;D this is nice
Variants Feedback Sheet

for something like broker and stay up with more than 1 versions,which version will you test,the best one(you think) or the main one?

for something like broker and stay up with more than 1 versions,which version will you test,the best one(you think) or the main one?
it depends; for something like wild and claustrophobe's knightmare ill test both versions since they are different, but for something like broker ill test the version cgas are testing

Idk, seems like serendipity will get accepted d(50% +) but that’s just my opin
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(Undertale 4ever)

Never seen a pacifist run till now...
Though one person did try a genocide run on me while playing XXL chess
We all know how there's multiple acceptance probability sheets, right? But this is going to be different because:
-This is more oriented towards feedback, not probability and with little instinct
-It's going to take longer to update this lol
Before we begin, there is going to be probability of course, but strongly based on votes and my instinct.
Blue means I haven't played/cannot give feedback.
Green means that this is almost perfect, and has a decent chance of acceptance. (40%+)
Red means that this will most possibly get declined. (<10%)
Yellow is in between, could be declined, or could not. (>10%, but <40%)
PR to NCV + other balance changes
60-80%
+3/-1
After much experience, a side is always guaranteed due to the zombie choosing to attack the other side, and since bots attack who moves first, yellow is bound to be at an advantage.
Still a great concept!
5-10%
+0/-2
<5%
+1/-1
<5%
Nice work with a great concept!
PR to WoF
40-60%
+0/-1
A revision would benefit the concept since the current version is unfit for a WoF or NCV.
5-10%
(Unconfirmed) +0/-2
The gameplay needs some work, aswell as the piece pallete. 5-check and a chancellor/rook are my suggestions but not else.
15-25%
FWFB(according to wolyn) and the Wild140 concept needs testing games.
5-10%
If this gets another +1 it's green, the gameplay is probably not beginner friendly and it could benefit from dead pieces at the middle.
20-30%
+0/-1
Drawish.
<1%
First blue!
Hill is redundant and spells are insanely powerful.
Apparently my previous statement was wrong after some further testing, and the votes have changed.
10-15%
Concept is great, but needs more work.
<5%
White is still better for human players.
<5%
Most likely fit for a wof due to the lack of pieces and movement, in addition could be solvable.
<10%
CGAs do not like BG on WB color scheme
???
Grasshopper and Camel-rider promotions are useless, and this may suffer for being generic.
<10%
Interesting concept.
???
It's either this or Sergeant Dodo being PRed to a WoF
30-50%
Most likely a concept that is better for a NCV rather than a WoF due to the amount of complexity and calculation needed.
10-20%
Not sure.
???
Modern standards tend to be more lenient toward 4p giveaway variants, and that's all I'm going to say.
20-30%
Wildebeats seem to be extremely powerful here due to the fact that the royals are extremely weakened by their lack of mobility.
Another problem is the short amount of moves per each game, on average lasting about 5 moves due to the short n-check and easy checkmating possibility. This leads to the variant being heavily beginner-unfriendly from the previous version, reducing its chance for acception.
10-20%
While fixing the tempo advantage for white in standard atomic, this unfortunately is too sharp for quick hilling and attacks. A bigger board is a potentional solution, but this is most likely going to get declined.
<10%
While there is a wildebeast to stop hill rushing, it is too forced for black as he is not quick enough to stop white from hill ruhing entirely.
<5%
Pieces are just too weak, and yellow is just marginally better for the fact that his pieces are not entirely colorblind or extremely weak. Games are slow for the weak pieces, and the high n-check does not help.
<10%
Might be too similar to minihouse and previously accepted crazyhouse+pocket WoFs, but we shall see.
15-35%
Updates more frequently soon! x2