Qh12
[Closed] Singles - Shrinking board chess V1 #24
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "52"]
[TimeControl "4 min"]
1. Nj1-i3 .. Na5-c6 .. g13-g11 .. m10-l10
2. h2-h3 .. b7-c7 .. e13-e12 .. m9-k9
3. f2-f3 .. Ba6-c8 .. f13-f11 .. Nn10-l9
4. Qg1-f2 .. Na10-c9 .. Ne14-f12 .. m8-l8
5. Bi1-h2 .. b4-d4 .. d13-d11 .. Nn5-l6
6. d2-d3 .. Nc6-e7 .. i13-i11 .. m5-l5
7. k2-k3 .. b10-c10 .. d11xc10 .. Bn6-m5
8. g2-g4 .. b9xc10 .. Nj14-i12 .. Bn9-k6
9. Bh2-g3 .. Bc8-d7 .. h13-h11 .. Kn8-m9
10. h3-h4 .. Qa8-c6 .. Kg14-f13 .. Qn7-m8
11. Bf1xBk6 .. Ka7-b7 .. Bi14-g12 .. Qm8xBk6
12. Ne1-g2 .. Qc6-c5 .. Bf14xBa9 .. Rn4-n8
13. Kh1-h2 .. Ra11xBa9 .. Qh14-h12 .. Rn8-m8
Red (@zisal2029) to move
Moves until shrinking: 3
Also, how are scores affected when the walls eliminate a player?
Already answered. Post #36
Didn’t notice that comment, sorry.
Anyway,
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "53"]
[TimeControl "4 min"]
1. Nj1-i3 .. Na5-c6 .. g13-g11 .. m10-l10
2. h2-h3 .. b7-c7 .. e13-e12 .. m9-k9
3. f2-f3 .. Ba6-c8 .. f13-f11 .. Nn10-l9
4. Qg1-f2 .. Na10-c9 .. Ne14-f12 .. m8-l8
5. Bi1-h2 .. b4-d4 .. d13-d11 .. Nn5-l6
6. d2-d3 .. Nc6-e7 .. i13-i11 .. m5-l5
7. k2-k3 .. b10-c10 .. d11xc10 .. Bn6-m5
8. g2-g4 .. b9xc10 .. Nj14-i12 .. Bn9-k6
9. Bh2-g3 .. Bc8-d7 .. h13-h11 .. Kn8-m9
10. h3-h4 .. Qa8-c6 .. Kg14-f13 .. Qn7-m8
11. Bf1xBk6 .. Ka7-b7 .. Bi14-g12 .. Qm8xBk6
12. Ne1-g2 .. Qc6-c5 .. Bf14xBa9 .. Rn4-n8
13. Kh1-h2 .. Ra11xBa9 .. Qh14-h12 .. Rn8-m8
14. Rd1-d2
Blue (@ChimpReturns) to move.

[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "54"]
[TimeControl "4 min"]
1. Nj1-i3 .. Na5-c6 .. g13-g11 .. m10-l10
2. h2-h3 .. b7-c7 .. e13-e12 .. m9-k9
3. f2-f3 .. Ba6-c8 .. f13-f11 .. Nn10-l9
4. Qg1-f2 .. Na10-c9 .. Ne14-f12 .. m8-l8
5. Bi1-h2 .. b4-d4 .. d13-d11 .. Nn5-l6
6. d2-d3 .. Nc6-e7 .. i13-i11 .. m5-l5
7. k2-k3 .. b10-c10 .. d11xc10 .. Bn6-m5
8. g2-g4 .. b9xc10 .. Nj14-i12 .. Bn9-k6
9. Bh2-g3 .. Bc8-d7 .. h13-h11 .. Kn8-m9
10. h3-h4 .. Qa8-c6 .. Kg14-f13 .. Qn7-m8
11. Bf1xBk6 .. Ka7-b7 .. Bi14-g12 .. Qm8xBk6
12. Ne1-g2 .. Qc6-c5 .. Bf14xBa9 .. Rn4-n8
13. Kh1-h2 .. Ra11xBa9 .. Qh14-h12 .. Rn8-m8
14. Rd1-d2 .. Kb7-c8
Yellow (@Chessisfunforme) to move
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "56"]
[TimeControl "4 min"]
1. Nj1-i3 .. Na5-c6 .. g13-g11 .. m10-l10
2. h2-h3 .. b7-c7 .. e13-e12 .. m9-k9
3. f2-f3 .. Ba6-c8 .. f13-f11 .. Nn10-l9
4. Qg1-f2 .. Na10-c9 .. Ne14-f12 .. m8-l8
5. Bi1-h2 .. b4-d4 .. d13-d11 .. Nn5-l6
6. d2-d3 .. Nc6-e7 .. i13-i11 .. m5-l5
7. k2-k3 .. b10-c10 .. d11xc10 .. Bn6-m5
8. g2-g4 .. b9xc10 .. Nj14-i12 .. Bn9-k6
9. Bh2-g3 .. Bc8-d7 .. h13-h11 .. Kn8-m9
10. h3-h4 .. Qa8-c6 .. Kg14-f13 .. Qn7-m8
11. Bf1xBk6 .. Ka7-b7 .. Bi14-g12 .. Qm8xBk6
12. Ne1-g2 .. Qc6-c5 .. Bf14xBa9 .. Rn4-n8
13. Kh1-h2 .. Ra11xBa9 .. Qh14-h12 .. Rn8-m8
14. Rd1-d2 .. Kb7-c8 .. Rd14-d13 .. Qk6-i8+
Red (@zisal2029) to move
Moves until shrinking: 2
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "57"]
[TimeControl "4 min"]
1. Nj1-i3 .. Na5-c6 .. g13-g11 .. m10-l10
2. h2-h3 .. b7-c7 .. e13-e12 .. m9-k9
3. f2-f3 .. Ba6-c8 .. f13-f11 .. Nn10-l9
4. Qg1-f2 .. Na10-c9 .. Ne14-f12 .. m8-l8
5. Bi1-h2 .. b4-d4 .. d13-d11 .. Nn5-l6
6. d2-d3 .. Nc6-e7 .. i13-i11 .. m5-l5
7. k2-k3 .. b10-c10 .. d11xc10 .. Bn6-m5
8. g2-g4 .. b9xc10 .. Nj14-i12 .. Bn9-k6
9. Bh2-g3 .. Bc8-d7 .. h13-h11 .. Kn8-m9
10. h3-h4 .. Qa8-c6 .. Kg14-f13 .. Qn7-m8
11. Bf1xBk6 .. Ka7-b7 .. Bi14-g12 .. Qm8xBk6
12. Ne1-g2 .. Qc6-c5 .. Bf14xBa9 .. Rn4-n8
13. Kh1-h2 .. Ra11xBa9 .. Qh14-h12 .. Rn8-m8
14. Rd1-d2 .. Kb7-c8 .. Rd14-d13 .. Qk6-i8+
15. Rk1-k2
Blue (@ChimpReturns) to move.

[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "58"]
[TimeControl "4 min"]
1. Nj1-i3 .. Na5-c6 .. g13-g11 .. m10-l10
2. h2-h3 .. b7-c7 .. e13-e12 .. m9-k9
3. f2-f3 .. Ba6-c8 .. f13-f11 .. Nn10-l9
4. Qg1-f2 .. Na10-c9 .. Ne14-f12 .. m8-l8
5. Bi1-h2 .. b4-d4 .. d13-d11 .. Nn5-l6
6. d2-d3 .. Nc6-e7 .. i13-i11 .. m5-l5
7. k2-k3 .. b10-c10 .. d11xc10 .. Bn6-m5
8. g2-g4 .. b9xc10 .. Nj14-i12 .. Bn9-k6
9. Bh2-g3 .. Bc8-d7 .. h13-h11 .. Kn8-m9
10. h3-h4 .. Qa8-c6 .. Kg14-f13 .. Qn7-m8
11. Bf1xBk6 .. Ka7-b7 .. Bi14-g12 .. Qm8xBk6
12. Ne1-g2 .. Qc6-c5 .. Bf14xBa9 .. Rn4-n8
13. Kh1-h2 .. Ra11xBa9 .. Qh14-h12 .. Rn8-m8
14. Rd1-d2 .. Kb7-c8 .. Rd14-d13 .. Qk6-i8+
15. Rk1-k2 .. Bd7-e8
Yellow (@Chessisfunforme) to move
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "60"]
[TimeControl "4 min"]
1. Nj1-i3 .. Na5-c6 .. g13-g11 .. m10-l10
2. h2-h3 .. b7-c7 .. e13-e12 .. m9-k9
3. f2-f3 .. Ba6-c8 .. f13-f11 .. Nn10-l9
4. Qg1-f2 .. Na10-c9 .. Ne14-f12 .. m8-l8
5. Bi1-h2 .. b4-d4 .. d13-d11 .. Nn5-l6
6. d2-d3 .. Nc6-e7 .. i13-i11 .. m5-l5
7. k2-k3 .. b10-c10 .. d11xc10 .. Bn6-m5
8. g2-g4 .. b9xc10 .. Nj14-i12 .. Bn9-k6
9. Bh2-g3 .. Bc8-d7 .. h13-h11 .. Kn8-m9
10. h3-h4 .. Qa8-c6 .. Kg14-f13 .. Qn7-m8
11. Bf1xBk6 .. Ka7-b7 .. Bi14-g12 .. Qm8xBk6
12. Ne1-g2 .. Qc6-c5 .. Bf14xBa9 .. Rn4-n8
13. Kh1-h2 .. Ra11xBa9 .. Qh14-h12 .. Rn8-m8
14. Rd1-d2 .. Kb7-c8 .. Rd14-d13 .. Qk6-i8+
15. Rk1-k2 .. Bd7-e8 .. Rk14-i14 .. m11-l11
Red (@zisal2029) to move
Moves until shrinking: 1
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "61"]
[TimeControl "4 min"]
1. Nj1-i3 .. Na5-c6 .. g13-g11 .. m10-l10
2. h2-h3 .. b7-c7 .. e13-e12 .. m9-k9
3. f2-f3 .. Ba6-c8 .. f13-f11 .. Nn10-l9
4. Qg1-f2 .. Na10-c9 .. Ne14-f12 .. m8-l8
5. Bi1-h2 .. b4-d4 .. d13-d11 .. Nn5-l6
6. d2-d3 .. Nc6-e7 .. i13-i11 .. m5-l5
7. k2-k3 .. b10-c10 .. d11xc10 .. Bn6-m5
8. g2-g4 .. b9xc10 .. Nj14-i12 .. Bn9-k6
9. Bh2-g3 .. Bc8-d7 .. h13-h11 .. Kn8-m9
10. h3-h4 .. Qa8-c6 .. Kg14-f13 .. Qn7-m8
11. Bf1xBk6 .. Ka7-b7 .. Bi14-g12 .. Qm8xBk6
12. Ne1-g2 .. Qc6-c5 .. Bf14xBa9 .. Rn4-n8
13. Kh1-h2 .. Ra11xBa9 .. Qh14-h12 .. Rn8-m8
14. Rd1-d2 .. Kb7-c8 .. Rd14-d13 .. Qk6-i8+
15. Rk1-k2 .. Bd7-e8 .. Rk14-i14 .. m11-l11
16. Ng2-f4
Blue (@ChimpReturns) to move.

[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "62"]
[TimeControl "4 min"]
1. Nj1-i3 .. Na5-c6 .. g13-g11 .. m10-l10
2. h2-h3 .. b7-c7 .. e13-e12 .. m9-k9
3. f2-f3 .. Ba6-c8 .. f13-f11 .. Nn10-l9
4. Qg1-f2 .. Na10-c9 .. Ne14-f12 .. m8-l8
5. Bi1-h2 .. b4-d4 .. d13-d11 .. Nn5-l6
6. d2-d3 .. Nc6-e7 .. i13-i11 .. m5-l5
7. k2-k3 .. b10-c10 .. d11xc10 .. Bn6-m5
8. g2-g4 .. b9xc10 .. Nj14-i12 .. Bn9-k6
9. Bh2-g3 .. Bc8-d7 .. h13-h11 .. Kn8-m9
10. h3-h4 .. Qa8-c6 .. Kg14-f13 .. Qn7-m8
11. Bf1xBk6 .. Ka7-b7 .. Bi14-g12 .. Qm8xBk6
12. Ne1-g2 .. Qc6-c5 .. Bf14xBa9 .. Rn4-n8
13. Kh1-h2 .. Ra11xBa9 .. Qh14-h12 .. Rn8-m8
14. Rd1-d2 .. Kb7-c8 .. Rd14-d13 .. Qk6-i8+
15. Rk1-k2 .. Bd7-e8 .. Rk14-i14 .. m11-l11
16. Ng2-f4 .. Ra4-c4
Yellow (@Chessisfunforme) to move
16.g Rm11
Blue rook a9 was killed by the board. Red, Yellow, Green get 5 extra points
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType''','','',''),'zombieImmune'
false,false,false,false),'pawnBaseRank':2,'enPassant'
'','','',''),'royal'
'h2','c8','f13','m9'),'royal8x8'
'','','',''),'lives'
false,false,false,false),'setupPoints'
0,0,0,0),'setupComplete'
false,false,false,false),'stalemated'
false,false,false,false),'promotedFrom':{},'resigned'
null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "0"]
[TimeControl "1 min"]
Red (@zisal2029) to move
I suggest a change to the rules: n is 1.5 * maximum number of pieces that 1 of the players have on all of last lines. So you decide, 11 moves until shrinking or 7
I have some doubts that we can use this new system of defining n, but I will go with the idea of using 11 moves to shrinking.
Anyway,
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "1"]
[TimeControl "4 min"]
1. d3xRc4
Blue (@ChimpReturns) to move.
Score: 15-6-11-10
Also, how are scores affected when the walls eliminate a player?
Already answered. Post #36