Yay celeste name
/VU/ WoF Heavy and Frail
https://www.chess.com/variants/custom/game/100165848
-1 (choco), -1 (tv)
shuffling is a viable strategy and the game is too confusing, sometimes requiring to find grasshopper captures hard to see that lose a lot of time
https://www.chess.com/variants/custom/game/100164787/0/3 me =0 dan-kyu ?
Elimination chess is hard for beginners and unsutible for a short TC but gameplay is quite interesting
https://www.chess.com/variants/custom/game/100260021/41/3
om +1 mist -1
this kinda feels sharp while shuffling is viable(see red moves), and sometimes grasshoppers feel awkward: you don't want it when you have a fork, and you want it when there is something hanging. Unfortunately, grasshopper movement is restricted and confused(same opinion with choco)
Also since stalement is also loss, this nearly becomes a 1player puzzle. The hors hardly moves twice or more in one game, and bishops are somewhat confusing because it have a color blindness movement in endgames.
i assume this could be executed much better by replacing blue queens and add piece variety(or expand the board?)
Variants.Universe ID 10
Gamerules: Giveaway, Setup 1, Torpedo, BPR, Promotion 6th=GBQ
Time control: 1+1
Game1Game2Game3Game4Game5Game6Game7
creators: @yu-x897 @MistMint @ChocoCaramelPawn
Description:
I submitted this to clean my templates
Name is Celeste reference (Naming trend)
Status: Declined
Progress is difficult due to the colored dead pieces addition to the bare-piece concept, simultaneously, shuffling is a viable strategy to be played in game.
We suggest you to try other executions of the concept, as they may help reducing key flaws of the variant.