Updated attempt at solving the early resignation/disconnection issue

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Skeftomilos

Ha ha! Imagine the frustration of a player seeing the board morphing first to a hexagonal board, then another player disconnects and the board morphs to standard 8x8 chessboard, then his last opponent leaves and he finds himself over a board of peg solitairehappy.pnghappy.png

Martin0
samueljthoo04 wrote:

I don't personally think that solution 1 is a great idea.

If the player wishes to resign because they are losing very badly, the game can be aborted and the good players get no credit.

 

ilmago wrote:

Ne2willdo, I am not in favour of any of your options.

We should not be inventing new ways of aborting more games.

 

If you think disconnects are a problem for example, then the best improvement about this will be on the technical side so that less disconnects will happen.

 

This is why I think the resigned player should lose rating points (like a loss against all other players) like I suggested in the other forum. In that way there is no incentive to abort if you for some reason don't like your position and the others will not have to play a game where some player get the king, some players get easy promotions and some player get between 2 opponents.

MGleason
Skeftomilos wrote:

Ha ha! Imagine the frustration of a player seeing the board morphing first to a hexagonal board, then another player disconnects and the board morphs to standard 8x8 chessboard, then his last opponent leaves and he finds himself over a board of peg solitaire

That would be really good if we had a crazyhouse version of four-player chess.  First you're playing 4-player crazyhouse, then three-player crazyhouse, then two player crazyhouse, then 1-player crazyhouse solitaire... by the time you get to solitaire, the drops would be really annoying.

Bill13Cooper

Hi guys,  thank you for all the comments!

 

So here is what I make of all this:

 

If a player resigns or disconnect while:

 

1: No points have been gained by any player

2: No promotions has been made by any player

3: The player that resigns or disconnects is not in check

4: The game has gone 20 or less plies (maximum of 5 moves/player).

 

The game is aborted for the remaining players, but the player who resigned loses rating

 

Also I would add this variant:   if a player disconnects on move 1,   the game is aborted outright.

 

Kudoos to Martin0 by the way,  as these criterias were his idea

MGleason

I like that.

Skeftomilos
Ne2willdo wrote:

The game is aborted for the remaining players, but the player who resigned loses rating.

This is a bit strange. Ar first it will cause some rating deflation (because rating points are removed from the system). Secondly it's not reasonable to assume that a player's strength has declined because his internet connection failed. But, given that internet ratings are not considered very serious anyways, I could accept it without much fuss. happy.png