btw there is a thing called tiny house if you don’t know
/VU/ WoF | Miniest house
https://www.chess.com/clubs/forum/view/a-guide-for-new-members-please-read
hey read this if you haven't read it yet!
This seems a good variant, and keep it up!
(-1 coopster, -1 croissant) idea is not original enough, already have existing variants (tiny house) with similar concepts
https://www.chess.com/variants/custom/game/101073031/0/1
-1 (choco)
https://www.chess.com/variants/custom/game/101076305/24/3
This variant is not original enough and i found the promotion very overpowered, when you promote the pawn to the king it is very hard to checkmate unless you use a promoted pawn to checkmate, and that wazir and ferz very redundant.
ID #53
A mix of minihouse and tinyhouse with a stone general king. Checkmate happens very often in this game
game 1: https://www.chess.com/variants/custom/game/100666367/28/1
game 2 https://www.chess.com/variants/custom/game/100666248/14/1
game 3 https://www.chess.com/variants/custom/game/100671597/21/1
game 4 https://www.chess.com/variants/custom/game/100741168/19/1
game 5, THIS GUY HUNG MATE IN 2 LOL https://www.chess.com/variants/custom/game/100799477/3/1
game 6 https://www.chess.com/variants/custom/game/100799905/4/3
game 7 https://www.chess.com/variants/custom/game/100799653/28/3
Description: none
Status: Declined
Really good first variant submission! While the idea of mixing minihouse and tinyhouse is interesting, we found out the execution is not unique enough. Experimenting more with the piece choice and maybe trying to work with gamerules would definitely enhance this variant. Another thing we want to point out is that promotion on the 4th rank to king is extremely overpowered and it breaks the synergy of pieces, making king royals and pawns worth a lot more than ferzes and wazirs, making the gameplay dependent on fast promotion.
Don't get sad, we will be happy to see a revision of this!