sorry, k12
[Closed] Singles - Shrinking board chess V1 #24
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "16"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
Red (@zisal2029) to move
Moves until shrinking: 7
Maybe k12? That’s the only logical move I see.
k11 was also possible ...
Technically yes, but I'm sure you understood what I meant by "logical," right?
Anyway,
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "17"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5
Blue (@ChimpReturns) to move.

[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "18"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5 .. Nc9-d7
Yellow (@Chessisfunforme) to move
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "20"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5 .. Nc9-d7 .. k12xl11 .. Rm11xl11
Red (@zisal2029) to move
Moves until shrinking: 6
@zisal2029 Scores shown on the board
I know, I just like to show them here, too.
Anyway,
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "21"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5 .. Nc9-d7 .. k12xl11 .. Rm11xl11
6. Ni3-g2
Blue (@ChimpReturns) to move.

[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "22"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5 .. Nc9-d7 .. k12xl11 .. Rm11xl11
6. Ni3-g2 .. b11-d11
Yellow (@Chessisfunforme) to move
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "24"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5 .. Nc9-d7 .. k12xl11 .. Rm11xl11
6. Ni3-g2 .. b11-d11 .. e12xd11 .. Nl9-j10
Red (@zisal2029) to move
Moves until shrinking: 5
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "25"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5 .. Nc9-d7 .. k12xl11 .. Rm11xl11
6. Ni3-g2 .. b11-d11 .. e12xd11 .. Nl9-j10
7. Rk2-j2
Blue (@ChimpReturns) to move.

[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "26"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5 .. Nc9-d7 .. k12xl11 .. Rm11xl11
6. Ni3-g2 .. b11-d11 .. e12xd11 .. Nl9-j10
7. Rk2-j2 .. c10xd11
Yellow (@Chessisfunforme) to move
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "28"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5 .. Nc9-d7 .. k12xl11 .. Rm11xl11
6. Ni3-g2 .. b11-d11 .. e12xd11 .. Nl9-j10
7. Rk2-j2 .. c10xd11 .. j13-j11 .. l8-k8
Red (@zisal2029) to move
Moves until shrinking: 4
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-10,6,11,10-4-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h2','c8','f13','m9'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,yR,1,yK,2,yR,yP,yP,x,x,x/x,x,x,1,yP,yN,yB,yQ,yN,2,x,x,x/x,bP,3,yP,yP,yP,yP,2,gP,gR,x/x,1,bP,8,gP,1,x/x,1,bN,7,gP,gN,gK,x/x,bP,bK,1,bB,3,gQ,2,gP,gR,x/x,1,bP,1,bN,7,gP,x/x,bP,9,gN,gP,x/x,bP,bQ,8,gP,gB,x/x,1,bR,bP,1,rN,rP,rP,4,gP,x/x,x,x,rP,1,rP,rB,1,rN,1,rP,x,x,x/x,x,x,rR,rP,rQ,1,rK,rP,rP,rR,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "29"]
[TimeControl "4 min"]
1. d3xRc4 .. Qc5xc4 .. Ni12-h10 .. Qi8-k6
2. Rd2xd4 .. Qc4-f7 .. Rd13xRd4 .. m7-k7
3. Qf2xRd4 .. b6-d6 .. i11-i10 .. Nl6-j7
4. j2-j4 .. b5-d5 .. k13-k12 .. Bm5-l6
5. h4-h5 .. Nc9-d7 .. k12xl11 .. Rm11xl11
6. Ni3-g2 .. b11-d11 .. e12xd11 .. Nl9-j10
7. Rk2-j2 .. c10xd11 .. j13-j11 .. l8-k8
8. Rj2-j3
Blue (@ChimpReturns) to move.
k13
What do you mean? There's your pawn on k13
Maybe k12? That’s the only logical move I see.