One question: are those illegal moves simply reverted or do performing one of those illegal moves lose the game immediately?
[Closed] Teams - Self partnering, Standard SP, Custom rules #26
One question: are those illegal moves simply reverted or do performing one of those illegal moves lose the game immediately?
Weird question. Of course player made an illegal move can re-play it. Sorry if I understood your question wrong
Btw, I forgot to mention that making queen move that is checkmate by normal rules is legal, but doesn't count as checkmate
One question: are those illegal moves simply reverted or do performing one of those illegal moves lose the game immediately?
Sorry if I understood your question wrong
You did not understand it wrong at all. Thank you for your help.
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a7','g14','n8'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bQ,bP,10,gP,gK/bK,bP,10,gP,gQ/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "1"]
[TimeControl "4 min"]
1. h2-h4
Blue (@ChimpReturns) to move.

[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-{'dim':'','wb':false,'noCorners':false,'boxOffset':0,'zombieType':('','','',''),'zombieImmune':(false,false,false,false),'pawnBaseRank':2,'enPassant':('','','',''),'royal':('h1','a7','g14','n8'),'royal8x8':('','','',''),'lives':(false,false,false,false),'setupPoints':(0,0,0,0),'setupComplete':(false,false,false,false),'stalemated':(false,false,false,false),'promotedFrom':{},'resigned':(null,null,null,null)}-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bQ,bP,10,gP,gK/bK,bP,10,gP,gQ/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "FFA"]
[RuleVariants "DeadKingWalking EnPassant PromoteTo=D"]
[CurrentMove "2"]
[TimeControl "4 min"]
1. h2-h4 .. b7-d7
Yellow (@zisal2029) to move
When you said “knights replaced with knight-right” you also meant ones we got from promoted pawns, right @MrXX2018?
Anyway,
[StartFen4 "R-0,0,0,0-1,1,1,1-1,1,1,1-0,0,0,0-0-x,x,x,yR,yO,yB,yK,yQ,yB,yO,yR,x,x,x/x,x,x,yP,yP,yP,yP,yP,yP,yP,yP,x,x,x/x,x,x,8,x,x,x/bR,bP,10,gP,gR/bO,bP,10,gP,gO/bB,bP,10,gP,gB/bQ,bP,10,gP,gK/bK,bP,10,gP,gQ/bB,bP,10,gP,gB/bO,bP,10,gP,gO/bR,bP,10,gP,gR/x,x,x,8,x,x,x/x,x,x,rP,rP,rP,rP,rP,rP,rP,rP,x,x,x/x,x,x,rR,rO,rB,rQ,rK,rB,rO,rR,x,x,x"]
[Variant "Teams"]
[RuleVariants "EnPassant PromoteTo=BOQR"]
[CurrentMove "3"]
[TimeControl "1 | 3D"]
1. h2-h4 .. b7-d7 .. g13-g11
Green (@ChimpReturns) to move.
When you said “knights replaced with knight-right” you also meant ones we got from promoted pawns, right @MrXX2018?
Yes, of course. Btw I would recommend to use 8PC board because of custom rules

I would recommend to use 8PC board because of custom rules
Well it was a drama setting it all up on the 8PC board, but I did it. Anyway:
1.g.p13
x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4R,4O,4B,4K,4Q,4B,4O,4R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4P,4P,4P,1,4P,4P,4P,4P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,8,x,x,x,x,x,x,x,x,x,x,x,x,x,3R,3P,4,4P,5,7P,7R,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,3Q,3P,8,7P,2,7K,x,x,x,x,3K,2,3P,8,7P,7Q,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3R,3P,5,2P,4,7P,7R,x,x,x,x,x,x,x,x,x,x,x,x,x,8,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2P,2P,2P,2P,1,2P,2P,2P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2R,2O,2B,2Q,2K,2B,2O,2R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
Red (@zisal2029) to move
2 r. Nf3
x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4R,4O,4B,4K,4Q,4B,4O,4R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4P,4P,4P,1,4P,4P,4P,4P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,8,x,x,x,x,x,x,x,x,x,x,x,x,x,3R,3P,4,4P,5,7P,7R,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,3Q,3P,8,7P,2,7K,x,x,x,x,3K,2,3P,8,7P,7Q,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3R,3P,5,2P,4,7P,7R,x,x,x,x,x,x,x,x,x,x,x,x,x,2,2O,5,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2P,2P,2P,2P,1,2P,2P,2P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2R,1,2B,2Q,2K,2B,2O,2R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
Blue (@ChimpReturns) to move.

2.b.e7
x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4R,4O,4B,4K,4Q,4B,4O,4R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4P,4P,4P,1,4P,4P,4P,4P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,8,x,x,x,x,x,x,x,x,x,x,x,x,x,3R,3P,4,4P,5,7P,7R,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,3Q,3P,8,7P,2,7K,x,x,x,x,3K,3,3P,7,7P,7Q,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3R,3P,5,2P,4,7P,7R,x,x,x,x,x,x,x,x,x,x,x,x,x,2,2O,5,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2P,2P,2P,2P,1,2P,2P,2P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2R,1,2B,2Q,2K,2B,2O,2R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
Yellow (@zisal2029) to move
2 y. Ni12
x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4R,4O,4B,4K,4Q,4B,1,4R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4P,4P,4P,1,4P,4P,4P,4P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,5,4O,2,x,x,x,x,x,x,x,x,x,x,x,x,x,3R,3P,4,4P,5,7P,7R,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,3Q,3P,8,7P,2,7K,x,x,x,x,3K,3,3P,7,7P,7Q,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3R,3P,5,2P,4,7P,7R,x,x,x,x,x,x,x,x,x,x,x,x,x,2,2O,5,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2P,2P,2P,2P,1,2P,2P,2P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2R,1,2B,2Q,2K,2B,2O,2R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
Green (@ChimpReturns) to move.

2.g.k8
x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4R,4O,4B,4K,4Q,4B,1,4R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4P,4P,4P,1,4P,4P,4P,4P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,5,4O,2,x,x,x,x,x,x,x,x,x,x,x,x,x,3R,3P,4,4P,5,7P,7R,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,3Q,3P,7,7P,3,7K,x,x,x,x,3K,3,3P,7,7P,7Q,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3R,3P,5,2P,4,7P,7R,x,x,x,x,x,x,x,x,x,x,x,x,x,2,2O,5,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2P,2P,2P,2P,1,2P,2P,2P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2R,1,2B,2Q,2K,2B,2O,2R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
Red (@zisal2029) to move
3 r. g3
x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4R,4O,4B,4K,4Q,4B,1,4R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4P,4P,4P,1,4P,4P,4P,4P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,5,4O,2,x,x,x,x,x,x,x,x,x,x,x,x,x,3R,3P,4,4P,5,7P,7R,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,3Q,3P,7,7P,3,7K,x,x,x,x,3K,3,3P,7,7P,7Q,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3R,3P,5,2P,4,7P,7R,x,x,x,x,x,x,x,x,x,x,x,x,x,2,2O,2P,4,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2P,2P,2P,2,2P,2P,2P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2R,1,2B,2Q,2K,2B,2O,2R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
Blue (@ChimpReturns) to move.

3.b.Nc6
x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4R,4O,4B,4K,4Q,4B,1,4R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4P,4P,4P,1,4P,4P,4P,4P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,5,4O,2,x,x,x,x,x,x,x,x,x,x,x,x,x,3R,3P,4,4P,5,7P,7R,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,3Q,3P,7,7P,3,7K,x,x,x,x,3K,3,3P,7,7P,7Q,x,x,x,x,x,x,x,3B,3P,3O,9,7P,7B,x,x,x,x,x,x,x,x,x,x,1,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3R,3P,5,2P,4,7P,7R,x,x,x,x,x,x,x,x,x,x,x,x,x,2,2O,2P,4,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2P,2P,2P,2,2P,2P,2P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2R,1,2B,2Q,2K,2B,2O,2R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
Yellow (@zisal2029) to move
3 y. Bi11
x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4R,4O,1,4K,4Q,4B,1,4R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,4P,4P,4P,1,4P,4P,4P,4P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,5,4O,2,x,x,x,x,x,x,x,x,x,x,x,x,x,3R,3P,4,4P,1,4B,3,7P,7R,x,x,x,x,x,x,x,x,x,x,3O,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3B,3P,10,7P,7B,x,x,x,x,x,x,x,3Q,3P,7,7P,3,7K,x,x,x,x,3K,3,3P,7,7P,7Q,x,x,x,x,x,x,x,3B,3P,3O,9,7P,7B,x,x,x,x,x,x,x,x,x,x,1,3P,10,7P,7O,x,x,x,x,x,x,x,x,x,x,3R,3P,5,2P,4,7P,7R,x,x,x,x,x,x,x,x,x,x,x,x,x,2,2O,2P,4,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2P,2P,2P,2,2P,2P,2P,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,2R,1,2B,2Q,2K,2B,2O,2R,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
Green (@ChimpReturns) to move.
Just standard 4PC game but with some weird rules.
Extra rule #1: Queens can't checkmate
Extra rule #2: Knights replaced with knight-right (moves like knight-rider, captures like knight)
Extra rule #3: Rooks once can jump trough the nearest pawns (for example, rook from d1 can jump only through d2 pawn to d3)
Extra rule #4: Rooks can't capture a rook
Players:
RY - @zisal2029
BG - @ChimpReturns