Red Army vs. Mikhail Tal results
First of all, instead of 7. c3?!, which is passive, better was 7. Qb3. In some King's Gambit lines, Qb3 is hit by ...Na5; however, the Knight is still at home, the queen's Bishop has already been traded, and the Black Queen is on f6. It is normally good to meet a premature Bishop development with Qb3 or Qa4. White could have then taken advantage of the absence of the Black Queen from its initial square and followed it up with Nc3-b5 or d5.
Then, on move 9 and 10, White missed a discovery of the Rook on a8 -- he could have played Bxb5. Black cannot recapture because of the discovery of the Rook on a8 by e5.
Objectively better for White would have been 13. a4, to undermine the b-pawn and open the a-file for his Rook, or 14. g3, which is a typical way in the King's Gambit for White to regain his sacrificed pawn in the opening. But White's speculative piece sacrifice is rewarded when Black castles into the lion's mouth on move 18 -- he would have been fine with 18...Nd7 and ...O-O-O. And then, instead of dropping the exchange with 19...Ng6, Black drops the Knight and enters into a fork at the same time, losing the game.
The results are coming fast and furious now.
Robemmet (Red Army) caught a break when his opponent resigned in a won position. This one is assigned as a puzzle. We are well ahead, but we are lucky so far -- we caught a couple of breaks.
Red Army 8, Mikhail Tal Fans 1
First of all, on move 11, Black had to play 11...h5, to prevent White from chasing the Knight on f5 away with g4. This is standard for French positions.
But instead of getting out a piece, White tried for a fork that was not there with 14. Ng5?!, forgetting that Black could simply move the Rook away and forgetting that his d-pawn was left hanging in the process.
Black did not capture the pawn in the best way -- 15...Nxd4 should have been answered by 16. Be3, pinning the Knight. Black should have captured with the Queen in an effort to force an ending in which he is a pawn up. And 18...d4? was a mistake as well because there was no need for Black to give up a free square to the White Knights. And there was no need for his contortions with the King starting with 23...Kd8?!; simply 23...Kb8, intending to develop the h-Rook, would have been fine for Black.
But this was answered with 26. b3??, allowing the Queen to come into the game with decisive effect. This was followed by an even worse blunder with 28. Ra2??, allowing the back rank mate.
White's best way of taking advantage of this opening is by something like 8. f5 -- White is ready to break into Black's King position once he arranges his pieces. He is ready to go Qe1-h4, exchange the fianchettoed Bishop, and break through on the f-file or h-file. The actual move, 8. Ne2?!, is too slow, as is 10. h3?!. There is no point in these pawn moves especially when ...Ng4 is not a threat and there is no Bishop to chase away. Later, White does play 15. fxg6?!, but it comes at the wrong time -- it opens up lines for Black and allows him to get an advantage.
Black missed 26...Nc5, which would have won material. Had White played 26. Qe3, that would not have happened because he would have been able to protect both his hanging pawns with his Queen and brought his stranded Knight on h2 into the game. Later, White missed a win as he should have played 34. exd5 -- the Pawn cannot be recaptured because of the discovery on the Bishop.
Later, White is in hot water again after he drops a pawn with 35. e5?, but Black returns the compliment with 39...Kxg5?, allowing a fork. After that, the sides liquidate into an ending in which there are two Knights against a Bishop, an ending which is completely drawn.