What NCV variants would you consider "beginner-friendly"?

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Avatar of ChessMasterGS

I'm currently looking to gather some information to see what various groups of people think (e.g., people hearing about variants for the first time, variant creators, long-time players) about this! We all love our variants with fairy pieces and interesting game-rule combinations, but it might differ for others happy.png 

I'll go first and give a few reasons for my picks,

Most beginner friendly:

  • Rookmate (same position as regular chess, objective is easy to understand with strategy able to be learned on the fly for new players)
  • Minihouse (small board, no fairy pieces, crazyhouse is one of the most popular gamerules already)
  • Cross Derby (only 2 types of pieces with no fairies, easy objective of attacking a smothered king)

Least beginner-friendly:

  • Thermopylae (lots of fairy pieces, objective is impossible to understand without reading description of the game)
  • Emperor's Tomb (Giveaway + bare piece, xiangqi horse and dragon bishop)
  • The X of Tricks (every single piece is a fairy, early promotion if not defended, aggressive attacks)

Note that this is just subjective, an actual beginner might think differently from me and that these variants are all still fun! (after all, we wouldn't have many variants if we just simplified all of them)

Avatar of HappyTime-Rider

I disagree with thermopylae. I think that the objective for red is very clear.

Avatar of ChessMasterGS
HappyDababa-Rider wrote:

I disagree with thermopylae. I think that the objective for red is very clear.

You’re forgetting about Green

Avatar of HappyTime-Rider
ChessMasterGS wrote:
HappyDababa-Rider wrote:

I disagree with thermopylae. I think that the objective for red is very clear.

You’re forgetting about Green

I know. I feel like you forgot about red

Avatar of WhatDaWhat

I find that caught in a snag is very easy to play if you know how the pieces work.

And war for throne has very simple pieces without messy attacks. Although throne war mini's small space and very limited material make it more tricky to plan farther ahead.

Avatar of HappyTime-Rider
jackityjackjack wrote:

I think thermopylae is very difficult for a new player. It may seem simple after you've player variants a long time, but that's a very biased position.

i know

Avatar of higuysimclaire2

yep ur right thermopylae is least beginner friendly :]

Avatar of higuysimclaire2

ok

Avatar of higuysimclaire2
jackityjackjack wrote:

I agree with everything on your list. I'd also put chaturanga as easy to learn. Villagers chess isn't too hard, but it's a bit hard to grasp, so I'd put it as medium.

yep

Avatar of Nyutixbrother

Elimination Chess is also quite beginner-unfriendly, as it is another Giveaway+Bare Piece variant

Avatar of higuysimclaire2

yep :]

Avatar of chye3mc

How did I win emprors tomb first try even though I was a noob back then? (joke)

Avatar of 2bHNST

I'd say Grasshopper Arena, Racing Kings, Infiltration Danger, Trapped Queens, Stone Gravitation, and Tag Team are all beginner-friendly.

Avatar of 2bHNST
jackityjackjack wrote:

Here's my first game of villagers chess.

https://www.chess.com/variants/villagers-chess/game/45076607/25/3

Not too easy to grasp, apparently.

Should've taken the knight on move 6.

Avatar of 2bHNST
jackityjackjack wrote:

Yes, obviously. But I'm saying that as a beginner I didn't find that.

I've only played Villager's Chess once, and all I can say is, that's fair.

Villager's Chess II is harder.

Avatar of HighSpeedRail

Yes, definently.

Avatar of Nyutixbrother

Chaturaji is medium, because, although it's quite easy to avoid the trap where Green loses his king, sacking kings (which is a major aspect of the game) can be hard for beginers

Avatar of Nyutixbrother

1.d3 e6 f3

2.Bf4 and Be7+, --> Green loses his king

Avatar of 2bHNST

Want to know what's easier than Chaturaji? Chaturaji Alt Teams.

Avatar of 2bHNST

A bit off topic here, but what's the hardest variant?

I think Warp Speed, but that's only because I suck at chess.