Ryan, although opening principles are a great beginning, however, you must judge a position as it is, regardless of history of previous moves, of course this said on top off the consistency usually required. However, trying to be consistent, you still must look at the position and have an objective decision about what's the best move and plan according to the evaluation.
This being said, I agree with you about most of his pawn moves, it's overstretching and takes time, however it creates a huge pressure and tons of space.
About the knight jumps- though they do have logic behind them, trying to improve piece position, would you play something else instead some of them having evaluated a given position before a jump was made with a knight? was there a better plan? base your opinion.
Here you can give your games for general discussion and analysis of our group members together with me.
I'll break the ice by submitting a recent game of mine. The theme- don't get into panic under pressure: