6,gP,2,gB/2,bP,6,gN,2,gP,1/bR,bP,3,rP,3,rQ,2,gP,gR/x,x,x,rP,3,rP,2,rP,x,x,x/x,x,x,1,rP,1,rP,1,rP,rP,1,x,x,x/x,x,x,rR,rN,rB,1,rK,rB,rN,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D Takeover"]
[CurrentMove "5"]
[TimeControl "15s | 1D"]
1. k3-k4 .. Qa8-b8 .. Ni12-h10
2. k4xNj5 .. Qb8-c7
Yellow (@ChimpReturns) to move
⏰⚠TIME WARNING!
Green (@superduolingo005) to move (with an additional 6 hours if needed)