There are (of course) 24 cases how the 4 colours may be distributed. The probability in a totally fair game would be 4.2%.
What can we see? Some configurations are largely more frequent (for the reason mentioned above: opposite cooperation). The worst disbalance being between:
Red, Yellow, Blue, Green : 6.8%
Red, Green, Blue, Yellow : 2.5%.
If I am not wrong, the main reason why the set-up changed last year was a significant unfair disadvantage for Green. If I remember correctly, under 23%. (In a fair game distribution, it would've been 25% of course).
I analysed some 2366 NS FFA games (thanks to Space for the data!), taking only (reasonably) HL games, namely where only 2500+ players were involved. I expected the green disadvantage still to be significant. But it's not the case:
Red won in 27.3% of the games, Blue 24.8%, Yellow 23.0%, Green 24.9%.
I.e. now the worst colour is Yellow! Unexpected (for me), it was not my intuitive feeling.
And it's still 19.2% better to be the best colour (Red) than the worst colour (Yellow). Not very good. Maybe some compensation method should be found (for instance, to give X points from start to B, Y and G!).
Furthermore: RY took the first two places in 23.8% of the games, BG in 23.4%, and in 52.8% of the games it was not the 2 opps who took the first 2 places. If we look deeper in detail, we can see that: if blue is first, green has 47.1% of chances to be 2nd, whereas for red it's 27.8% and for yellow it's 25.1%! I.e. despite of the change of the formula (which makes it solo for HL players), either they still tend to "reward" their opp or maybe the configuration of the board makes that. In average the 2nd place is 47.2% for the opp and 26.4% for the sides.
I shall continue this thread later, have to go for dinner.