The Bug Thread

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Avatar of spacebar

erm you have light=green, you want dark=green, no?

 

Avatar of diduseethatcomeing
spacebar wrote:

erm you have light=green, you want dark=green, no?

 

yep  dark = green  also in last A file that rook pawn squares  in red circle seems to put opposite  mean in last A file in shown photo green should be below and white should be above 

Avatar of spacebar

i don't understand what you're trying to say.

works for me

Avatar of diduseethatcomeing

try playing it now.   what it showing it is not that on broad. its opposite dark is above and light is below. and white rook A rank is square showing also opposite preview.    black is right what it is showing its is on broad 

Avatar of diduseethatcomeing

more bug arrow not working in analysis broad nor while watching the game . its working in your game or your history game .   

and last move same problem with 4pc. yellow and green are right  

i m not sure how its program but its not showing what it suppose to doing.

 

 

 

Avatar of samuelysfung

You flipped them around?

Avatar of diduseethatcomeing
samuelysfung wrote:

You flipped them around?

what u mean?

Avatar of samuelysfung
diduseethatcomeing wrote:

try playing it now.   what it showing it is not that on broad. its opposite dark is above and light is below. and white rook A rank is square showing also opposite preview.    black is right what it is showing its is on broad 

I get what the issue now.

Just flip the black setting around, like this:

For 4PC, switch the settings for Yellow and Green around.

It is kinda weird.

Avatar of diduseethatcomeing

haa your preview broad is wrong actually that need to be fix it casue that right both dark will be dark but on preview broad the square are switched  upside down i think.   dark are below now all!

Avatar of diduseethatcomeing

yee now all dark is below as it said but preview broad not fixed xd . also arrows not working in analysis broad nor while watching the game . its working in your game or your history game .  

Avatar of spacebar

The lastmove colors on the main board were reversed, should be fixed on main server and variants-test.

preview you mean the little thing in the settings, the lastmove dark/light are the wrong way around?

red and blue look correct, yellow and green need to be reversed, agree?

Avatar of samuelysfung
samuelysfung wrote:
diduseethatcomeing wrote:

try playing it now.   what it showing it is not that on broad. its opposite dark is above and light is below. and white rook A rank is square showing also opposite preview.    black is right what it is showing its is on broad 

I get what the issue now.

Just flip the black setting around, like this:

 

For 4PC, switch the settings for Yellow and Green around.

 

It is kinda weird.

Align those and it should be correct

Avatar of diduseethatcomeing
spacebar wrote:

The lastmove colors on the main board were reversed, should be fixed on main server and variants-test.

preview you mean the little thing in the settings, the lastmove dark/light are the wrong way around?

 

red and blue look correct, yellow and green need to be reversed, agree?

yep   and black as well on 2 player.

O i assumed  last move colour was reversed on menu setting 

Avatar of diduseethatcomeing

@__-_-_-_-_-  fix these soon please

 arrow not working in analysis broad nor while watching the game . its working in your game or your history game . 

Avatar of spacebar

Should be fixed now, arrows, and color preview in settings (yellow/black and green)

Avatar of icystun

Long castle implemented wrong on test server, see yellow long castle, rook on wrong square...https://www.chess.com/variants-test/custom/game/30000331

Avatar of Radon

Test server information does not distinguish the difference in points from double/triple checks with a queen vs a minor piece

Avatar of spacebar

That's part of the rule changes to 4PC when we move to variants: Doublechecks are always +1, triple's +5.

 

Avatar of Radon

Ah, that's a shame sad.png

Avatar of spacebar

For the sake of simplicity, and because it kinda ruins chaturaji (classic, non fiesta style, if you will)

The bigger change is that "Omatamix setup" is the new 4PC standard position. (And I know people will hate us for a while until they get used to it, but we've decided it's worth it, much better for the game (current position is like +4 for r/y according to team terminator, oma closer to +1. I hope Green won't lose every game anymore...

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