WCL 2020: Rules

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RainPiper

World Cities League (WCL) Rules
(updated September 2019, changes in italics)

1. General principles

  • The World Cities League (WCL) is a team match tournament between city teams on chess.com. Its main purpose is to give chess.com members the opportunity to compete with players from other cities in a friendly sphere.
  • The board of the WCL consists of the admins of the chess.com group “World Cities League HQ”. All details of the league organisation not specified in the rules are under the discretion of the board. The board will let its decision be guided by the principles of inclusion (make matches happen!) and fair play.
  • One single team per city is invited to the World Cities League. If there are several teams for a city, the best ranked one on the team match leaderboard is invited first.
  • Region teams can participate if there are no participating teams from cities within the respective region. When conflicts between overlapping regions and cities arise, the board decides on a case-to-case basis.
  • All teams should mention a city in their name. The suggested text for the team profile description is: “This team represents [city or regional name] in the World Cities League.”

2. Set-up of the league

  • The WCL is played out on an annual basis, with the first round starting in November and the last round starting in July. The year of the season is the year in which the last round starts.
  • The WCL consists of four divisions, with Divisions 3 and 4 containing several parallel groups. The normal division size is 10 teams. Groups in Division 4 may be smaller, depending on the total number op participating teams.
    • Division 1 with 10 teams.
    • Division 2 with 10 teams.
    • Division 3 with 20 teams in two parallel groups.
    • Division 4 with all remaining teams in several parallel groups.
  • All (groups in) divisions play a Round Robin tournament with one round per month. The normal starting date of each round is the first Wednesday of each month.
  • After the finish of each season, teams are promoted and relegated:
    • Two teams are relegated from Div. 1 to Div. 2.
    • Two teams promote from Div. 2 to Div. 1.
    • Four teams are relegated from Div. 2 to Div. 3.
    • Four teams (2 per group) promote from Div. 3 to Div. 2.
    • Eight teams (4 per group) are relegated from Div. 3 to Div. 4.
    • Eight teams promote from Div. 4 to Div. 3.
  • The Chess960 World Cities League (Chess 960 WCL) and the European Cities League (ECL) follow the rules of the WCL closely. They have their own formats and schedules as described in Appendix F (Chess 960 WCL) and G (ECL). Schedules are set up to complement the WCL so that city matches are ongoing throughout the full year.

3. Announcement of rounds and match challenges

  • Date and time of the start of a round are announced by a news item in the WCL HQ group two weeks in advance.
  • Match challenges should be issued (by either of the teams) and accepted as fast as possible, but one week before the start of the round at the latest. See Appendix A for the necessary match parameters.
  • If for unforeseen reasons the match challenge is accepted later than one week before the start of the round, the match start can be delayed by one week at most (so that there remains one week for registering players). This is under the discretion of the WCL board and must be co-ordinated by message exchange.
  • If a challenge is not accepted at the announced start of the round, the team that has received the challenge loses by forfeit (match result: 1 for the challenger, 0 for the challenged).
  • If neither of the teams issues a challenge until the announced start of the round, both teams lose by forfeit (match points: 0 for both teams).
  • If the match starts and ends regularly, match points are allocated 1-0 for the winner or ½-½ in case of a draw. The match result may be corrected for several reasons, see Sections 4-6.
  • Teams are not allowed to lock their rosters before the scheduled start of the match.
  • Unaccepted challenges may be cancelled after the announced start date of the round.

4. Minimum number of players

  • In each division, there is a minimum number of players for each match
    • for Division 1: 20 players (WCL), 12 players (ECL), 15 players (Chess 960 WCL)
    • for Division 2: 15 players (WCL), 10 players (ECL), 8 players (Chess 960 WCL)
    • for Division 3: 10 players (WCL), 5 players (ECL), 5 players (Chess 960 WCL)
    • for Division 4: 5 players (WCL)
  • A team that does not reach the player minimum at the scheduled date, loses the match by forfeit.
  • A forfeit loss can be overruled if both teams agree to start the match with the required number of players later. A delayed match start may not be later than the start of the following round.
  • Forfeited matches may be cancelled after the announced start date of the round.

5. Foreign flag players

  • The flag of the country the city is located in is considered the home flag of the team.
  • All players with a different flag than the home flag are considered “foreign flag players”. This also applies to the international flag.
  • The number of foreign flag players is limited to 1 in each cumulative (possibly incomplete) block of 4 players (i.e. max 1 player on boards 1-4, max 2 players on boards 1-8, max 3 players on boards 1-12 etc.)
  • Foreign flag players in excess of these cumulative maxima are considered irregular players and their results are corrected according to Appendix D.
  • A violation of the foreign flag player rule must be claimed in the forum of the respective league/division. It is not checked automatically.
  • For a number of teams additional flags are recognised as home flags. These teams and the additional home flags are listed in Appendix C.
  • If a team thinks that its characteristics warrant its addition to this list of exceptions, it can send a request to the WCL board. Granting this request is under discretion of the WCL board.

6. Multi-team players

  • Each player is only allowed to play for one team during one season in one league.
  • A player who has played at least twice for each of more than one team is considered an irregular multi-team player and his game results are corrected according to Appendix D.

7. Match result correction for closed accounts

  • If players’ accounts are closed -- either by chess.com or by the players themselves -- these players are considered irregular players and their results are corrected according to Appendix D.

8. Removal of players

  • In general, admins are not allowed to remove players from the rosters of their teams.
  • As an exception to the general rule, admins may remove players in the following cases:
    • Players with a timeout percentage of at least 25%.
    • Multi-team players.
    • Foreign flag players in excess of the foreign flag maximum.

9. Final results of a season

  • For a season starting in November, the cut-off date for promotion and relegation is September, 30th. The match results at this cut-off date determine promotion and relegation of teams for the following season.
  • The final standings of the season will be determined after all games of all matches have been finished or ultimately on December, 31st. Promotion and relegation decisions will be unaffected by this.
  • The ranking of the teams both at the cut-off date as in the final standings will be determined by the following criteria in descending order:
    • Number of match points.
    • Neustadtl (Sonneborn-Berger) score.
    • Results in the direct encounters of the tied teams.
    • Total game points balance (total points scored less total points scored by the opponents in all matches).
    • Random draw.

10. Rule changes

  • Rule changes appear as updates in the forum thread “WCL rules” and are announced as a group news item.
  • Rule adjustments are preferably performed at the start of a season, but might also take place during the season.
  • Rules can be discussed in the forum thread below.

Good luck to all teams in their matches and to all players in their games!

 


Appendix A: Match parameters

  • Match Name: WCL[year] R[round]: first city vs. second city (for example, WCL2017 R1: Moscow vs. Zagreb)
  • Game Type: Standard Chess
  • Days per Move: 3 days
  • Rating Range: none
  • Minimum Games: 0
  • Players per Club: min: differs by division, see below; max: leave free
  • Concurrent Games: 2
  • Start Date: [as announced by WCL board]
  • Start Time: see below
  • AUTO-START: off
  • Games are RATED: on

Start time:

  • Recommended starting time of the match is 9 AM Pacific Time.
  • Deviating starting times are accepted if they are on the same calendar day.
  • If teams disagree about the preferred starting time, the team on the left hand side of the pairing ("home team") may decide and formulate the challenge.

Appendix B: Team power

Wildcard granting and team allocation to the parallel groups of one division is based on past performance in the WCL or other city team competitions. If information of this sort is not available, a tentative indicator of the team strength is calculated: Average rating of the group + number of members of the group.

Appendix C: Foreign flag exceptions

  • Teams of English cities (London, Bristol, Birmingham, Solihull, Hastings): British and English flags count as home flags.
  • Teams of Scottish cities (Glasgow): British and Scottish flags count as home flags.
  • Teams of Catalan cities (Barcelona): Spanish and Catalan flags count as home flags.
  • Teams of French cities (Paris, Bordeaux, Metz, Montauban): French, Monaco and Guadeloupe flags count as home flags.
  • Team Sevastopol: Ukrainian and Russian flags count as home flags.
  • Team Prishtina: Kosovo and Albanian flags count as home flags.
  • Team Tabriz: Iranian and Azerbaijan flags count as home flags.
  • Vatican City: Vatican and Italian flags count as home flags.
  • Team Bijeljina: Flags of Bosnia-Herzegovina and Serbia count as home flags.

Appendix D: Match result corrections

The following players are considered “irregular players”:

  • Players whose account is closed by whatever reason.
  • Excess foreign flag players (see Section 5).
  • Multi-team players (see Section 6).

The results of irregular players will be corrected in the following way:

  • Irregular player against regular player: 0-2.
  • Irregular player against irregular player: 1-1.

Appendix E (Chess960 WCL):

  • The Chess960 WCL is played out on an annual basis in addition to WCL, with the first round starting in May.
  • League will be played in 3 divisions
    • Division 1 with 10 teams (last 4 teams are relegated to Division 2)
    • Division 2 in 2 paraller groups with 10 teams (top 2 teams are promoted to Division 1, last 2 teams are relegated to Division 3)
    • Division 3 in 2 paraller groups with 10 teams (top 2 teams are promoted to Division 2)
  • Match Name: 960 WCL[year] R[round]: first team vs. second team (for example, 960 WCL2018 R1: Team Moscow vs. Team Zagreb)
  • Minimum players: Division 1 (15+), Division 2 (8+), Division 3 (5+)
  • Ultimated deadline for the season is June 30th

Appendix F (European Cities League):

F1) Set-up of the league

  • The ECL is played out on an annual basis in addition to WCL, with the first round starting in November and the last round starting in July. The year of the season is the year in which the last round starts.
  • League will be played in 3 divisions
    • Division 1 with 10 teams (last 2 teams are relegated to Division 2
    • Division 2 with 10 teams (top 2 teams are promoted to Division 1, last 3 teams are relegated to Division 3)
    • Division 3 in 3 parallel groups of 10 teams (winners are promoted to Division 2)
  • Match Name: ECL[year] R[round]: first team vs. second team (for example, ECL2018 R1: Team Moscow vs. Team Zagreb)
  • Minimum players: Division 1 (12+), Division 2 (10+), Division 3 (5+)

F2) Merging of WCL and ECL matches

  • If both teams play in the same division of WCL and ECL, than WCL match is counted for ECL by default too (all rounds of 2018 season will be considered - included already started matches of R1/R2/R3 of WCL).
  • If both teams agree, then they can set up a separate match as per ECL schedule.
  • Setting up of the match on ECL schedule with proper name is considered as agreement to play a separate match for ECL.

 

RainPiper

Observe the following changes compared to the 2019 season:

  • Division sizes and number of promoted/relegated teams are adjusted.
  • All divisions play according to a monthly schedule.
  • Minimum team sizes are adjusted (slightly increased).
  • Foreign-flag player rule is adjusted (slightly liberalised and simplified).
  • Match starting time is liberalised.
pancho2015
RainPiper escribió:

Observe the following changes compared to the 2019 season:

  • Division sizes and number of promoted/relegated teams are adjusted.
  • All divisions play according to a monthly schedule.
  • Minimum team sizes are adjusted (slightly increased).
  • Foreign-flag player rule is adjusted (slightly liberalised and simplified).
  • Match starting time is liberalised.

Good changes!

Thank you for your continued effort for maintain this high level competition on going.

NOPI

- One add-on for - Foreign flag exceptions:

- If a player plays for the national team of the city where he is located, he is not a foreign player, no matter what flag he has.

- And objection to the rule

Start time:

    -  Recommended starting time for the match is 9 AM Pacific Time. .... everyone plays like that

     - Deviating starting times are accepted if they are on the same calendar day. ??

there will be disagreement.


- If teams disagree about the preferred starting time, the team on the left hand side of the pairing ("home team") may decide and formulate the challenge. ??

This would be fine if the teams played two matches.
WL, WL 960, GFL, WFL (formerly CL) TMCL, TMCL 960, all have fixed start matches. Why do we have to change that.

 

Radmar

At the final ranking of the season, from rule 9, after the total point balance and before the random draw, I suggest to add the total balanced players (calculated as the number of players used minus the number of closed accounts).

 

Radmar

Do you agree with my previous proposal? If not, do you have any comments?

RainPiper

We have never needed a detailed tiebreak criterion. Therefore I tend to consider this as completely irrelevant. Consequently, I'm indifferent. If this suggestion is supported by some other admin, I'm happy to add it to the 2021 rules.

aigali

"Eight teams promote from Div. 4 to Div. 3." How these teams will be determined? What criterion? 6 groups - 8 teams.

RainPiper

There are no hard, written rules for selecting the 8 promoting teams from Division 4. Of course, the 6 group winners promote. The two additional teams are chosen at the discretion of the tournament admins. We first look at the teams ranked second in their group with the highest number of points. But other criteria (number of active players, reliability of team admins) may play a role, too.

Anyway, due to team withdrawals, there are likely to be more free slots for promotion in the end.

iksnicamod

@lupodellasila I honestly believe that you do not need to leave notifications on every few hours regarding this issue. It really looks like admin(s) who would normally make such announcements are currently busy (maybe even on a vacation) so having in mind that you already provided enough evidence (both in relevant places and all over this club) I don't believe that there will a problem with making a decision once directors are free and ready to complete that task.

For time being you could even try and start match in question as a friendly match and wait for officiall forfeit decision wink.png

RainPiper

See first bullet of #9: September 30th.

Note that these are the rules of WCL2020. Here you have the 2021 rules.

https://www.chess.com/clubs/forum/view/wcl-2021-rules

RainPiper

https://chessteams.info/